Player Matchup

Thanatos
Thanatos
CBK Moee
Thanatos
Level 194
God Stats
2W - 3L
1,289 SR
Queue Stats
359W - 329L
1,482 Elo+
Party 2
Izanami
Izanami
MSG BigBaby
Izanami
Level 241
God Stats
265W - 207L
1,546 SR
Queue Stats
351W - 327L
1,519 Elo+
Party 2
Jormungandr
Jormungandr
Miausito
Jormungandr
Level 153
God Stats
5W - 6L
1,450 SR
Queue Stats
298W - 272L
1,551 Elo+
Solo
Hercules
Hercules
brenoindiegamer
Hercules
Level 146
God Stats
5W - 2L
1,771 SR
Queue Stats
88W - 79L
1,521 Elo+
Party 3
Poseidon
Poseidon
ulquiorraplay_
Poseidon
Level 202
God Stats
4W - 3L
1,672 SR
Queue Stats
124W - 117L
1,520 Elo+
Party 3
Team Averages
Level 187
1,545 SR
1,518 Elo+

VS

Team Averages
Level 98
1,592 SR
1,531 Elo+
Persephone
Persephone
FameOutBreak
Persephone
Level 55
God Stats
1W - 1L
1,716 SR
Queue Stats
157W - 155L
1,469 Elo+
Solo
Sylvanus
Sylvanus
JiuJitsusGay
Sylvanus
Level 125
God Stats
7W - 11L
1,453 SR
Queue Stats
223W - 223L
1,513 Elo+
Party 1
Bellona
Bellona
Rektaphobia
Bellona
Level 161
God Stats
3W - 6L
1,439 SR
Queue Stats
178W - 147L
1,528 Elo+
Party 1
Artemis
Artemis
Stigler03
Artemis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,570 Elo+
Solo
Hun Batz
Hun Batz
zedsenpi2016
Hun Batz
Level 117
God Stats
2W - 2L
1,853 SR
Queue Stats
42W - 41L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CBK Moee
Thanatos
10
2 / 3 / 1
5,545
504
2,434
7,581
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
MSG BigBaby
Izanami
12
5 / 0 / 2
6,865
624
5,897
4,785
1,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jormungandr
Miausito
Jormungandr
10
3 / 1 / 2
6,175
561
5,298
6,825
4,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
12
1 / 0 / 1
6,522
593
5,210
12,825
10,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
12
3 / 1 / 1
6,352
577
5,364
4,028
1,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FameOutBreak
Persephone
10
1 / 4 / 1
5,801
527
2,280
6,191
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
JiuJitsusGay
Sylvanus
8
1 / 2 / 1
5,003
455
3,992
7,885
4,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Rektaphobia
Bellona
12
0 / 1 / 0
6,724
611
6,793
8,807
7,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Artemis
Stigler03
Artemis
8
0 / 6 / 0
4,860
442
2,153
7,653
1,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
zedsenpi2016
Hun Batz
12
3 / 1 / 1
6,423
584
5,599
8,046
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
14
Kills
5
5
Deaths
14
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CBK Moee
Thanatos
2
3
1
0.83
L
Persephone
FameOutBreak
Persephone
1
4
1
0.38
L
Sylvanus
JiuJitsusGay
Sylvanus
1
2
1
0.75
W
Izanami
MSG BigBaby
Izanami
5
0
2
6
W
Jormungandr
Miausito
Jormungandr
3
1
2
4
L
Bellona
Rektaphobia
Bellona
0
1
0
0
L
Artemis
Stigler03
Artemis
0
6
0
0
W
Hercules
1
0
1
1.5
W
Poseidon
3
1
1
3.5
L
Hun Batz
zedsenpi2016
Hun Batz
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,203
Damage
20,817
36,044
Taken
38,582
20,264
Mitigated
17,784
18,028
Healing
14,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CBK Moee
Thanatos
2,434
411
0
5,043
7,581
2,525
0
142
7,439
0
32,300
L
Persephone
FameOutBreak
Persephone
2,280
268
0
1,547
6,191
1,602
0
3,571
2,198
31,460
382
L
Sylvanus
JiuJitsusGay
Sylvanus
3,992
1,548
848
3,731
7,885
4,414
0
3,454
4,337
18,662
8,866
W
Izanami
MSG BigBaby
Izanami
5,897
4,078
0
2,525
4,785
1,290
374
1,022
3,763
0
46,780
W
Jormungandr
Miausito
Jormungandr
5,298
1,156
0
1,304
6,825
4,671
0
2,823
4,002
22,926
768
L
Bellona
Rektaphobia
Bellona
6,793
3,676
0
5,045
8,807
7,451
0
0
8,257
0
54,847
L
Artemis
Stigler03
Artemis
2,153
729
0
995
7,653
1,738
0
1,028
6,625
0
23,067
W
Hercules
5,210
2,050
0
7,644
12,825
10,776
0
234
12,591
0
42,304
W
Poseidon
5,364
753
0
1,512
4,028
1,002
0
1,753
2,275
43,857
1,143
L
Hun Batz
zedsenpi2016
Hun Batz
5,599
1,880
0
2,719
8,046
2,579
0
1,741
6,147
0
47,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,459
Gold Earned
28,811
369
Minions Killed
328
0
Camps Cleared
0
1,112,578
Distance Traveled
1,092,767
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,545
504
59
5
0
244,221
0
L
Persephone
5,801
527
55
5
0
215,118
0
L
Sylvanus
5,003
455
54
5
0
206,073
0
W
Izanami
6,865
624
100
9
0
197,957
3
W
Jormungandr
6,175
561
42
4
0
223,801
1
L
Bellona
6,724
611
99
9
0
228,363
0
L
Artemis
4,860
442
38
3
0
186,132
0
W
Hercules
6,522
593
96
9
0
208,919
0
W
Poseidon
6,352
577
72
7
0
237,680
4
L
Hun Batz
6,423
584
82
7
0
257,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role