Player Matchup

Olorun
Olorun
Inshanoe
Olorun
Level 15
God Stats
3W - 2L
1,514 SR
Queue Stats
9W - 14L
1,324 Elo+
Party 2
Cupid
Cupid
Miiyage
Cupid
Level 109
God Stats
4W - 1L
1,729 SR
Queue Stats
36W - 34L
1,497 Elo+
Solo
Mulan
Mulan
ShloppyJevv
Mulan
Level 65
God Stats
1W - 1L
1,725 SR
Queue Stats
10W - 14L
1,339 Elo+
Party 2
Ganesha
Ganesha
THE MAREKSMAN
Ganesha
Level 139
God Stats
6W - 2L
1,646 SR
Queue Stats
78W - 90L
1,438 Elo+
Solo
Discordia
Discordia
iDeathhh
Discordia
Level 44
God Stats
10W - 7L
1,557 SR
Queue Stats
46W - 56L
1,457 Elo+
Solo
Team Averages
Level 74
1,634 SR
1,411 Elo+

VS

Team Averages
Level 94
1,548 SR
1,489 Elo+
Ix Chel
Ix Chel
Anbu Extract
Ix Chel
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 109L
1,526 Elo+
Solo
Thor
Thor
Dmetrius
Thor
Level 107
God Stats
7W - 3L
1,558 SR
Queue Stats
28W - 22L
1,481 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Glinsomnia
Morgan Le Fay
Level 50
God Stats
19W - 11L
1,588 SR
Queue Stats
162W - 176L
1,469 Elo+
Solo
Apollo
Apollo
Tenebrarium20
Apollo
Level 107
God Stats
3W - 5L
1,520 SR
Queue Stats
407W - 441L
1,459 Elo+
Solo
Cthulhu
Cthulhu
cynical-torment4
Cthulhu
Level 123
God Stats
0W - 2L
1,573 SR
Queue Stats
96W - 79L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Inshanoe
Olorun
12
0 / 6 / 6
6,706
1,118
2,562
9,075
4,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
Miiyage
Cupid
13
2 / 0 / 5
7,671
1,279
7,733
5,608
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
6 / 0 / 5
8,841
1,474
9,824
7,752
6,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Ganesha
14
1 / 4 / 10
8,140
1,357
7,583
10,593
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Discordia
iDeathhh
Discordia
13
7 / 2 / 4
8,963
1,494
7,255
5,450
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

337

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Anbu Extract
Ix Chel
13
4 / 3 / 6
8,121
1,354
10,280
7,593
2,576
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
13
4 / 5 / 4
8,171
1,362
6,671
10,974
3,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
Glinsomnia
Morgan Le Fay
13
3 / 4 / 6
7,993
1,332
9,620
9,208
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 0
6,021
1,004
0
0
0
12
1 / 4 / 8
7,191
1,199
8,183
10,083
8,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
16
Kills
12
12
Deaths
16
30
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Anbu Extract
Ix Chel
4
3
6
2.33
L
Thor
4
5
4
1.2
L
Morgan Le Fay
Glinsomnia
Morgan Le Fay
3
4
6
1.5
W
Olorun
Inshanoe
Olorun
0
6
6
0.5
W
Cupid
Miiyage
Cupid
2
0
5
4.5
W
6
0
5
8.5
W
Ganesha
1
4
10
1.5
L
0
0
0
0
L
1
4
8
1.25
W
Discordia
iDeathhh
Discordia
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,957
Damage
34,754
38,478
Taken
37,858
18,041
Mitigated
18,312
5,704
Healing
4,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Anbu Extract
Ix Chel
10,280
1,890
654
895
7,593
2,576
0
3,369
3,995
19,913
0
L
Thor
6,671
1,335
181
302
10,974
3,927
0
3,800
6,832
0
15,514
L
Morgan Le Fay
Glinsomnia
Morgan Le Fay
9,620
998
68
1,233
9,208
2,960
0
5,291
3,587
22,899
0
W
Olorun
Inshanoe
Olorun
2,562
1,019
533
887
9,075
4,110
0
5,722
3,204
7,188
0
W
Cupid
Miiyage
Cupid
7,733
4,585
141
1,228
5,608
1,926
0
3,901
1,396
0
18,175
W
9,824
1,624
249
1,686
7,752
6,709
0
5,484
2,044
420
13,950
W
Ganesha
7,583
801
0
832
10,593
3,794
0
8,674
1,883
13,391
730
L
0
0
0
0
0
0
0
0
0
0
0
L
8,183
128
116
879
10,083
8,849
0
4,038
5,670
11,466
386
W
Discordia
iDeathhh
Discordia
7,255
480
0
148
5,450
1,502
0
3,126
2,254
20,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,321
Gold Earned
37,497
95
Minions Killed
89
3
Camps Cleared
4
633,463
Distance Traveled
509,185
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,121
1,354
26
4
1
125,444
0
L
Thor
8,171
1,362
29
5
1
118,548
0
L
Morgan Le Fay
7,993
1,332
30
5
1
132,514
0
W
Olorun
6,706
1,118
11
2
0
103,240
1
W
Cupid
7,671
1,279
35
6
0
130,659
0
W
Mulan
8,841
1,474
13
2
2
137,449
0
W
Ganesha
8,140
1,357
4
1
0
127,997
0
L
Apollo
6,021
1,004
0
0
0
0
0
L
Cthulhu
7,191
1,199
4
1
1
132,679
0
W
Discordia
8,963
1,494
32
5
1
134,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role