Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Jayoveraday
Neith
Level 104
God Stats
2W - 4L
1,156 SR
Queue Stats
311W - 248L
1,594 Elo+
Party 1
Chiron
Chiron
Klay405
Chiron
Level 118
God Stats
10W - 3L
1,672 SR
Queue Stats
276W - 262L
1,549 Elo+
Party 1
Poseidon
Poseidon
LordDanii
Poseidon
Level 171
God Stats
2W - 1L
1,565 SR
Queue Stats
194W - 167L
1,550 Elo+
Party 2
Hercules
Hercules
bINgit47
Hercules
Level 149
God Stats
3W - 4L
1,481 SR
Queue Stats
316W - 254L
1,587 Elo+
Party 1
Team Averages
Level 139
1,475 SR
1,556 Elo+

VS

Team Averages
Level 134
1,481 SR
1,538 Elo+
Raijin
Raijin
 
Raijin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ForcedYoga
Bellona
Level 64
God Stats
0W - 3L
1,188 SR
Queue Stats
111W - 119L
1,565 Elo+
Solo
Heimdallr
Heimdallr
Naaaded
Heimdallr
Level 202
God Stats
5W - 6L
1,350 SR
Queue Stats
438W - 445L
1,510 Elo+
Solo
Izanami
Izanami
OnyxBeast7777
Izanami
Level 142
God Stats
3W - 2L
1,768 SR
Queue Stats
84W - 64L
1,589 Elo+
Solo
Ganesha
Ganesha
ViralRemix
Ganesha
Level 102
God Stats
9W - 7L
1,600 SR
Queue Stats
338W - 325L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
4 / 1 / 8
6,449
1,290
3,420
5,197
5,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 0 / 10
6,332
1,266
4,313
2,773
891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Chiron
Klay405
Chiron
11
2 / 0 / 9
6,311
1,262
8,256
3,579
1,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
LordDanii
Poseidon
11
5 / 1 / 5
6,203
1,241
2,635
2,520
684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
bINgit47
Hercules
10
1 / 0 / 14
5,921
1,184
3,316
3,927
2,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
1 / 4 / 1
5,613
1,123
1,918
4,469
1,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ForcedYoga
Bellona
8
0 / 5 / 1
4,786
957
4,016
7,157
6,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Naaaded
Heimdallr
9
1 / 2 / 0
5,061
1,012
4,272
4,065
1,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
6
0 / 2 / 1
4,429
886
400
2,530
799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ganesha
ViralRemix
Ganesha
10
0 / 2 / 1
5,231
1,046
1,452
5,788
4,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
6
15
Kills
2
2
Deaths
15
46
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
8
8
L
Raijin
 
Raijin
1
4
1
0.38
L
Bellona
ForcedYoga
Bellona
0
5
1
0.1
W
3
0
10
8
W
Chiron
Klay405
Chiron
2
0
9
6.5
W
Poseidon
LordDanii
Poseidon
5
1
5
7.5
L
Heimdallr
Naaaded
Heimdallr
1
2
0
0.5
L
Izanami
0
2
1
0.25
L
Ganesha
ViralRemix
Ganesha
0
2
1
0.25
W
Hercules
bINgit47
Hercules
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,940
Damage
12,058
17,996
Taken
24,009
10,228
Mitigated
14,697
7,796
Healing
4,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,420
82
454
1,160
5,197
5,243
56
1,504
3,660
3,960
837
L
Raijin
 
Raijin
1,918
83
266
169
4,469
1,879
0
1,020
3,449
7,147
0
L
Bellona
ForcedYoga
Bellona
4,016
838
231
483
7,157
6,070
0
1,495
5,662
0
6,916
W
4,313
1,205
698
1,394
2,773
891
264
441
2,219
0
10,968
W
Chiron
Klay405
Chiron
8,256
1,484
518
1,035
3,579
1,100
546
610
2,899
0
16,226
W
Poseidon
LordDanii
Poseidon
2,635
135
367
503
2,520
684
420
390
2,097
11,285
0
L
Heimdallr
Naaaded
Heimdallr
4,272
930
68
688
4,065
1,504
0
862
3,203
0
8,308
L
Izanami
400
306
347
458
2,530
799
0
946
1,584
0
2,669
L
Ganesha
ViralRemix
Ganesha
1,452
29
266
1,579
5,788
4,445
0
1,357
4,431
6,201
0
W
Hercules
bINgit47
Hercules
3,316
838
0
1,667
3,927
2,310
138
425
3,465
0
4,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,216
Gold Earned
25,120
59
Minions Killed
42
0
Camps Cleared
0
593,785
Distance Traveled
422,006
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,449
1,290
4
1
0
123,907
0
L
Raijin
5,613
1,123
12
2
0
75,224
0
L
Bellona
4,786
957
5
1
0
101,523
0
W
Neith
6,332
1,266
22
4
0
103,908
0
W
Chiron
6,311
1,262
16
3
0
114,009
0
W
Poseidon
6,203
1,241
13
3
0
109,408
0
L
Heimdallr
5,061
1,012
19
4
0
82,391
0
L
Izanami
4,429
886
6
1
0
59,800
0
L
Ganesha
5,231
1,046
0
0
0
103,068
0
W
Hercules
5,921
1,184
4
1
0
142,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role