Player Matchup

Skadi
Skadi
Alouria
Skadi
Level 99
God Stats
6W - 5L
1,605 SR
Queue Stats
122W - 109L
1,524 Elo+
Solo
Cthulhu
Cthulhu
Special Kram3s
Cthulhu
Level 67
God Stats
5W - 4L
1,474 SR
Queue Stats
135W - 130L
1,524 Elo+
Party 1
Raijin
Raijin
TheeTigerWoods
Raijin
Level 123
God Stats
1W - 1L
1,292 SR
Queue Stats
187W - 176L
1,498 Elo+
Party 1
Neith
Neith
TisBirdman
Neith
Level 109
God Stats
3W - 3L
1,571 SR
Queue Stats
141W - 120L
1,502 Elo+
Party 1
Apollo
Apollo
aldhair16
Apollo
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 76L
1,363 Elo+
Solo
Team Averages
Level 93
1,488 SR
1,482 Elo+

VS

Team Averages
Level 118
1,554 SR
1,443 Elo+
Freya
Freya
Litaholic Qc
Freya
Level 152
God Stats
1W - 1L
1,714 SR
Queue Stats
84W - 89L
1,503 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RavenKitsukara
Morgan Le Fay
Level 109
God Stats
0W - 2L
1,320 SR
Queue Stats
25W - 28L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
Sr_Cocodrilo_
Sun Wukong
Level 133
God Stats
8W - 5L
1,659 SR
Queue Stats
250W - 262L
1,442 Elo+
Party 2
Thor
Thor
Stars23
Thor
Level 85
God Stats
2W - 5L
1,533 SR
Queue Stats
186W - 203L
1,461 Elo+
Solo
Nu Wa
Nu Wa
j01ntsy
Nu Wa
Level 109
God Stats
6W - 6L
1,541 SR
Queue Stats
379W - 408L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Alouria
Skadi
17
6 / 2 / 13
9,905
900
10,686
10,653
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 4 / 13
8,583
780
8,594
9,829
7,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 1 / 13
10,355
941
9,222
7,919
2,875
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
17
6 / 1 / 9
9,885
899
10,917
7,146
2,549
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
aldhair16
Apollo
14
4 / 4 / 9
8,916
811
7,268
9,189
3,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 5
8,012
728
5,999
10,153
3,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Morgan Le Fay
RavenKitsukara
Morgan Le Fay
14
2 / 8 / 2
7,977
725
7,632
10,903
4,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Sr_Cocodrilo_
Sun Wukong
14
3 / 3 / 7
9,003
818
7,170
13,644
15,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thor
Stars23
Thor
14
3 / 4 / 6
8,111
737
5,833
9,665
4,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
j01ntsy
Nu Wa
15
2 / 3 / 7
8,362
760
14,784
7,427
2,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
39
23
Kills
12
12
Deaths
24
57
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Skadi
Alouria
Skadi
6
2
13
6.25
L
2
6
5
0.75
L
Morgan Le Fay
RavenKitsukara
Morgan Le Fay
2
8
2
0.38
W
1
4
13
1.88
L
Sun Wukong
Sr_Cocodrilo_
Sun Wukong
3
3
7
2.17
L
Thor
Stars23
Thor
3
4
6
1.5
W
6
1
13
12.5
W
Neith
6
1
9
10.5
W
Apollo
aldhair16
Apollo
4
4
9
2.13
L
Nu Wa
j01ntsy
Nu Wa
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,687
Damage
41,418
44,736
Taken
51,792
20,045
Mitigated
30,454
16,357
Healing
11,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Alouria
Skadi
10,686
3,915
1,181
4,419
10,653
2,949
1,139
7,755
2,898
0
29,223
L
5,999
2,169
504
1,331
10,153
3,875
0
2,804
7,349
9,712
185
L
Morgan Le Fay
RavenKitsukara
Morgan Le Fay
7,632
871
858
982
10,903
4,435
0
3,726
7,177
17,112
0
W
8,594
229
1,099
859
9,829
7,973
392
7,198
2,631
19,264
1,593
L
Sun Wukong
Sr_Cocodrilo_
Sun Wukong
7,170
260
1,011
2,758
13,644
15,124
0
4,981
8,663
0
11,498
L
Thor
Stars23
Thor
5,833
759
784
1,152
9,665
4,094
0
2,710
6,955
0
10,291
W
9,222
852
1,306
1,724
7,919
2,875
700
4,128
3,791
26,182
0
W
Neith
10,917
2,845
188
2,899
7,146
2,549
1,328
3,623
3,523
0
38,023
W
Apollo
aldhair16
Apollo
7,268
4,731
915
1,767
9,189
3,699
0
5,665
3,524
0
17,110
L
Nu Wa
j01ntsy
Nu Wa
14,784
7,333
400
1,230
7,427
2,926
51
2,512
4,915
35,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,644
Gold Earned
41,465
189
Minions Killed
92
0
Camps Cleared
0
979,455
Distance Traveled
959,742
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,905
900
33
3
0
187,346
0
L
Freya
8,012
728
16
1
0
152,673
0
L
Morgan Le Fay
7,977
725
22
2
0
172,691
2
W
Cthulhu
8,583
780
28
3
0
196,606
0
L
Sun Wukong
9,003
818
7
1
0
234,763
0
L
Thor
8,111
737
15
1
0
186,123
0
W
Raijin
10,355
941
34
3
0
205,648
0
W
Neith
9,885
899
65
6
0
204,717
0
W
Apollo
8,916
811
29
3
0
185,138
0
L
Nu Wa
8,362
760
32
3
0
213,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role