Player Matchup

Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
GeorgeW
Bakasura
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,594 Elo+
Solo
Vamana
Vamana
Jch0p
Vamana
Level 67
God Stats
0W - 2L
1,263 SR
Queue Stats
13W - 22L
1,302 Elo+
Party 2
Ishtar
Ishtar
TBP Deathwish
Ishtar
Level 143
God Stats
0W - 5L
1,124 SR
Queue Stats
229W - 214L
1,480 Elo+
Party 2
Ra
Ra
TwisteDfranK
Ra
Level 108
God Stats
3W - 4L
1,429 SR
Queue Stats
174W - 181L
1,481 Elo+
Solo
Team Averages
Level 106
1,363 SR
1,472 Elo+

VS

Team Averages
Level 99
1,646 SR
1,461 Elo+
Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Doge Senpai
Ymir
Level 110
God Stats
5W - 1L
1,759 SR
Queue Stats
111W - 117L
1,447 Elo+
Party 1
Guan Yu
Guan Yu
Stumps_56
Guan Yu
Level 27
God Stats
2W - 0L
1,719 SR
Queue Stats
17W - 23L
1,423 Elo+
Solo
Mulan
Mulan
SynSensei
Mulan
Level 106
God Stats
10W - 7L
1,521 SR
Queue Stats
109W - 115L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
YRN STOTCH5
Cthulhu
Level 125
God Stats
4W - 3L
1,730 SR
Queue Stats
316W - 320L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 9 / 3
8,017
617
11,623
13,819
7,406
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
GeorgeW
Bakasura
14
2 / 7 / 5
8,871
682
9,008
13,966
11,047
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Vamana
Jch0p
Vamana
17
4 / 4 / 3
9,385
722
8,368
15,063
8,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 3 / 7
9,134
703
20,397
11,284
4,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 5 / 5
8,790
676
6,994
13,600
5,327
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
9 / 3 / 13
10,731
825
13,122
10,003
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 3 / 18
9,488
730
9,643
13,043
11,057
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Stumps_56
Guan Yu
16
4 / 3 / 15
9,731
749
6,151
15,727
11,645
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Earring

Mystical Earring

+15
Mp 5

Mulan
SynSensei
Mulan
17
6 / 3 / 16
10,282
791
9,644
19,006
18,474
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
YRN STOTCH5
Cthulhu
19
6 / 1 / 19
11,526
887
19,827
16,589
21,560
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
109
11
Kills
28
28
Deaths
13
23
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
9
3
0.28
W
Nox
 
Nox
9
3
13
5.17
W
3
3
18
4
L
Bakasura
GeorgeW
Bakasura
2
7
5
0.64
L
Vamana
Jch0p
Vamana
4
4
3
1.38
W
Guan Yu
Stumps_56
Guan Yu
4
3
15
3.83
W
Mulan
SynSensei
Mulan
6
3
16
4.67
L
2
3
7
1.83
L
2
5
5
0.9
W
Cthulhu
YRN STOTCH5
Cthulhu
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,390
Damage
58,387
67,732
Taken
74,368
37,030
Mitigated
67,670
21,225
Healing
36,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
11,623
751
628
919
13,819
7,406
0
9,221
4,598
17,166
0
W
Nox
 
Nox
13,122
1,043
2,082
1,762
10,003
4,934
0
2,202
7,273
34,047
0
W
9,643
1,511
2,204
1,309
13,043
11,057
0
4,032
8,783
14,398
732
L
Bakasura
GeorgeW
Bakasura
9,008
5,052
0
483
13,966
11,047
65
7,638
6,328
0
9,779
L
Vamana
Jch0p
Vamana
8,368
1,821
965
2,621
15,063
8,855
0
8,302
6,761
0
22,303
W
Guan Yu
Stumps_56
Guan Yu
6,151
338
7,523
5,782
15,727
11,645
99
4,302
10,918
0
13,626
W
Mulan
SynSensei
Mulan
9,644
462
2,006
6,012
19,006
18,474
377
3,729
14,849
710
12,052
L
20,397
12,488
732
3,177
11,284
4,395
0
6,737
4,547
0
44,670
L
6,994
36
7,118
4,582
13,600
5,327
0
10,794
2,806
19,235
0
W
Cthulhu
YRN STOTCH5
Cthulhu
19,827
1,374
2,436
5,471
16,589
21,560
136
4,179
11,698
42,985
1,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,197
Gold Earned
51,758
126
Minions Killed
139
0
Camps Cleared
0
992,725
Distance Traveled
1,210,895
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,017
617
16
1
0
156,137
0
W
Nox
10,731
825
40
3
0
208,380
0
W
Ymir
9,488
730
11
1
0
205,639
2
L
Bakasura
8,871
682
7
1
0
221,036
0
L
Vamana
9,385
722
25
2
0
231,820
0
W
Guan Yu
9,731
749
15
1
0
277,824
0
W
Mulan
10,282
791
11
1
0
233,991
0
L
Ishtar
9,134
703
53
4
0
214,572
0
L
Ra
8,790
676
25
2
0
169,160
0
W
Cthulhu
11,526
887
62
5
0
285,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role