Player Matchup

Charybdis
Charybdis
Gold II
 
Charybdis
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold IV
Deeezinator
Shiva
Gold IV
Level 107
God Stats
3W - 0L
1,683 SR
Queue Stats
47W - 51L
1,373 MMR
Party 2
Ah Puch
Ah Puch
Gold I
Monsterthret
Ah Puch
Gold I
Level 136
God Stats
4W - 3L
1,575 SR
Queue Stats
96W - 98L
1,644 MMR
Party 2
Ganesha
Ganesha
Gold IV
ninohundojuando
Ganesha
Gold IV
Level 97
God Stats
2W - 3L
1,370 SR
Queue Stats
98W - 113L
1,502 MMR
Solo
Fenrir
Fenrir
Platinum V
twelvehunnid
Fenrir
Platinum V
Level 127
God Stats
8W - 11L
1,443 SR
Queue Stats
141W - 135L
1,510 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,514 SR
1,506 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,591 SR
1,511 MMR
Mercury
Mercury
Gold IV
BalcazarGroneXD
Mercury
Gold IV
Level 143
God Stats
3W - 3L
1,706 SR
Queue Stats
47W - 48L
1,529 MMR
Solo
Horus
Horus
Gold II
Bulljinja390
Horus
Gold II
Level 67
God Stats
27W - 33L
1,515 SR
Queue Stats
186W - 186L
1,502 MMR
Solo
Ra
Ra
Bronze III
JrTino
Ra
Bronze III
Level 88
God Stats
3W - 9L
1,699 SR
Queue Stats
55W - 57L
1,500 MMR
Party 1
Ymir
Ymir
Silver II
Morgans23-
Ymir
Silver II
Level 96
God Stats
14W - 12L
1,445 SR
Queue Stats
30W - 39L
1,522 MMR
Solo
Medusa
Medusa
Bronze III
Rokolero
Medusa
Bronze III
Level 79
God Stats
17W - 21L
1,591 SR
Queue Stats
65W - 74L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
5
0 / 0 / 2
3,150
630
1,874
1,452
309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 2 / 0
3,689
738
2,012
4,034
2,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Monsterthret
Ah Puch
8
2 / 0 / 0
3,944
789
1,508
1,017
262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 0 / 2
3,495
699
603
2,598
1,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
6
2 / 0 / 1
3,533
707
1,298
2,627
853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
LancelotAgniThorThanatos

VS

Bans
CthulhuBake KujiraNu WaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,406
481
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
2 / 1 / 0
3,980
796
2,209
4,637
1,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ra
6
0 / 2 / 0
3,253
651
284
3,046
654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 1 / 0
3,057
611
184
3,135
1,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Rokolero
Medusa
5
0 / 1 / 0
2,867
573
1,718
2,450
550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
2
2
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
0
2
1
L
0
0
0
0
L
2
1
0
2
W
1
2
0
0.5
L
Ra
0
2
0
0
W
Ah Puch
Monsterthret
Ah Puch
2
0
0
2
L
0
1
0
0
L
Medusa
Rokolero
Medusa
0
1
0
0
W
0
0
2
1
W
Fenrir
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,295
Damage
4,395
11,728
Taken
13,268
4,867
Mitigated
4,172
5,186
Healing
4,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
1,874
1,253
0
1,141
1,452
309
0
103
1,349
0
21,432
L
0
0
0
0
0
0
0
0
0
0
0
L
2,209
1,116
0
1,885
4,637
1,675
0
0
4,331
0
15,632
W
2,012
41
0
1,583
4,034
2,440
0
0
3,789
0
16,013
L
Ra
284
120
12
877
3,046
654
0
1,499
1,405
13,173
0
W
Ah Puch
Monsterthret
Ah Puch
1,508
0
0
641
1,017
262
0
195
822
18,136
828
L
184
0
0
820
3,135
1,293
0
67
3,068
4,270
0
L
Medusa
Rokolero
Medusa
1,718
555
0
867
2,450
550
0
358
2,092
0
15,180
W
603
34
0
1,070
2,598
1,003
0
170
2,428
5,270
0
W
Fenrir
1,298
199
0
751
2,627
853
0
0
2,627
0
17,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,811
Gold Earned
15,563
146
Minions Killed
89
0
Camps Cleared
0
507,150
Distance Traveled
424,126
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
3,150
630
39
8
0
80,625
0
L
Mercury
2,406
481
0
0
0
7,636
0
L
Horus
3,980
796
31
6
0
95,590
0
W
Shiva
3,689
738
31
6
0
95,926
0
L
Ra
3,253
651
24
5
0
109,272
0
W
Ah Puch
3,944
789
43
9
0
93,179
0
L
Ymir
3,057
611
7
1
0
106,420
0
L
Medusa
2,867
573
27
5
0
105,208
0
W
Ganesha
3,495
699
0
0
0
107,749
1
W
Fenrir
3,533
707
33
7
0
129,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role