Player Matchup

Cthulhu
Cthulhu
HypnoticTreasure
Cthulhu
Level 79
God Stats
21W - 12L
1,610 SR
Queue Stats
182W - 170L
1,475 Elo+
Solo
Amaterasu
Amaterasu
PancakesLegit
Amaterasu
Level 18
God Stats
20W - 8L
1,690 SR
Queue Stats
29W - 23L
1,469 Elo+
Party 2
Freya
Freya
Tospa_14
Freya
Level 80
God Stats
2W - 3L
1,745 SR
Queue Stats
55W - 55L
1,456 Elo+
Solo
Bakasura
Bakasura
VIoneThug
Bakasura
Level 86
God Stats
7W - 4L
1,810 SR
Queue Stats
34W - 26L
1,466 Elo+
Party 2
Nu Wa
Nu Wa
uwishurme42
Nu Wa
Level 37
God Stats
0W - 2L
1,296 SR
Queue Stats
37W - 40L
1,457 Elo+
Solo
Team Averages
Level 60
1,630 SR
1,465 Elo+

VS

Team Averages
Level 72
1,578 SR
1,412 Elo+
Anubis
Anubis
AlexisInTexas
Anubis
Level 48
God Stats
12W - 7L
1,626 SR
Queue Stats
258W - 279L
1,399 Elo+
Solo
Zeus
Zeus
RayMula6
Zeus
Level 118
God Stats
9W - 3L
1,591 SR
Queue Stats
43W - 30L
1,556 Elo+
Party 1
Skadi
Skadi
VonTooNice
Skadi
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,251 Elo+
Solo
Mulan
Mulan
cezaremilio
Mulan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 100L
1,356 Elo+
Solo
Bakasura
Bakasura
drazilomohon
Bakasura
Level 109
God Stats
19W - 8L
1,673 SR
Queue Stats
96W - 92L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 2
7,423
571
6,229
13,536
8,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
PancakesLegit
Amaterasu
12
2 / 2 / 3
7,238
557
3,765
11,050
5,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Freya
Tospa_14
Freya
12
5 / 4 / 4
7,333
564
6,928
9,946
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
VIoneThug
Bakasura
12
3 / 6 / 4
7,184
553
5,649
13,426
5,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 6 / 0
5,483
422
3,395
8,067
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 1
8,554
658
10,228
5,909
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zeus
14
6 / 1 / 5
9,003
693
11,303
6,735
2,009
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
12
2 / 1 / 5
7,341
565
6,930
5,765
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 7 / 0
6,341
488
4,390
11,368
5,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bakasura
drazilomohon
Bakasura
15
7 / 3 / 4
8,930
687
8,103
12,749
4,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
14
Kills
21
21
Deaths
14
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
2
1
3.25
L
4
3
2
1.67
L
Amaterasu
PancakesLegit
Amaterasu
2
2
3
1.75
W
Zeus
6
1
5
8.5
L
Freya
Tospa_14
Freya
5
4
4
1.75
L
Bakasura
VIoneThug
Bakasura
3
6
4
0.83
W
Skadi
2
1
5
4.5
W
0
7
0
0
W
Bakasura
drazilomohon
Bakasura
7
3
4
3
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,966
Damage
40,954
56,025
Taken
42,526
24,633
Mitigated
16,055
14,121
Healing
16,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,228
237
0
2,075
5,909
2,697
332
1,027
4,872
53,717
1,132
L
6,229
457
1,547
2,923
13,536
8,355
0
4,592
8,066
32,084
0
L
Amaterasu
PancakesLegit
Amaterasu
3,765
980
0
3,318
11,050
5,866
434
5,347
5,280
0
30,094
W
Zeus
11,303
2,223
100
2,476
6,735
2,009
1,542
3,429
2,857
56,543
1,256
L
Freya
Tospa_14
Freya
6,928
1,956
0
2,398
9,946
3,484
0
1,101
8,519
33,592
0
L
Bakasura
VIoneThug
Bakasura
5,649
3,369
0
2,085
13,426
5,229
0
4,480
8,682
0
36,817
W
Skadi
6,930
3,042
0
2,137
5,765
1,508
83
2,558
2,640
0
39,485
W
4,390
1,414
0
1,990
11,368
5,042
848
6,401
4,376
0
28,869
W
Bakasura
drazilomohon
Bakasura
8,103
5,432
0
7,351
12,749
4,799
810
2,406
9,989
0
47,639
L
3,395
944
0
1,850
8,067
1,699
0
5,346
2,442
23,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,661
Gold Earned
40,169
291
Minions Killed
397
0
Camps Cleared
0
1,354,364
Distance Traveled
1,280,759
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,554
658
86
7
0
240,219
0
L
Cthulhu
7,423
571
50
4
0
295,838
0
L
Amaterasu
7,238
557
56
4
0
263,185
1
W
Zeus
9,003
693
97
7
0
232,951
0
L
Freya
7,333
564
67
5
0
272,303
0
L
Bakasura
7,184
553
71
5
0
294,237
1
W
Skadi
7,341
565
64
5
0
247,823
0
W
Mulan
6,341
488
41
3
0
259,769
0
W
Bakasura
8,930
687
109
8
0
299,997
0
L
Nu Wa
5,483
422
47
4
0
228,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role