Player Matchup

Skadi
Skadi
 
Skadi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
CrummySpy1
Odin
Level 35
God Stats
16W - 23L
1,408 SR
Queue Stats
96W - 103L
1,380 Elo+
Solo
Surtr
Surtr
MeDuZziTHa
Surtr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,458 Elo+
Party 1
Nu Wa
Nu Wa
Vaemera
Nu Wa
Level 63
God Stats
6W - 5L
1,702 SR
Queue Stats
32W - 30L
1,436 Elo+
Solo
Ishtar
Ishtar
Zeltico4019
Ishtar
Level 84
God Stats
3W - 4L
1,500 SR
Queue Stats
200W - 200L
1,411 Elo+
Party 1
Team Averages
Level 73
1,522 SR
1,437 Elo+

VS

Team Averages
Level 60
1,354 SR
1,417 Elo+
Tyr
Tyr
Carpet-Man-
Tyr
Level 61
God Stats
66W - 53L
1,537 SR
Queue Stats
215W - 222L
1,421 Elo+
Solo
Sol
Sol
GivMeYaToast
Sol
Level 5
God Stats
1W - 0L
1,169 SR
Queue Stats
7W - 6L
1,433 Elo+
Party 2
Artio
Artio
aor angel07
Artio
Level 107
God Stats
2W - 0L
1,428 SR
Queue Stats
17W - 13L
1,439 Elo+
Solo
Scylla
Scylla
redtyrant911
Scylla
Level 42
God Stats
2W - 1L
1,224 SR
Queue Stats
16W - 12L
1,472 Elo+
Party 2
Artemis
Artemis
tikigem
Artemis
Level 83
God Stats
65W - 68L
1,412 SR
Queue Stats
705W - 732L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 4 / 0
5,173
1,035
1,003
6,202
1,858
10
0 / 2 / 2
5,620
1,124
3,539
6,629
3,889
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Surtr
9
0 / 3 / 0
4,924
985
906
2,952
1,133
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Vaemera
Nu Wa
10
1 / 1 / 0
5,632
1,126
5,315
5,907
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
9
1 / 2 / 0
5,278
1,056
1,802
2,295
681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Team 1 Tickets

280

VS

Team 2 Tickets

437

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 5
6,786
1,357
3,894
5,516
2,679
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 7
5,498
1,100
3,096
2,275
643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 0 / 7
6,362
1,272
4,292
5,656
3,662
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Scylla
11
2 / 0 / 7
6,643
1,329
5,713
1,800
585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artemis
tikigem
Artemis
11
3 / 1 / 6
6,357
1,271
5,180
2,292
837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
12
12
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
4
0
0
W
4
0
5
6.5
L
0
2
2
0.5
W
0
1
7
3.5
L
Surtr
0
3
0
0
L
Nu Wa
Vaemera
Nu Wa
1
1
0
1
L
Ishtar
1
2
0
0.5
W
3
0
7
6.5
W
Scylla
2
0
7
5.5
W
Artemis
tikigem
Artemis
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,565
Damage
22,175
23,985
Taken
17,539
9,307
Mitigated
8,406
651
Healing
4,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
1,003
190
0
0
6,202
1,858
0
3,611
2,591
0
2,810
W
3,894
1,149
0
155
5,516
2,679
0
1,498
4,018
0
11,067
L
3,539
1,313
0
0
6,629
3,889
0
3,883
2,746
0
8,412
W
3,096
1,112
0
0
2,275
643
0
499
1,776
5,998
878
L
Surtr
906
275
0
73
2,952
1,133
0
1,250
1,702
31
2,488
L
Nu Wa
Vaemera
Nu Wa
5,315
1,540
0
250
5,907
1,746
0
2,890
3,017
14,250
0
L
Ishtar
1,802
945
0
328
2,295
681
0
952
1,343
0
3,133
W
4,292
481
1,168
2,032
5,656
3,662
0
2,097
3,559
11,383
0
W
Scylla
5,713
603
233
89
1,800
585
0
434
1,366
19,713
1,017
W
Artemis
tikigem
Artemis
5,180
2,011
0
438
2,292
837
0
787
1,505
0
15,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,627
Gold Earned
31,646
48
Minions Killed
102
3
Camps Cleared
4
291,299
Distance Traveled
433,865
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,173
1,035
6
1
0
61,857
1
W
Tyr
6,786
1,357
14
3
2
96,103
0
L
Odin
5,620
1,124
15
3
2
81,795
0
W
Sol
5,498
1,100
5
1
2
87,969
0
L
Surtr
4,924
985
1
0
0
21,982
0
L
Nu Wa
5,632
1,126
20
4
1
86,019
0
L
Ishtar
5,278
1,056
6
1
0
39,646
0
W
Artio
6,362
1,272
13
3
0
89,909
0
W
Scylla
6,643
1,329
44
9
0
87,607
0
W
Artemis
6,357
1,271
26
5
0
72,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role