Player Matchup

Chiron
Chiron
 
Chiron
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Chicky Tends
Atlas
Level 159
God Stats
4W - 7L
1,219 SR
Queue Stats
160W - 157L
1,542 Elo+
Solo
Ah Puch
Ah Puch
Timchi
Ah Puch
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,537 Elo+
Solo
Ne Zha
Ne Zha
castaturr
Ne Zha
Level 171
God Stats
1W - 0L
1,667 SR
Queue Stats
132W - 105L
1,636 Elo+
Solo
Artio
Artio
xXTheMuffinManXx
Artio
Level 101
God Stats
5W - 1L
1,691 SR
Queue Stats
72W - 42L
1,622 Elo+
Solo
Team Averages
Level 154
1,516 SR
1,567 Elo+

VS

Team Averages
Level 148
1,500 SR
1,546 Elo+
Cupid
Cupid
BigTlilrex
Cupid
Level 129
God Stats
2W - 2L
1,688 SR
Queue Stats
284W - 246L
1,596 Elo+
Solo
Agni
Agni
Ragnot9608
Agni
Level 158
God Stats
0W - 2L
1,661 SR
Queue Stats
54W - 55L
1,525 Elo+
Party 1
Tiamat
Tiamat
UnlimitedSoulss
Tiamat
Level 146
God Stats
5W - 14L
1,428 SR
Queue Stats
885W - 880L
1,509 Elo+
Solo
He Bo
He Bo
emamboz
He Bo
Level 148
God Stats
2W - 1L
1,580 SR
Queue Stats
71W - 78L
1,585 Elo+
Solo
Hercules
Hercules
xNaldo06x
Hercules
Level 160
God Stats
0W - 3L
1,143 SR
Queue Stats
107W - 94L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
3 / 2 / 3
6,241
1,248
3,142
3,821
1,975
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 5
5,673
1,135
4,472
4,908
3,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
Timchi
Ah Puch
11
2 / 0 / 4
6,198
1,240
5,375
2,867
1,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
castaturr
Ne Zha
11
1 / 0 / 3
5,753
1,151
5,936
3,017
1,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
0 / 1 / 4
5,876
1,175
1,326
6,563
4,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
3 / 1 / 0
6,244
1,249
3,005
3,777
1,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 1 / 4
5,429
1,086
4,926
4,334
1,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
4,433
887
0
87
39
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

He Bo
emamboz
He Bo
11
1 / 2 / 3
5,512
1,102
3,210
4,958
1,632
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Hercules
xNaldo06x
Hercules
10
0 / 3 / 3
5,132
1,026
3,257
8,157
6,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
7
Kills
4
4
Deaths
7
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
2
3
2.25
L
Cupid
3
1
0
3
W
1
1
5
3.5
L
0
1
4
2
W
Ah Puch
Timchi
Ah Puch
2
0
4
4
L
0
0
0
0
W
Ne Zha
castaturr
Ne Zha
1
0
3
2.5
L
He Bo
emamboz
He Bo
1
2
3
1.25
L
Hercules
xNaldo06x
Hercules
0
3
3
0.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,251
Damage
14,398
21,176
Taken
21,313
13,060
Mitigated
11,519
10,153
Healing
9,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
3,142
709
363
304
3,821
1,975
129
1,707
2,063
0
10,403
L
Cupid
3,005
1,542
1,762
1,801
3,777
1,589
0
1,613
2,124
0
16,128
W
4,472
1,015
132
1,055
4,908
3,995
0
1,390
3,518
6,088
268
L
4,926
159
0
1,559
4,334
1,346
0
1,945
2,174
11,532
0
W
Ah Puch
Timchi
Ah Puch
5,375
75
895
1,412
2,867
1,174
33
441
2,426
15,140
459
L
0
0
0
0
87
39
0
87
0
0
0
W
Ne Zha
castaturr
Ne Zha
5,936
282
0
1,117
3,017
1,507
82
1,725
1,292
0
16,372
L
He Bo
emamboz
He Bo
3,210
0
242
887
4,958
1,632
0
2,543
2,339
5,295
383
L
Hercules
xNaldo06x
Hercules
3,257
662
80
3,083
8,157
6,913
0
3,671
4,195
0
4,515
W
1,326
0
1,999
2,876
6,563
4,409
0
2,647
3,916
2,522
262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,741
Gold Earned
26,750
76
Minions Killed
73
0
Camps Cleared
0
611,761
Distance Traveled
470,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,241
1,248
19
4
0
92,047
0
L
Cupid
6,244
1,249
45
9
0
113,476
0
W
Atlas
5,673
1,135
6
1
0
124,219
0
L
Agni
5,429
1,086
19
4
0
107,230
0
W
Ah Puch
6,198
1,240
36
7
0
129,001
0
L
Tiamat
4,433
887
0
0
0
14,829
0
W
Ne Zha
5,753
1,151
13
3
0
134,661
0
L
He Bo
5,512
1,102
6
1
0
111,796
0
L
Hercules
5,132
1,026
3
1
0
123,352
0
W
Artio
5,876
1,175
2
0
0
131,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role