Player Matchup

Thoth
Thoth
Kangunruh
Thoth
Level 156
God Stats
70W - 33L
1,727 SR
Queue Stats
147W - 107L
1,589 Elo+
Solo
Chaac
Chaac
MrDÏzzy
Chaac
Level 242
God Stats
6W - 4L
1,612 SR
Queue Stats
268W - 237L
1,636 Elo+
Solo
Anhur
Anhur
TREEisYOdaddy
Anhur
Level 147
God Stats
28W - 35L
1,474 SR
Queue Stats
236W - 234L
1,470 Elo+
Party 1
Atlas
Atlas
beemane
Atlas
Level 112
God Stats
7W - 6L
1,509 SR
Queue Stats
93W - 95L
1,492 Elo+
Party 1
Ao Kuang
Ao Kuang
bmurphys
Ao Kuang
Level 192
God Stats
11W - 4L
1,830 SR
Queue Stats
43W - 41L
1,553 Elo+
Party 1
Team Averages
Level 170
1,630 SR
1,548 Elo+

VS

Team Averages
Level 142
1,529 SR
1,563 Elo+
Anubis
Anubis
Ihxrmless
Anubis
Level 75
God Stats
1W - 4L
1,569 SR
Queue Stats
259W - 224L
1,507 Elo+
Solo
Ishtar
Ishtar
KhanjarTheSharp
Ishtar
Level 216
God Stats
2W - 5L
1,497 SR
Queue Stats
412W - 409L
1,592 Elo+
Solo
Geb
Geb
MayaK6666632
Geb
Level 146
God Stats
8W - 12L
1,464 SR
Queue Stats
393W - 330L
1,584 Elo+
Party 2
Maui
Maui
MisticGameGod
Maui
Level 129
God Stats
37W - 29L
1,585 SR
Queue Stats
504W - 524L
1,584 Elo+
Solo
Surtr
Surtr
OmegaMex98
Surtr
Level 146
God Stats
26W - 29L
1,529 SR
Queue Stats
210W - 190L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Kangunruh
Thoth
15
4 / 1 / 6
9,520
635
13,756
6,805
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
MrDÏzzy
Chaac
16
9 / 1 / 2
10,827
722
12,680
12,183
14,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
2 / 2 / 2
8,546
570
5,727
8,230
2,707
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
beemane
Atlas
12
0 / 3 / 9
8,361
557
5,685
11,861
8,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ao Kuang
bmurphys
Ao Kuang
15
5 / 5 / 3
8,713
581
7,124
14,148
5,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ihxrmless
Anubis
14
3 / 8 / 1
7,750
517
6,265
13,552
4,070
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
2 / 1 / 1
8,056
537
5,700
8,989
2,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
2 / 3 / 4
7,428
495
8,641
13,625
9,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 6 / 2
6,497
433
3,890
11,694
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Surtr
13
5 / 2 / 2
7,548
503
7,814
12,646
5,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
20
Kills
12
12
Deaths
20
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
Ihxrmless
Anubis
3
8
1
0.44
W
Thoth
Kangunruh
Thoth
4
1
6
7
L
2
1
1
2.5
L
2
3
4
1.33
L
0
6
2
0.17
W
Chaac
MrDÏzzy
Chaac
9
1
2
10
L
Surtr
5
2
2
3
W
2
2
2
1.5
W
Atlas
beemane
Atlas
0
3
9
1.5
W
Ao Kuang
bmurphys
Ao Kuang
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,972
Damage
32,310
53,227
Taken
60,506
32,264
Mitigated
27,102
16,047
Healing
17,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Ihxrmless
Anubis
6,265
257
0
2,362
13,552
4,070
0
11,109
2,397
51,639
0
W
Thoth
Kangunruh
Thoth
13,756
457
0
665
6,805
1,793
0
4,614
2,191
67,190
3,166
L
5,700
3,557
0
3,545
8,989
2,709
0
1,850
7,139
0
63,099
L
8,641
1,068
0
2,187
13,625
9,841
0
6,295
7,330
27,709
0
L
3,890
1,312
0
2,938
11,694
4,755
0
2,137
8,910
32,250
2,429
W
Chaac
MrDÏzzy
Chaac
12,680
2,319
0
5,858
12,183
14,186
0
4,078
8,105
0
79,128
L
Surtr
7,814
2,328
0
6,155
12,646
5,727
0
4,760
7,758
2,652
44,727
W
5,727
3,207
0
3,697
8,230
2,707
100
1,939
6,291
0
60,166
W
Atlas
beemane
Atlas
5,685
2,202
246
2,427
11,861
8,402
0
4,773
7,088
28,856
0
W
Ao Kuang
bmurphys
Ao Kuang
7,124
1,273
0
3,154
14,148
5,176
0
3,936
10,212
79,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,967
Gold Earned
37,279
512
Minions Killed
391
0
Camps Cleared
0
1,511,854
Distance Traveled
1,478,249
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,750
517
89
6
0
252,281
0
W
Thoth
9,520
635
121
8
0
319,271
1
L
Ishtar
8,056
537
128
9
0
263,330
4
L
Geb
7,428
495
21
1
0
326,356
1
L
Maui
6,497
433
67
4
0
297,927
0
W
Chaac
10,827
722
143
10
0
309,966
5
L
Surtr
7,548
503
86
6
0
338,355
1
W
Anhur
8,546
570
104
7
0
267,788
0
W
Atlas
8,361
557
31
2
0
313,837
0
W
Ao Kuang
8,713
581
113
8
0
300,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role