Player Matchup

Artio
Artio
 
Artio
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Archbold
Scylla
Level 127
God Stats
2W - 3L
1,284 SR
Queue Stats
107W - 99L
1,542 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DanteZero001
Ah Muzen Cab
Level 203
God Stats
3W - 3L
1,650 SR
Queue Stats
515W - 477L
1,534 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
aHooli
Morgan Le Fay
Level 157
God Stats
14W - 17L
1,480 SR
Queue Stats
579W - 607L
1,480 Elo+
Solo
Fenrir
Fenrir
aimblind
Fenrir
Level 127
God Stats
4W - 14L
1,190 SR
Queue Stats
296W - 303L
1,395 Elo+
Solo
Team Averages
Level 152
1,421 SR
1,490 Elo+

VS

Team Averages
Level 103
1,567 SR
1,494 Elo+
Chernobog
Chernobog
 
Chernobog
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Betabastian50
Cabrakan
Level 63
God Stats
2W - 0L
1,746 SR
Queue Stats
11W - 14L
1,385 Elo+
Solo
Discordia
Discordia
DarkxXxSider
Discordia
Level 86
God Stats
3W - 1L
1,623 SR
Queue Stats
153W - 148L
1,555 Elo+
Solo
Artio
Artio
WalmartIncon
Artio
Level 197
God Stats
2W - 1L
1,676 SR
Queue Stats
414W - 340L
1,529 Elo+
Solo
Bastet
Bastet
merlanfrix13109
Bastet
Level 127
God Stats
1W - 2L
1,287 SR
Queue Stats
122W - 108L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
5
0 / 3 / 0
5,206
651
848
3,497
2,227
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Scylla
Archbold
Scylla
14
3 / 5 / 2
7,498
937
6,272
6,550
1,679
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
DanteZero001
Ah Muzen Cab
17
2 / 3 / 3
7,988
999
9,981
7,788
2,538
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morgan Le Fay
aHooli
Morgan Le Fay
6
0 / 3 / 0
5,312
664
2,275
3,239
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
aimblind
Fenrir
10
0 / 7 / 2
5,991
749
2,480
9,739
2,424
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
3 / 1 / 13
8,828
1,104
5,336
6,613
3,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Betabastian50
Cabrakan
15
3 / 1 / 11
9,194
1,149
2,605
9,739
13,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
DarkxXxSider
Discordia
14
9 / 3 / 9
9,126
1,141
9,142
6,004
2,590
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 19
8,297
1,037
5,828
12,273
13,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

14
5 / 1 / 10
8,515
1,064
6,316
8,119
3,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
83
5
Kills
21
21
Deaths
7
7
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
0
0
W
Chernobog
 
Chernobog
3
1
13
9.5
L
Scylla
Archbold
Scylla
3
5
2
0.8
W
Cabrakan
Betabastian50
Cabrakan
3
1
11
8.5
L
Ah Muzen Cab
DanteZero001
Ah Muzen Cab
2
3
3
1.17
W
Discordia
DarkxXxSider
Discordia
9
3
9
4.5
W
1
1
19
10.5
L
Morgan Le Fay
aHooli
Morgan Le Fay
0
3
0
0
L
Fenrir
aimblind
Fenrir
0
7
2
0.14
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,856
Damage
29,227
30,813
Taken
42,748
9,667
Mitigated
36,040
2,743
Healing
14,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
848
208
420
196
3,497
2,227
0
2,844
653
848
0
W
Chernobog
 
Chernobog
5,336
2,337
613
942
6,613
3,056
3,838
1,756
4,791
0
30,892
L
Scylla
Archbold
Scylla
6,272
126
0
120
6,550
1,679
0
2,514
4,036
11,185
0
W
Cabrakan
Betabastian50
Cabrakan
2,605
437
634
2,051
9,739
13,510
381
2,544
7,128
6,844
456
L
Ah Muzen Cab
DanteZero001
Ah Muzen Cab
9,981
1,152
0
746
7,788
2,538
0
5,041
2,747
0
28,667
W
Discordia
DarkxXxSider
Discordia
9,142
1,255
980
394
6,004
2,590
1,205
790
5,186
21,873
0
W
5,828
907
2,378
4,413
12,273
13,319
479
3,011
9,136
10,147
0
L
Morgan Le Fay
aHooli
Morgan Le Fay
2,275
382
52
376
3,239
799
0
1,696
1,543
3,206
0
L
Fenrir
aimblind
Fenrir
2,480
645
57
776
9,739
2,424
0
5,417
4,322
0
3,623
W
6,316
1,938
452
1,615
8,119
3,565
1,941
1,007
7,112
0
12,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,995
Gold Earned
43,960
64
Minions Killed
132
0
Camps Cleared
0
489,872
Distance Traveled
796,934
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,206
651
0
0
0
31,389
0
W
Chernobog
8,828
1,104
57
7
0
131,467
0
L
Scylla
7,498
937
26
3
0
134,208
0
W
Cabrakan
9,194
1,149
15
2
0
161,079
0
L
Ah Muzen Cab
7,988
999
36
5
0
174,428
0
W
Discordia
9,126
1,141
26
3
0
151,842
0
W
Artio
8,297
1,037
11
1
0
169,767
0
L
Morgan Le Fay
5,312
664
1
0
0
35,627
0
L
Fenrir
5,991
749
1
0
0
114,220
0
W
Bastet
8,515
1,064
23
3
0
182,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role