Player Matchup

Ra
Ra
 
Ra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
Atrayes
Kali
Level 117
God Stats
2W - 0L
1,646 SR
Queue Stats
206W - 192L
1,490 Elo+
Solo
Chaac
Chaac
ClownCuck
Chaac
Level 67
God Stats
3W - 3L
1,284 SR
Queue Stats
16W - 15L
1,440 Elo+
Party 3
Sylvanus
Sylvanus
HumdrumTundra78
Sylvanus
Level 91
God Stats
61W - 55L
1,546 SR
Queue Stats
97W - 97L
1,430 Elo+
Party 1
Neith
Neith
PandaLuchon9
Neith
Level 94
God Stats
46W - 37L
1,576 SR
Queue Stats
98W - 98L
1,431 Elo+
Party 1
Team Averages
Level 98
1,511 SR
1,458 Elo+

VS

Team Averages
Level 85
1,488 SR
1,458 Elo+
Nut
Nut
 
Nut
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Belmster
Thanatos
Level 39
God Stats
0W - 1L
1,189 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dazzeed
Danzaburou
Level 137
God Stats
11W - 9L
1,624 SR
Queue Stats
300W - 300L
1,483 Elo+
Solo
Nu Wa
Nu Wa
R0E_0922
Nu Wa
Level 41
God Stats
4W - 9L
1,416 SR
Queue Stats
64W - 74L
1,404 Elo+
Party 2
Khepri
Khepri
apoca1yps3
Khepri
Level 60
God Stats
5W - 2L
1,711 SR
Queue Stats
91W - 91L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
0 / 0 / 0
3,544
709
1,496
2,541
589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kali
Atrayes
Kali
5
0 / 0 / 0
3,084
617
258
2,890
678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Chaac
ClownCuck
Chaac
6
0 / 1 / 0
3,393
679
1,445
3,493
1,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
5
1 / 0 / 1
3,743
749
1,587
2,461
1,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
1 / 0 / 1
3,673
735
2,270
2,150
576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
6
0 / 0 / 0
3,373
675
1,188
2,947
759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Belmster
Thanatos
6
0 / 0 / 0
3,096
619
582
2,515
750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
Dazzeed
Danzaburou
3
0 / 1 / 0
2,613
523
580
1,000
190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
R0E_0922
Nu Wa
5
1 / 0 / 0
3,440
688
2,119
2,371
365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Khepri
apoca1yps3
Khepri
6
0 / 1 / 0
3,051
610
1,092
4,635
1,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
0
0
0
L
Nut
 
Nut
0
0
0
0
W
Kali
Atrayes
Kali
0
0
0
0
L
Thanatos
Belmster
Thanatos
0
0
0
0
W
Chaac
ClownCuck
Chaac
0
1
0
0
L
Danzaburou
Dazzeed
Danzaburou
0
1
0
0
W
Sylvanus
1
0
1
1.5
W
1
0
1
1.5
L
Nu Wa
R0E_0922
Nu Wa
1
0
0
1
L
Khepri
apoca1yps3
Khepri
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,056
Damage
5,561
13,535
Taken
13,468
4,288
Mitigated
3,515
7,486
Healing
5,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,496
438
168
1,293
2,541
589
0
80
2,441
17,019
0
L
Nut
 
Nut
1,188
751
0
974
2,947
759
0
1,301
1,646
0
15,858
W
Kali
Atrayes
Kali
258
53
0
1,424
2,890
678
0
89
2,781
0
11,599
L
Thanatos
Belmster
Thanatos
582
118
0
1,753
2,515
750
0
359
2,156
0
14,361
W
Chaac
ClownCuck
Chaac
1,445
304
0
1,852
3,493
1,341
0
1,550
1,697
0
14,230
L
Danzaburou
Dazzeed
Danzaburou
580
227
0
165
1,000
190
0
286
714
0
4,532
W
Sylvanus
1,587
789
357
1,209
2,461
1,104
0
769
1,672
9,058
0
W
2,270
1,023
0
1,183
2,150
576
0
404
1,733
0
17,577
L
Nu Wa
R0E_0922
Nu Wa
2,119
842
0
939
2,371
365
0
0
2,187
11,689
0
L
Khepri
apoca1yps3
Khepri
1,092
68
365
909
4,635
1,451
0
1,137
3,498
10,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,437
Gold Earned
15,573
128
Minions Killed
120
0
Camps Cleared
0
503,553
Distance Traveled
421,436
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
3,544
709
33
7
0
112,337
0
L
Nut
3,373
675
36
7
0
89,504
0
W
Kali
3,084
617
28
6
0
130,500
2
L
Thanatos
3,096
619
36
7
0
118,070
0
W
Chaac
3,393
679
25
5
0
86,013
0
L
Danzaburou
2,613
523
10
2
0
27,456
0
W
Sylvanus
3,743
749
16
3
0
82,949
2
W
Neith
3,673
735
26
5
0
91,754
0
L
Nu Wa
3,440
688
29
6
0
86,398
0
L
Khepri
3,051
610
9
2
0
100,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role