Player Matchup

Mulan
Mulan
Bioniclight
Mulan
Level 24
God Stats
8W - 6L
1,583 SR
Queue Stats
32W - 37L
1,504 Elo+
Party 1
Ganesha
Ganesha
Blackhawk7247
Ganesha
Level 132
God Stats
5W - 12L
1,447 SR
Queue Stats
257W - 300L
1,497 Elo+
Party 1
Serqet
Serqet
Garmanarnar2631
Serqet
Level 145
God Stats
7W - 15L
1,475 SR
Queue Stats
310W - 355L
1,497 Elo+
Party 1
Janus
Janus
SCHPUPEL1
Janus
Level 119
God Stats
3W - 9L
1,378 SR
Queue Stats
143W - 153L
1,549 Elo+
Party 1
Hou Yi
Hou Yi
Zwattz7700
Hou Yi
Level 126
God Stats
13W - 19L
1,578 SR
Queue Stats
196W - 215L
1,510 Elo+
Party 1
Team Averages
Level 109
1,492 SR
1,511 Elo+

VS

Team Averages
Level 131
1,523 SR
1,565 Elo+
Nox
Nox
Fearless P3
Nox
Level 121
God Stats
19W - 13L
1,575 SR
Queue Stats
578W - 533L
1,507 Elo+
Party 3
Jing Wei
Jing Wei
LitMasterEgg
Jing Wei
Level 124
God Stats
2W - 1L
1,284 SR
Queue Stats
509W - 474L
1,548 Elo+
Party 3
Maui
Maui
TowaBarton
Maui
Level 198
God Stats
5W - 6L
1,465 SR
Queue Stats
119W - 109L
1,582 Elo+
Solo
Bakasura
Bakasura
erhxy
Bakasura
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 48L
1,626 Elo+
Party 2
Achilles
Achilles
s4qu
Achilles
Level 149
God Stats
2W - 1L
1,790 SR
Queue Stats
268W - 233L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,950
458
4,678
10,068
3,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
10
0 / 3 / 1
6,481
499
1,604
11,898
8,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 3 / 2
7,083
545
4,172
10,991
4,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
SCHPUPEL1
Janus
13
3 / 2 / 2
7,343
565
7,837
7,697
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Zwattz7700
Hou Yi
12
2 / 2 / 0
6,339
488
4,183
7,508
2,130
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 7
6,960
535
5,227
6,048
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
LitMasterEgg
Jing Wei
13
1 / 1 / 5
7,545
580
6,035
6,882
2,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
0 / 1 / 8
6,695
515
4,468
8,927
6,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
erhxy
Bakasura
14
6 / 2 / 4
8,960
689
8,057
9,391
6,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Achilles
s4qu
Achilles
14
8 / 2 / 1
8,000
615
8,471
9,176
3,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
8
Kills
15
15
Deaths
8
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Ganesha
0
3
1
0.17
W
0
2
7
1.75
L
3
3
2
1.33
W
Jing Wei
LitMasterEgg
Jing Wei
1
1
5
3.5
L
Janus
SCHPUPEL1
Janus
3
2
2
2
W
0
1
8
4
L
Hou Yi
Zwattz7700
Hou Yi
2
2
0
1
W
Bakasura
erhxy
Bakasura
6
2
4
4
W
Achilles
s4qu
Achilles
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,474
Damage
32,258
48,162
Taken
40,424
21,570
Mitigated
20,618
12,324
Healing
14,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,678
1,193
0
1,977
10,068
3,804
0
1,010
7,769
0
32,917
L
Ganesha
1,604
37
0
2,242
11,898
8,805
311
2,436
8,944
21,724
3,202
W
5,227
417
0
1,222
6,048
1,924
120
1,733
3,672
44,774
752
L
4,172
958
0
2,135
10,991
4,547
0
2,000
8,461
0
41,805
W
Jing Wei
LitMasterEgg
Jing Wei
6,035
3,180
0
2,858
6,882
2,081
321
1,657
4,937
0
55,708
L
Janus
SCHPUPEL1
Janus
7,837
629
0
3,045
7,697
2,284
555
2,451
5,052
56,843
0
W
4,468
1,160
0
1,693
8,927
6,610
0
2,202
6,560
19,012
0
L
Hou Yi
Zwattz7700
Hou Yi
4,183
1,808
0
2,925
7,508
2,130
0
1,331
6,137
0
41,051
W
Bakasura
erhxy
Bakasura
8,057
4,697
0
4,327
9,391
6,631
733
879
8,432
0
46,234
W
Achilles
s4qu
Achilles
8,471
3,082
0
3,931
9,176
3,372
0
2,388
6,664
0
43,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,196
Gold Earned
38,160
355
Minions Killed
384
0
Camps Cleared
0
1,320,530
Distance Traveled
1,377,801
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,950
458
66
5
0
249,997
0
L
Ganesha
6,481
499
3
0
0
253,091
5
W
Nox
6,960
535
104
8
0
281,251
2
L
Serqet
7,083
545
75
6
0
302,144
0
W
Jing Wei
7,545
580
85
7
0
273,214
0
L
Janus
7,343
565
123
9
0
261,295
0
W
Maui
6,695
515
22
2
0
279,448
0
L
Hou Yi
6,339
488
88
7
0
254,003
2
W
Bakasura
8,960
689
105
8
0
263,814
0
W
Achilles
8,000
615
68
5
0
280,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role