Player Matchup

Ishtar
Ishtar
AbleSee_
Ishtar
Level 43
God Stats
42W - 41L
1,126 SR
Queue Stats
218W - 253L
1,452 Elo+
Solo
Surtr
Surtr
MrAkiff____xx
Surtr
Level 128
God Stats
1W - 1L
1,755 SR
Queue Stats
60W - 83L
1,441 Elo+
Party 1
Fenrir
Fenrir
Trollaflagger
Fenrir
Level 133
God Stats
2W - 2L
1,774 SR
Queue Stats
107W - 102L
1,549 Elo+
Solo
Kukulkan
Kukulkan
XxBLOOD_BINDERxX
Kukulkan
Level 83
God Stats
0W - 2L
1,141 SR
Queue Stats
33W - 35L
1,466 Elo+
Party 1
Eset
Eset
ll-cheezy-ll
Eset
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 57L
1,508 Elo+
Party 1
Team Averages
Level 102
1,459 SR
1,483 Elo+

VS

Team Averages
Level 122
1,601 SR
1,469 Elo+
Artemis
Artemis
AnnaBananas
Artemis
Level 125
God Stats
36W - 22L
1,621 SR
Queue Stats
154W - 151L
1,476 Elo+
Solo
Mulan
Mulan
BFH Saber
Mulan
Level 106
God Stats
14W - 20L
1,499 SR
Queue Stats
257W - 303L
1,452 Elo+
Party 2
Xing Tian
Xing Tian
DARTHVADER4004
Xing Tian
Level 82
God Stats
11W - 3L
1,641 SR
Queue Stats
69W - 48L
1,484 Elo+
Solo
Yu Huang
Yu Huang
ForkFullofBeans
Yu Huang
Level 83
God Stats
11W - 3L
1,770 SR
Queue Stats
194W - 169L
1,462 Elo+
Solo
Arachne
Arachne
zv ALPHA VS
Arachne
Level 215
God Stats
59W - 61L
1,471 SR
Queue Stats
382W - 426L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AbleSee_
Ishtar
13
1 / 6 / 1
8,550
372
7,660
15,868
5,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 7 / 0
10,453
454
12,637
25,557
18,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
2 / 10 / 3
10,083
438
8,694
23,086
9,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
1 / 11 / 1
9,511
414
15,839
16,263
5,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 9 / 2
10,675
464
9,910
22,057
20,716
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AnnaBananas
Artemis
19
6 / 3 / 4
12,181
530
13,835
15,777
5,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
BFH Saber
Mulan
16
1 / 2 / 9
11,369
494
13,987
21,809
21,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
DARTHVADER4004
Xing Tian
16
3 / 1 / 11
11,369
494
5,764
21,775
19,754
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
19
6 / 3 / 16
12,844
558
15,951
12,387
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
zv ALPHA VS
Arachne
20
27 / 1 / 8
15,201
661
34,214
26,163
12,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
91
10
Kills
43
43
Deaths
10
7
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ishtar
AbleSee_
Ishtar
1
6
1
0.25
W
Artemis
AnnaBananas
Artemis
6
3
4
2.67
W
Mulan
BFH Saber
Mulan
1
2
9
2.75
W
Xing Tian
DARTHVADER4004
Xing Tian
3
1
11
8.5
W
Yu Huang
6
3
16
4.67
L
2
7
0
0.29
L
2
10
3
0.35
L
1
11
1
0.14
L
4
9
2
0.56
W
Arachne
zv ALPHA VS
Arachne
27
1
8
31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,740
Damage
83,751
102,831
Taken
97,911
59,396
Mitigated
63,248
16,949
Healing
32,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
AbleSee_
Ishtar
7,660
4,431
0
2,639
15,868
5,278
0
3,936
11,932
0
54,040
W
Artemis
AnnaBananas
Artemis
13,835
7,889
0
6,472
15,777
5,988
5,790
4,044
11,733
0
98,826
W
Mulan
BFH Saber
Mulan
13,987
2,697
0
7,083
21,809
21,062
1,160
3,379
18,430
718
74,146
W
Xing Tian
DARTHVADER4004
Xing Tian
5,764
660
0
3,459
21,775
19,754
147
6,291
15,484
50,862
1,493
W
Yu Huang
15,951
602
0
1,232
12,387
4,342
1,986
6,456
5,931
89,468
297
L
12,637
3,788
0
6,436
25,557
18,117
0
2,555
23,002
1,215
76,365
L
8,694
1,456
0
5,121
23,086
9,932
0
2,847
20,239
0
62,234
L
15,839
1,513
0
299
16,263
5,353
0
6,549
9,714
69,628
188
L
9,910
1,658
258
2,196
22,057
20,716
0
6,244
15,813
46,148
0
W
Arachne
zv ALPHA VS
Arachne
34,214
21,017
0
14,272
26,163
12,102
2,116
5,908
20,255
0
129,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,272
Gold Earned
62,964
518
Minions Killed
646
0
Camps Cleared
0
1,906,615
Distance Traveled
2,234,377
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,550
372
95
4
0
255,271
0
W
Artemis
12,181
530
148
6
0
413,256
0
W
Mulan
11,369
494
134
6
0
390,564
0
W
Xing Tian
11,369
494
65
3
0
410,157
0
W
Yu Huang
12,844
558
137
6
0
457,475
6
L
Surtr
10,453
454
132
6
0
396,474
4
L
Fenrir
10,083
438
91
4
0
447,547
2
L
Kukulkan
9,511
414
127
6
0
408,936
0
L
Eset
10,675
464
73
3
0
398,387
5
W
Arachne
15,201
661
162
7
0
562,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role