Player Matchup

Discordia
Discordia
Cearnach
Discordia
Level 149
God Stats
9W - 1L
1,879 SR
Queue Stats
286W - 260L
1,537 Elo+
Solo
Vamana
Vamana
Cerebral_Palsy_Z
Vamana
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 219L
1,469 Elo+
Solo
Ra
Ra
Falkari
Ra
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 71L
1,612 Elo+
Party 2
Skadi
Skadi
Odiosae
Skadi
Level 152
God Stats
2W - 0L
1,702 SR
Queue Stats
101W - 109L
1,456 Elo+
Solo
Cernunnos
Cernunnos
ThatDudeG221
Cernunnos
Level 153
God Stats
2W - 5L
1,286 SR
Queue Stats
401W - 399L
1,504 Elo+
Party 2
Team Averages
Level 141
1,574 SR
1,515 Elo+

VS

Team Averages
Level 126
1,539 SR
1,500 Elo+
Hachiman
Hachiman
JustMundre
Hachiman
Level 129
God Stats
2W - 2L
1,394 SR
Queue Stats
39W - 58L
1,439 Elo+
Party 3
Nu Wa
Nu Wa
KishonTHeBlack
Nu Wa
Level 155
God Stats
3W - 1L
1,811 SR
Queue Stats
43W - 61L
1,500 Elo+
Party 3
Tyr
Tyr
Re3tz
Tyr
Level 117
God Stats
4W - 8L
1,492 SR
Queue Stats
202W - 221L
1,523 Elo+
Party 1
Thoth
Thoth
lunna-arin
Thoth
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 74L
1,460 Elo+
Solo
Terra
Terra
squeeb220
Terra
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 173L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cearnach
Discordia
17
2 / 1 / 16
10,230
853
16,085
8,630
3,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 6 / 9
9,669
806
6,255
15,135
15,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
7 / 2 / 11
11,153
929
9,827
13,726
6,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Odiosae
Skadi
19
6 / 4 / 15
11,032
919
19,213
15,764
6,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
ThatDudeG221
Cernunnos
17
6 / 3 / 10
10,668
889
11,967
12,580
5,047
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JustMundre
Hachiman
15
4 / 5 / 7
8,854
738
14,599
13,360
5,723
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

16
5 / 6 / 4
9,662
805
14,022
11,193
4,589
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
Re3tz
Tyr
18
4 / 4 / 9
9,677
806
16,480
15,159
18,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
12
0 / 6 / 3
6,994
583
2,928
9,445
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
squeeb220
Terra
16
3 / 4 / 7
9,097
758
3,270
17,263
12,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
46
25
Kills
16
16
Deaths
25
61
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Discordia
Cearnach
Discordia
2
1
16
10
W
4
6
9
1.42
W
7
2
11
6.25
L
Hachiman
JustMundre
Hachiman
4
5
7
1.5
L
5
6
4
1.17
W
Skadi
Odiosae
Skadi
6
4
15
3.38
L
Tyr
Re3tz
Tyr
4
4
9
2.13
W
Cernunnos
ThatDudeG221
Cernunnos
6
3
10
3.67
L
Thoth
0
6
3
0.25
L
Terra
squeeb220
Terra
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,347
Damage
51,299
65,835
Taken
66,420
37,828
Mitigated
44,820
34,320
Healing
23,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Cearnach
Discordia
16,085
144
694
1,318
8,630
3,462
280
2,915
5,434
28,040
881
W
6,255
1,650
893
1,736
15,135
15,698
173
3,550
11,388
0
14,605
W
9,827
499
16,076
9,562
13,726
6,882
629
4,324
9,136
28,885
751
L
Hachiman
JustMundre
Hachiman
14,599
9,338
532
2,215
13,360
5,723
0
4,449
8,873
0
24,914
L
14,022
1,915
768
680
11,193
4,589
0
3,766
7,427
33,528
0
W
Skadi
Odiosae
Skadi
19,213
6,239
768
1,110
15,764
6,739
1,272
3,673
11,856
0
46,783
L
Tyr
Re3tz
Tyr
16,480
229
0
2,333
15,159
18,203
0
6,420
8,517
569
21,513
W
Cernunnos
ThatDudeG221
Cernunnos
11,967
5,469
761
1,402
12,580
5,047
4,370
4,748
7,566
0
35,049
L
Thoth
2,928
157
1,030
232
9,445
3,385
0
2,887
6,558
11,303
448
L
Terra
squeeb220
Terra
3,270
64
9,195
6,503
17,263
12,920
0
7,328
9,935
9,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,752
Gold Earned
44,284
189
Minions Killed
99
0
Camps Cleared
0
1,159,212
Distance Traveled
990,500
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,230
853
19
2
0
235,827
0
W
Vamana
9,669
806
6
1
0
213,296
0
W
Ra
11,153
929
59
5
0
239,937
0
L
Hachiman
8,854
738
19
2
0
222,119
0
L
Nu Wa
9,662
805
44
4
0
159,460
0
W
Skadi
11,032
919
47
4
0
236,851
0
L
Tyr
9,677
806
18
2
0
240,445
0
W
Cernunnos
10,668
889
58
5
0
233,301
0
L
Thoth
6,994
583
5
0
0
135,971
0
L
Terra
9,097
758
13
1
0
232,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role