Player Matchup

Nike
Nike
Big-luiggy709
Nike
Level 89
God Stats
6W - 5L
1,461 SR
Queue Stats
21W - 30L
1,405 Elo+
Party 1
Chaac
Chaac
DXJ908
Chaac
Level 104
God Stats
8W - 10L
1,512 SR
Queue Stats
105W - 98L
1,490 Elo+
Solo
Hachiman
Hachiman
MiZka_xD
Hachiman
Level 83
God Stats
1W - 0L
1,752 SR
Queue Stats
40W - 50L
1,419 Elo+
Party 1
Anubis
Anubis
Yisusloves-
Anubis
Level 148
God Stats
3W - 4L
1,613 SR
Queue Stats
41W - 65L
1,390 Elo+
Party 1
Ravana
Ravana
leax_524
Ravana
Level 149
God Stats
7W - 1L
1,727 SR
Queue Stats
77W - 98L
1,404 Elo+
Party 1
Team Averages
Level 115
1,613 SR
1,421 Elo+

VS

Team Averages
Level 94
1,457 SR
1,481 Elo+
Nut
Nut
 
Nut
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
ChasedDragon405
Susano
Level 86
God Stats
0W - 3L
1,099 SR
Queue Stats
42W - 40L
1,396 Elo+
Party 2
Ah Puch
Ah Puch
DNeff
Ah Puch
Level 49
God Stats
2W - 2L
1,646 SR
Queue Stats
12W - 10L
1,485 Elo+
Solo
Bakasura
Bakasura
Kelocоes
Bakasura
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,559 Elo+
Solo
Jormungandr
Jormungandr
Prince Supa
Jormungandr
Level 136
God Stats
1W - 2L
1,539 SR
Queue Stats
318W - 320L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
7,560
540
5,045
11,320
6,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
DXJ908
Chaac
12
2 / 0 / 12
8,003
572
5,352
6,898
5,729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hachiman
MiZka_xD
Hachiman
13
5 / 1 / 9
8,069
576
8,558
7,637
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
14
8 / 2 / 4
8,492
607
11,087
8,662
3,773
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
leax_524
Ravana
15
10 / 1 / 4
8,952
639
12,448
11,606
4,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
0 / 7 / 2
6,406
458
3,269
10,514
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 3
6,931
495
4,091
11,926
4,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
DNeff
Ah Puch
12
0 / 7 / 0
6,646
475
8,092
9,575
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Kelocоes
Bakasura
14
5 / 2 / 1
8,621
616
9,332
14,049
6,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Prince Supa
Jormungandr
10
1 / 7 / 0
6,265
448
3,390
14,204
8,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
27
Kills
7
7
Deaths
27
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
7
2
0.14
W
2
3
4
1.33
L
1
4
3
0.63
L
Ah Puch
DNeff
Ah Puch
0
7
0
0
W
Chaac
DXJ908
Chaac
2
0
12
8
L
Bakasura
Kelocоes
Bakasura
5
2
1
2.75
W
Hachiman
MiZka_xD
Hachiman
5
1
9
9.5
L
Jormungandr
Prince Supa
Jormungandr
1
7
0
0.14
W
Anubis
8
2
4
5
W
Ravana
leax_524
Ravana
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,490
Damage
28,174
46,123
Taken
60,268
22,584
Mitigated
24,456
13,676
Healing
16,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
3,269
1,954
0
2,453
10,514
2,147
0
5,598
4,916
0
36,344
W
5,045
972
0
876
11,320
6,388
49
1,318
8,373
0
44,122
L
4,091
347
0
5,352
11,926
4,129
0
702
11,224
0
42,966
L
Ah Puch
DNeff
Ah Puch
8,092
588
0
1,110
9,575
2,929
0
0
9,575
49,077
131
W
Chaac
DXJ908
Chaac
5,352
651
0
2,581
6,898
5,729
193
2,218
4,680
0
30,394
L
Bakasura
Kelocоes
Bakasura
9,332
5,950
0
6,097
14,049
6,664
0
1,294
12,755
0
40,565
W
Hachiman
MiZka_xD
Hachiman
8,558
4,123
0
3,120
7,637
2,236
528
3,776
3,641
0
46,800
L
Jormungandr
Prince Supa
Jormungandr
3,390
1,060
0
1,242
14,204
8,587
0
3,197
11,007
24,829
0
W
Anubis
11,087
437
0
3,815
8,662
3,773
167
2,222
6,160
59,822
2,072
W
Ravana
leax_524
Ravana
12,448
4,418
0
3,284
11,606
4,458
41
1,901
9,411
0
56,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,076
Gold Earned
34,869
401
Minions Killed
383
0
Camps Cleared
0
1,390,339
Distance Traveled
1,329,901
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,406
458
66
5
0
263,662
0
W
Nike
7,560
540
78
6
0
235,339
0
L
Susano
6,931
495
73
5
0
311,678
2
L
Ah Puch
6,646
475
81
6
0
234,282
0
W
Chaac
8,003
572
47
3
0
302,856
7
L
Bakasura
8,621
616
118
8
0
290,085
1
W
Hachiman
8,069
576
96
7
0
260,010
0
L
Jormungandr
6,265
448
45
3
0
230,194
0
W
Anubis
8,492
607
99
7
0
270,706
2
W
Ravana
8,952
639
81
6
0
321,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role