Player Matchup

Skadi
Skadi
Gold IV
OriginalTire
Skadi
Gold IV
Level 87
God Stats
2W - 0L
1,522 SR
Queue Stats
19W - 20L
1,617 MMR
Party 1
Sol
Sol
Gold I
ShAd0w P3pP3r
Sol
Gold I
Level 229
God Stats
92W - 83L
1,611 SR
Queue Stats
552W - 761L
1,725 MMR
Solo
Maui
Maui
Gold IV
TTVOupi
Maui
Gold IV
Level 42
God Stats
5W - 2L
1,742 SR
Queue Stats
19W - 20L
1,617 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,625 SR
1,653 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 151
1,548 SR
1,563 MMR
Cerberus
Cerberus
Diamond V
BrizzyTooDope
Cerberus
Diamond V
Level 181
God Stats
26W - 29L
1,636 SR
Queue Stats
731W - 789L
1,971 MMR
Solo
Vamana
Vamana
Silver II
entwie_dumayla
Vamana
Silver II
Level 124
God Stats
28W - 26L
1,535 SR
Queue Stats
110W - 180L
1,454 MMR
Solo
Thoth
Thoth
Silver I
random 8 pro
Thoth
Silver I
Level 147
God Stats
14W - 20L
1,472 SR
Queue Stats
783W - 973L
1,264 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 4
10,824
902
13,925
9,088
3,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 2 / 5
10,797
900
13,549
8,509
2,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
TTVOupi
Maui
16
1 / 0 / 11
9,902
825
6,433
10,579
10,199
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
HorusFafnirShivaCthulhu

VS

Bans
Ne ZhaSerqetMedusaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BrizzyTooDope
Cerberus
13
2 / 3 / 1
8,705
725
8,123
16,332
15,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
1 / 2 / 2
8,985
749
7,959
13,110
11,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 7 / 2
9,145
762
6,132
7,571
2,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
3
3
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BrizzyTooDope
Cerberus
2
3
1
0.83
W
7
1
4
9
W
4
2
5
3.25
W
Maui
TTVOupi
Maui
1
0
11
6.5
L
1
2
2
1
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,907
Damage
22,214
28,176
Taken
37,013
15,857
Mitigated
28,921
3,243
Healing
7,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BrizzyTooDope
Cerberus
8,123
341
0
3,125
16,332
15,606
0
6,820
9,410
19,817
470
W
13,925
4,654
0
602
9,088
3,453
1,082
4,640
4,138
0
48,948
W
13,549
4,155
0
2,423
8,509
2,205
2,581
4,777
3,303
45,155
6,991
W
Maui
TTVOupi
Maui
6,433
1,439
0
218
10,579
10,199
136
3,705
6,140
11,823
310
L
7,959
3,049
0
3,830
13,110
11,070
0
7,919
5,113
0
26,286
L
6,132
78
0
70
7,571
2,245
0
4,204
3,313
29,562
569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,523
Gold Earned
26,835
159
Minions Killed
142
0
Camps Cleared
0
708,425
Distance Traveled
611,859
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,705
725
32
3
0
189,105
0
W
Skadi
10,824
902
61
5
0
228,296
0
W
Sol
10,797
900
83
7
0
217,747
1
W
Maui
9,902
825
15
1
0
262,382
0
L
Vamana
8,985
749
39
3
0
222,967
0
L
Thoth
9,145
762
71
6
0
199,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role