Player Matchup

Danzaburou
Danzaburou
Ironsxigsts
Danzaburou
Level 109
God Stats
7W - 1L
1,836 SR
Queue Stats
406W - 364L
1,576 Elo+
Party 1
Thanatos
Thanatos
NTZJuketsu
Thanatos
Level 132
God Stats
6W - 5L
1,508 SR
Queue Stats
137W - 132L
1,461 Elo+
Solo
Ravana
Ravana
TmSpectral
Ravana
Level 85
God Stats
2W - 2L
1,409 SR
Queue Stats
128W - 120L
1,566 Elo+
Party 1
Ra
Ra
Zombotron96
Ra
Level 103
God Stats
5W - 2L
1,734 SR
Queue Stats
219W - 187L
1,565 Elo+
Solo
Artio
Artio
zParzival
Artio
Level 153
God Stats
8W - 8L
1,508 SR
Queue Stats
204W - 204L
1,487 Elo+
Solo
Team Averages
Level 116
1,599 SR
1,531 Elo+

VS

Team Averages
Level 118
1,332 SR
1,526 Elo+
Terra
Terra
CheckTheeTape
Terra
Level 111
God Stats
17W - 12L
1,570 SR
Queue Stats
319W - 301L
1,472 Elo+
Solo
Lancelot
Lancelot
HVK_PURPLE_HAZE
Lancelot
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 109L
1,484 Elo+
Party 2
Baron Samedi
Baron Samedi
Serinitiy
Baron Samedi
Level 222
God Stats
1W - 2L
1,440 SR
Queue Stats
164W - 184L
1,483 Elo+
Party 2
Ullr
Ullr
antuco22
Ullr
Level 126
God Stats
0W - 6L
1,043 SR
Queue Stats
81W - 67L
1,585 Elo+
Solo
Tyr
Tyr
iamdom24
Tyr
Level 67
God Stats
0W - 5L
1,105 SR
Queue Stats
334W - 324L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ironsxigsts
Danzaburou
7
0 / 0 / 1
4,177
696
2,190
2,427
623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
NTZJuketsu
Thanatos
6
1 / 2 / 1
3,959
660
1,405
4,963
2,117
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
TmSpectral
Ravana
7
1 / 1 / 5
4,246
708
2,003
3,729
982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
4 / 2 / 3
4,862
810
4,599
4,107
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
zParzival
Artio
8
3 / 1 / 2
4,916
819
3,393
6,088
2,454
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
4,172
695
1,970
5,625
2,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
7
1 / 5 / 3
4,001
667
2,963
6,223
1,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Serinitiy
Baron Samedi
8
4 / 1 / 1
4,836
806
4,075
4,101
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ullr
7
0 / 1 / 1
3,809
635
1,817
3,938
1,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 1 / 0
3,430
572
1,871
3,721
1,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
9
Kills
6
6
Deaths
9
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Lancelot
1
5
3
0.5
W
Danzaburou
Ironsxigsts
Danzaburou
0
0
1
0.5
W
Thanatos
NTZJuketsu
Thanatos
1
2
1
0.75
L
Baron Samedi
Serinitiy
Baron Samedi
4
1
1
4.5
W
Ravana
TmSpectral
Ravana
1
1
5
3.5
W
4
2
3
2.75
L
Ullr
0
1
1
0.5
L
0
1
0
0
W
Artio
zParzival
Artio
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,590
Damage
12,696
21,314
Taken
23,608
7,188
Mitigated
8,068
10,906
Healing
7,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,970
381
1,228
1,585
5,625
2,189
0
275
5,306
9,702
0
L
Lancelot
2,963
538
0
497
6,223
1,872
0
3,105
2,764
0
13,446
W
Danzaburou
Ironsxigsts
Danzaburou
2,190
990
0
987
2,427
623
0
981
1,446
0
24,485
W
Thanatos
NTZJuketsu
Thanatos
1,405
214
0
3,346
4,963
2,117
0
1,112
3,851
0
10,493
L
Baron Samedi
Serinitiy
Baron Samedi
4,075
533
167
1,550
4,101
1,362
0
1,726
2,147
20,592
592
W
Ravana
TmSpectral
Ravana
2,003
568
0
1,672
3,729
982
0
957
2,772
0
17,163
W
4,599
341
324
1,117
4,107
1,012
0
2,420
1,687
17,174
0
L
Ullr
1,817
876
0
604
3,938
1,109
0
0
3,938
0
25,723
L
1,871
315
0
1,420
3,721
1,536
0
1,899
1,711
0
11,908
W
Artio
zParzival
Artio
3,393
360
312
3,148
6,088
2,454
0
610
5,478
20,039
2,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,160
Gold Earned
20,248
160
Minions Killed
149
0
Camps Cleared
0
716,670
Distance Traveled
599,037
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,172
695
18
3
0
143,089
0
L
Lancelot
4,001
667
24
4
0
154,534
0
W
Danzaburou
4,177
696
35
6
0
130,819
0
W
Thanatos
3,959
660
21
4
0
144,737
2
L
Baron Samedi
4,836
806
36
6
0
117,991
0
W
Ravana
4,246
708
34
6
0
165,727
0
W
Ra
4,862
810
31
5
0
144,584
0
L
Ullr
3,809
635
46
8
0
111,704
0
L
Tyr
3,430
572
25
4
0
71,719
0
W
Artio
4,916
819
39
7
0
130,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role