Player Matchup

Chaac
Chaac
JägerMeisteŗ
Chaac
Level 146
God Stats
0W - 1L
1,546 SR
Queue Stats
48W - 41L
1,518 Elo+
Solo
Janus
Janus
K1nnear
Janus
Level 64
God Stats
8W - 12L
1,402 SR
Queue Stats
169W - 203L
1,460 Elo+
Party 1
Ao Kuang
Ao Kuang
Pand41789
Ao Kuang
Level 129
God Stats
4W - 3L
1,550 SR
Queue Stats
561W - 549L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
Toastywaffle416
Cthulhu
Level 89
God Stats
143W - 105L
1,626 SR
Queue Stats
271W - 273L
1,526 Elo+
Party 1
Xing Tian
Xing Tian
Yellowgamer1622
Xing Tian
Level 104
God Stats
46W - 31L
1,519 SR
Queue Stats
533W - 522L
1,517 Elo+
Party 1
Team Averages
Level 106
1,529 SR
1,510 Elo+

VS

Team Averages
Level 141
1,465 SR
1,521 Elo+
Cthulhu
Cthulhu
FlakoPesado6746
Cthulhu
Level 148
God Stats
2W - 2L
1,512 SR
Queue Stats
48W - 57L
1,484 Elo+
Solo
Ymir
Ymir
VithNixx
Ymir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,573 Elo+
Party 2
Aphrodite
Aphrodite
astralfaerie
Aphrodite
Level 177
God Stats
13W - 11L
1,493 SR
Queue Stats
708W - 625L
1,505 Elo+
Solo
Ullr
Ullr
mason2310
Ullr
Level 129
God Stats
1W - 0L
1,160 SR
Queue Stats
17W - 17L
1,516 Elo+
Party 2
Ne Zha
Ne Zha
rayno580
Ne Zha
Level 124
God Stats
67W - 41L
1,660 SR
Queue Stats
161W - 143L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,775
452
7,120
11,919
7,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
K1nnear
Janus
11
1 / 7 / 3
6,427
428
5,800
11,800
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
Pand41789
Ao Kuang
13
4 / 5 / 2
7,451
497
8,602
16,126
5,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 2 / 3
6,147
410
9,046
14,714
9,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Xing Tian
Yellowgamer1622
Xing Tian
7
1 / 1 / 2
5,444
363
3,746
4,995
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 3
9,677
645
8,938
13,112
5,936
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
1 / 1 / 5
8,467
564
5,885
14,949
11,836
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
astralfaerie
Aphrodite
16
8 / 2 / 2
10,118
675
11,546
8,183
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ullr
15
2 / 1 / 0
8,641
576
7,310
9,627
3,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ne Zha
rayno580
Ne Zha
15
5 / 3 / 3
8,959
597
8,096
15,648
6,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
6
Kills
18
18
Deaths
7
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
0
3
1
0.17
L
Janus
K1nnear
Janus
1
7
3
0.36
L
Ao Kuang
Pand41789
Ao Kuang
4
5
2
1
L
0
2
3
0.75
W
Ymir
1
1
5
3.5
L
Xing Tian
Yellowgamer1622
Xing Tian
1
1
2
2
W
Aphrodite
astralfaerie
Aphrodite
8
2
2
4.5
W
Ullr
2
1
0
2
W
Ne Zha
rayno580
Ne Zha
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,314
Damage
41,775
59,554
Taken
61,519
27,023
Mitigated
30,727
14,313
Healing
24,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,938
1,703
148
5,856
13,112
5,936
809
2,292
10,820
67,304
4,125
L
7,120
1,255
0
5,115
11,919
7,340
0
6,137
5,782
0
46,149
L
Janus
K1nnear
Janus
5,800
656
0
1,027
11,800
3,031
0
6,109
5,691
38,752
672
L
Ao Kuang
Pand41789
Ao Kuang
8,602
2,844
0
4,093
16,126
5,096
0
5,571
10,555
39,276
8,854
L
9,046
359
215
2,763
14,714
9,314
0
6,148
8,566
38,497
3,132
W
Ymir
5,885
1,711
0
3,112
14,949
11,836
380
9,237
5,427
28,118
0
L
Xing Tian
Yellowgamer1622
Xing Tian
3,746
171
0
1,100
4,995
2,242
0
1,499
3,496
10,583
0
W
Aphrodite
astralfaerie
Aphrodite
11,546
1,081
3,755
5,287
8,183
3,183
403
4,171
4,012
63,031
1,358
W
Ullr
7,310
3,265
0
1,814
9,627
3,189
1,795
5,296
4,055
0
67,000
W
Ne Zha
rayno580
Ne Zha
8,096
2,201
0
4,268
15,648
6,583
983
4,851
10,757
0
69,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,244
Gold Earned
45,862
298
Minions Killed
503
0
Camps Cleared
0
1,313,828
Distance Traveled
1,594,401
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,677
645
126
8
0
322,040
0
L
Chaac
6,775
452
85
6
0
204,831
0
L
Janus
6,427
428
60
4
0
312,546
0
L
Ao Kuang
7,451
497
70
5
0
330,210
0
L
Cthulhu
6,147
410
70
5
0
322,598
0
W
Ymir
8,467
564
34
2
0
312,299
0
L
Xing Tian
5,444
363
13
1
0
143,643
0
W
Aphrodite
10,118
675
128
9
0
326,467
4
W
Ullr
8,641
576
121
8
0
290,513
0
W
Ne Zha
8,959
597
94
6
0
343,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role