Player Matchup

Aphrodite
Aphrodite
Platinum V
BaelRaen
Aphrodite
Platinum V
Level 235
God Stats
4W - 3L
1,662 SR
Queue Stats
183W - 171L
1,707 MMR
Solo
Apollo
Apollo
Platinum IV
ShmittySmurf
Apollo
Platinum IV
Level 63
God Stats
3W - 14L
1,328 SR
Queue Stats
195W - 191L
1,727 MMR
Solo
Loki
Loki
Gold III
coneno23
Loki
Gold III
Level 103
God Stats
8W - 3L
1,732 SR
Queue Stats
40W - 27L
1,712 MMR
Solo
Nike
Nike
Platinum V
jhorsoto69
Nike
Platinum V
Level 109
God Stats
1W - 1L
1,544 SR
Queue Stats
168W - 166L
1,771 MMR
Solo
Xbalanque
Xbalanque
Platinum III
lxDarkJackxl
Xbalanque
Platinum III
Level 163
God Stats
5W - 2L
1,619 SR
Queue Stats
141W - 120L
1,726 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,577 SR
1,729 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,567 SR
1,728 MMR
Thanatos
Thanatos
Gold I
Birdiccus
Thanatos
Gold I
Level 206
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 70L
1,712 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
GooseNuke
Zhong Kui
Gold I
Level 127
God Stats
30W - 37L
1,577 SR
Queue Stats
322W - 319L
1,733 MMR
Solo
Vulcan
Vulcan
Platinum V
HATEIMGR8
Vulcan
Platinum V
Level 129
God Stats
56W - 46L
1,610 SR
Queue Stats
642W - 631L
1,769 MMR
Solo
Artemis
Artemis
Gold I
IvanMMC
Artemis
Gold I
Level 65
God Stats
6W - 2L
1,787 SR
Queue Stats
161W - 167L
1,699 MMR
Solo
Ganesha
Ganesha
Gold I
Ruin Wingz
Ganesha
Gold I
Level 199
God Stats
2W - 0L
1,363 SR
Queue Stats
47W - 33L
1,729 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BaelRaen
Aphrodite
13
1 / 3 / 4
8,469
471
3,450
18,512
9,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
11
0 / 6 / 1
6,203
345
256
8,406
2,060
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Loki
16
10 / 4 / 2
9,908
550
13,129
16,733
6,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 4 / 4
9,538
530
11,301
20,120
13,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Xbalanque
lxDarkJackxl
Xbalanque
16
0 / 1 / 3
9,377
521
9,923
10,855
4,159
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
CthulhuMulanAgniAthena

VS

Bans
JormungandrKumbhakarnaMedusaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Birdiccus
Thanatos
16
5 / 3 / 6
9,766
543
6,738
14,845
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Zhong Kui
GooseNuke
Zhong Kui
16
6 / 7 / 4
10,184
566
12,995
14,517
8,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
HATEIMGR8
Vulcan
17
6 / 3 / 9
11,141
619
18,775
9,111
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
IvanMMC
Artemis
16
0 / 2 / 2
9,421
523
6,853
11,306
4,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Ruin Wingz
Ganesha
14
0 / 0 / 12
8,946
497
7,008
10,589
6,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
15
Kills
17
18
Deaths
15
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BaelRaen
Aphrodite
1
3
4
1
W
Thanatos
Birdiccus
Thanatos
5
3
6
2.67
W
Zhong Kui
GooseNuke
Zhong Kui
6
7
4
1.14
W
Vulcan
HATEIMGR8
Vulcan
6
3
9
3.5
W
Artemis
IvanMMC
Artemis
0
2
2
0.5
W
Ganesha
Ruin Wingz
Ganesha
0
0
12
6
L
Apollo
0
6
1
0.08
L
Loki
10
4
2
2.75
L
4
4
4
1.5
L
Xbalanque
lxDarkJackxl
Xbalanque
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,059
Damage
52,369
74,626
Taken
60,368
35,499
Mitigated
28,892
30,208
Healing
23,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BaelRaen
Aphrodite
3,450
172
5,272
8,156
18,512
9,527
0
11,478
6,900
39,377
0
W
Thanatos
Birdiccus
Thanatos
6,738
1,116
0
11,194
14,845
5,194
0
813
13,995
0
61,063
W
Zhong Kui
GooseNuke
Zhong Kui
12,995
1,448
95
2,040
14,517
8,363
1,821
627
13,080
51,583
2,009
W
Vulcan
HATEIMGR8
Vulcan
18,775
530
0
724
9,111
3,875
111
351
8,715
96,498
1,581
W
Artemis
IvanMMC
Artemis
6,853
2,267
0
2,786
11,306
4,787
75
32
11,274
0
78,715
W
Ganesha
Ruin Wingz
Ganesha
7,008
376
2,818
4,314
10,589
6,673
84
1,931
8,564
26,590
0
L
Apollo
256
256
0
0
8,406
2,060
0
6,006
2,324
0
260
L
Loki
13,129
3,381
0
5,959
16,733
6,133
0
7,912
8,763
0
83,948
L
11,301
1,231
0
5,030
20,120
13,620
449
10,341
8,901
388
72,996
L
Xbalanque
lxDarkJackxl
Xbalanque
9,923
5,569
0
5,791
10,855
4,159
684
2,040
8,773
0
82,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,495
Gold Earned
49,458
423
Minions Killed
499
0
Camps Cleared
0
1,726,759
Distance Traveled
1,809,279
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,469
471
60
3
0
340,867
4
W
Thanatos
9,766
543
89
5
0
411,125
0
W
Zhong Kui
10,184
566
96
5
0
284,435
0
W
Vulcan
11,141
619
151
8
0
409,038
0
W
Artemis
9,421
523
155
9
0
310,098
4
W
Ganesha
8,946
497
8
0
0
394,583
11
L
Apollo
6,203
345
1
0
0
369,527
0
L
Loki
9,908
550
121
7
0
382,523
0
L
Nike
9,538
530
109
6
0
324,761
10
L
Xbalanque
9,377
521
132
7
0
309,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role