Player Matchup

King Arthur
King Arthur
Chuta21
King Arthur
Level 159
God Stats
1W - 5L
1,198 SR
Queue Stats
64W - 64L
1,514 Elo+
Solo
Nu Wa
Nu Wa
IvanDaSlayer
Nu Wa
Level 121
God Stats
6W - 7L
1,522 SR
Queue Stats
280W - 252L
1,505 Elo+
Solo
Ymir
Ymir
Lucky953
Ymir
Level 104
God Stats
2W - 1L
1,839 SR
Queue Stats
89W - 131L
1,515 Elo+
Party 2
Medusa
Medusa
Mamess
Medusa
Level 109
God Stats
17W - 11L
1,669 SR
Queue Stats
48W - 34L
1,580 Elo+
Solo
Achilles
Achilles
Zombieman0921
Achilles
Level 86
God Stats
58W - 57L
1,638 SR
Queue Stats
177W - 231L
1,535 Elo+
Party 2
Team Averages
Level 116
1,573 SR
1,530 Elo+

VS

Team Averages
Level 111
1,312 SR
1,510 Elo+
Apollo
Apollo
FdeFontes
Apollo
Level 117
God Stats
6W - 9L
1,157 SR
Queue Stats
98W - 84L
1,450 Elo+
Party 1
Surtr
Surtr
Foxlum56
Surtr
Level 124
God Stats
5W - 7L
1,123 SR
Queue Stats
434W - 398L
1,503 Elo+
Solo
Eset
Eset
empathhater
Eset
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
97W - 88L
1,598 Elo+
Party 3
Cerberus
Cerberus
rapni
Cerberus
Level 125
God Stats
3W - 4L
1,209 SR
Queue Stats
98W - 93L
1,423 Elo+
Party 1
Athena
Athena
thegreensnake
Athena
Level 159
God Stats
92W - 70L
1,572 SR
Queue Stats
261W - 250L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chuta21
King Arthur
12
2 / 4 / 0
7,278
560
9,918
13,967
9,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 6 / 1
6,461
497
8,100
8,063
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
9
0 / 7 / 2
6,404
493
4,102
14,021
9,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Mamess
Medusa
12
1 / 0 / 1
7,142
549
8,839
6,314
1,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Achilles
Zombieman0921
Achilles
14
4 / 2 / 1
8,104
623
6,602
12,162
4,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FdeFontes
Apollo
12
0 / 1 / 3
6,796
523
5,187
8,521
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Surtr
Foxlum56
Surtr
12
1 / 2 / 4
6,586
507
9,090
12,726
7,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
9 / 2 / 2
9,088
699
9,114
7,315
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
rapni
Cerberus
11
4 / 1 / 2
7,159
551
5,663
13,284
8,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
5 / 1 / 7
7,818
601
7,819
11,210
4,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
7
Kills
19
19
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Chuta21
King Arthur
2
4
0
0.5
W
Apollo
FdeFontes
Apollo
0
1
3
1.5
W
Surtr
Foxlum56
Surtr
1
2
4
1.5
L
0
6
1
0.08
L
Ymir
0
7
2
0.14
L
Medusa
Mamess
Medusa
1
0
1
1.5
L
Achilles
Zombieman0921
Achilles
4
2
1
2.25
W
9
2
2
5
W
Cerberus
rapni
Cerberus
4
1
2
5
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,561
Damage
36,873
54,527
Taken
53,056
27,063
Mitigated
26,022
7,753
Healing
20,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Chuta21
King Arthur
9,918
1,244
0
2,115
13,967
9,405
0
3,806
10,161
0
56,567
W
Apollo
FdeFontes
Apollo
5,187
3,507
0
4,589
8,521
2,797
0
1,766
6,755
0
54,061
W
Surtr
Foxlum56
Surtr
9,090
4,850
0
6,414
12,726
7,853
147
778
11,948
818
33,761
L
8,100
1,654
0
770
8,063
1,839
0
5,907
2,156
44,605
0
L
Ymir
4,102
1,002
0
1,899
14,021
9,250
0
7,409
6,612
15,277
0
L
Medusa
Mamess
Medusa
8,839
2,787
0
1,355
6,314
1,873
755
1,642
4,672
0
56,981
L
Achilles
Zombieman0921
Achilles
6,602
1,776
0
1,614
12,162
4,696
33
4,109
8,053
0
61,323
W
9,114
1,207
112
1,377
7,315
1,857
78
4,990
2,325
58,613
2,012
W
Cerberus
rapni
Cerberus
5,663
931
1,672
3,643
13,284
8,688
298
2,128
11,156
23,122
0
W
7,819
1,866
0
3,064
11,210
4,827
0
2,540
8,670
46,509
8,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,389
Gold Earned
37,447
380
Minions Killed
374
0
Camps Cleared
0
1,261,848
Distance Traveled
1,386,686
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,278
560
98
8
0
237,711
4
W
Apollo
6,796
523
97
7
0
235,521
2
W
Surtr
6,586
507
46
4
0
288,507
0
L
Nu Wa
6,461
497
76
6
0
230,923
1
L
Ymir
6,404
493
20
2
0
221,221
1
L
Medusa
7,142
549
95
7
0
274,384
2
L
Achilles
8,104
623
91
7
0
297,609
1
W
Eset
9,088
699
123
9
0
246,364
0
W
Cerberus
7,159
551
39
3
0
269,143
5
W
Athena
7,818
601
69
5
0
347,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role