Player Matchup

Zeus
Zeus
 
Zeus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Peterp4rker
Cu Chulainn
Level 120
God Stats
0W - 3L
1,221 SR
Queue Stats
55W - 53L
1,521 Elo+
Solo
Neith
Neith
TaeHaDuh55
Neith
Level 110
God Stats
5W - 5L
1,583 SR
Queue Stats
210W - 220L
1,472 Elo+
Solo
Fenrir
Fenrir
foxlvstrng777
Fenrir
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
94W - 94L
1,416 Elo+
Solo
Hel
Hel
gameroficial64
Hel
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
133W - 135L
1,530 Elo+
Solo
Team Averages
Level 131
1,461 SR
1,488 Elo+

VS

Team Averages
Level 107
1,580 SR
1,514 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 316
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
HIGHKINGWEEB
Sun Wukong
Level 33
God Stats
17W - 23L
1,660 SR
Queue Stats
20W - 30L
1,551 Elo+
Solo
Thanatos
Thanatos
qqGIOpp
Thanatos
Level 12
God Stats
4W - 2L
1,739 SR
Queue Stats
11W - 11L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
0 / 2 / 3
8,204
547
4,136
5,900
1,627
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
Peterp4rker
Cu Chulainn
14
2 / 3 / 3
8,336
556
9,668
17,391
13,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
11
4 / 4 / 2
7,228
482
6,333
10,443
3,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 3 / 3
7,680
512
4,458
13,769
4,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 4 / 3
7,314
488
6,253
10,318
5,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 0 / 4
9,005
600
8,675
5,735
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
 
Xing Tian
14
5 / 3 / 0
8,776
585
11,842
17,993
13,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
 
Apollo
13
1 / 3 / 7
7,452
497
5,334
9,384
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
HIGHKINGWEEB
Sun Wukong
13
7 / 3 / 1
7,948
530
6,125
9,994
5,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
qqGIOpp
Thanatos
12
0 / 3 / 6
6,533
436
5,536
10,215
2,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
11
Kills
16
16
Deaths
12
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
2
3
0.75
W
Nu Wa
 
Nu Wa
3
0
4
5
W
Xing Tian
 
Xing Tian
5
3
0
1.67
W
Apollo
 
Apollo
1
3
7
1.5
W
Sun Wukong
HIGHKINGWEEB
Sun Wukong
7
3
1
2.5
L
Cu Chulainn
Peterp4rker
Cu Chulainn
2
3
3
1.17
L
Neith
4
4
2
1.25
L
3
3
3
1.5
L
2
4
3
0.88
W
Thanatos
qqGIOpp
Thanatos
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,848
Damage
37,512
57,821
Taken
53,321
28,207
Mitigated
26,731
18,804
Healing
17,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,136
392
0
1,574
5,900
1,627
0
1,372
4,439
66,429
0
W
Nu Wa
 
Nu Wa
8,675
2,740
0
656
5,735
1,615
67
1,817
3,918
74,313
958
W
Xing Tian
 
Xing Tian
11,842
782
0
5,170
17,993
13,270
0
1,850
16,143
51,802
905
W
Apollo
 
Apollo
5,334
2,661
0
3,772
9,384
3,269
0
2,423
6,961
0
50,767
W
Sun Wukong
HIGHKINGWEEB
Sun Wukong
6,125
1,639
0
1,458
9,994
5,602
622
2,348
7,646
0
30,339
L
Cu Chulainn
Peterp4rker
Cu Chulainn
9,668
1,355
0
7,039
17,391
13,330
0
9,847
6,482
0
65,650
L
Neith
6,333
2,874
0
1,515
10,443
3,128
456
2,205
8,077
0
43,987
L
4,458
1,613
0
3,014
13,769
4,660
0
4,258
9,428
0
58,576
L
6,253
535
1,438
4,224
10,318
5,462
0
1,652
8,353
45,878
659
W
Thanatos
qqGIOpp
Thanatos
5,536
1,188
0
6,160
10,215
2,975
0
1,762
8,453
0
40,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,762
Gold Earned
39,714
490
Minions Killed
405
0
Camps Cleared
0
1,419,419
Distance Traveled
1,422,966
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,204
547
144
10
0
292,228
0
W
Nu Wa
9,005
600
126
8
0
298,380
0
W
Xing Tian
8,776
585
94
6
0
296,414
0
W
Apollo
7,452
497
89
6
0
270,004
7
W
Sun Wukong
7,948
530
37
2
0
289,586
2
L
Cu Chulainn
8,336
556
105
7
0
274,512
0
L
Neith
7,228
482
78
5
0
258,114
6
L
Fenrir
7,680
512
91
6
0
305,380
0
L
Hel
7,314
488
72
5
0
289,185
0
W
Thanatos
6,533
436
59
4
0
268,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role