Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MetooSun54
Anubis
Level 62
God Stats
8W - 6L
1,474 SR
Queue Stats
182W - 193L
1,434 Elo+
Solo
Ao Kuang
Ao Kuang
PlatoZen
Ao Kuang
Level 68
God Stats
0W - 2L
1,540 SR
Queue Stats
24W - 54L
1,328 Elo+
Solo
Tyr
Tyr
SVN7HeadedHydra
Tyr
Level 66
God Stats
0W - 4L
1,314 SR
Queue Stats
34W - 45L
1,403 Elo+
Solo
Artemis
Artemis
Vnzlayque
Artemis
Level 67
God Stats
2W - 4L
1,429 SR
Queue Stats
142W - 155L
1,439 Elo+
Solo
Team Averages
Level 81
1,451 SR
1,421 Elo+

VS

Team Averages
Level 56
1,337 SR
1,314 Elo+
Fenrir
Fenrir
FrijolaNA
Fenrir
Level 26
God Stats
1W - 0L
1,302 SR
Queue Stats
1W - 2L
1,185 Elo+
Party 1
Hel
Hel
Hey Its Poh
Hel
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 26L
1,357 Elo+
Solo
Cthulhu
Cthulhu
Mr Bedlem
Cthulhu
Level 105
God Stats
34W - 25L
1,523 SR
Queue Stats
88W - 95L
1,457 Elo+
Solo
Scylla
Scylla
YBN BacKw00dzz
Scylla
Level 67
God Stats
1W - 0L
1,303 SR
Queue Stats
1W - 2L
1,185 Elo+
Party 1
Thanatos
Thanatos
rodo_cannabi69
Thanatos
Level 37
God Stats
1W - 6L
1,058 SR
Queue Stats
20W - 25L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
0 / 0 / 2
7,323
563
2,601
6,014
5,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
MetooSun54
Anubis
13
3 / 0 / 1
8,431
649
4,191
7,859
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
PlatoZen
Ao Kuang
14
1 / 0 / 0
7,860
605
1,287
9,596
3,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 1 / 0
8,441
649
1,383
10,027
7,580
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Vnzlayque
Artemis
11
2 / 1 / 0
6,893
530
2,798
4,659
1,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FrijolaNA
Fenrir
3
0 / 1 / 0
4,140
318
578
1,248
277
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 1
5,895
453
2,345
8,207
2,943
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
Mr Bedlem
Cthulhu
5
0 / 1 / 0
4,628
356
1,584
2,776
509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
3,874
298
0
381
37
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
5
0 / 4 / 0
4,536
349
749
5,571
1,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
8
Kills
1
2
Deaths
8
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
2
1
W
Fenrir
FrijolaNA
Fenrir
0
1
0
0
W
1
2
1
0.75
L
Anubis
MetooSun54
Anubis
3
0
1
3.5
W
Cthulhu
Mr Bedlem
Cthulhu
0
1
0
0
L
Ao Kuang
PlatoZen
Ao Kuang
1
0
0
1
L
2
1
0
2
L
Artemis
Vnzlayque
Artemis
2
1
0
2
W
0
0
0
0
W
Thanatos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,260
Damage
5,256
38,155
Taken
18,183
21,204
Mitigated
5,088
13,786
Healing
6,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,601
586
0
2,402
6,014
5,874
684
678
5,336
17,250
2,243
W
Fenrir
FrijolaNA
Fenrir
578
180
0
0
1,248
277
0
0
1,248
0
3,686
W
2,345
440
0
3,690
8,207
2,943
0
3,639
4,507
22,865
288
L
Anubis
MetooSun54
Anubis
4,191
122
0
5,236
7,859
2,747
1,189
1,484
6,375
56,475
2,359
W
Cthulhu
Mr Bedlem
Cthulhu
1,584
49
0
1,105
2,776
509
0
1,993
637
12,267
0
L
Ao Kuang
PlatoZen
Ao Kuang
1,287
242
0
2,726
9,596
3,629
3,077
784
8,812
60,299
0
L
1,383
385
0
2,322
10,027
7,580
1,274
397
9,630
90
37,685
L
Artemis
Vnzlayque
Artemis
2,798
387
0
1,100
4,659
1,374
2,447
634
4,025
0
24,780
W
0
0
0
0
381
37
0
0
381
368
0
W
Thanatos
749
202
0
1,350
5,571
1,322
0
2,074
3,369
0
14,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,948
Gold Earned
23,073
349
Minions Killed
98
0
Camps Cleared
0
1,117,945
Distance Traveled
510,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,323
563
30
2
0
240,782
0
W
Fenrir
4,140
318
7
1
0
61,530
0
W
Hel
5,895
453
41
3
0
199,894
0
L
Anubis
8,431
649
109
8
0
189,056
0
W
Cthulhu
4,628
356
22
2
0
89,676
0
L
Ao Kuang
7,860
605
108
8
0
263,497
0
L
Tyr
8,441
649
66
5
0
212,865
0
L
Artemis
6,893
530
36
3
0
211,745
0
W
Scylla
3,874
298
0
0
0
28,119
0
W
Thanatos
4,536
349
28
2
0
131,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role