Player Matchup

Pele
Pele
 
Pele
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Axe2Lit
Neith
Level 5
God Stats
2W - 3L
1,470 SR
Queue Stats
4W - 4L
1,460 Elo+
Party 3
Thanatos
Thanatos
AxelVortex
Thanatos
Level 124
God Stats
36W - 38L
1,500 SR
Queue Stats
158W - 159L
1,512 Elo+
Party 2
Scylla
Scylla
GiovaniCrack582
Scylla
Level 63
God Stats
11W - 10L
1,452 SR
Queue Stats
217W - 218L
1,502 Elo+
Party 2
King Arthur
King Arthur
worldpan_nda_
King Arthur
Level 120
God Stats
9W - 10L
1,473 SR
Queue Stats
154W - 137L
1,458 Elo+
Solo
Team Averages
Level 80
1,479 SR
1,487 Elo+

VS

Team Averages
Level 62
1,595 SR
1,442 Elo+
Neith
Neith
Chuttski
Neith
Level 20
God Stats
4W - 7L
1,500 SR
Queue Stats
23W - 36L
1,364 Elo+
Party 1
Nox
Nox
DariethWolf
Nox
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 173L
1,545 Elo+
Solo
Ares
Ares
iDotExei
Ares
Level 17
God Stats
4W - 1L
1,835 SR
Queue Stats
12W - 14L
1,412 Elo+
Party 1
Fenrir
Fenrir
x SkitteryInk x
Fenrir
Level 79
God Stats
1W - 4L
1,456 SR
Queue Stats
307W - 305L
1,433 Elo+
Party 1
Mulan
Mulan
xxkylexx54
Mulan
Level 67
God Stats
57W - 30L
1,683 SR
Queue Stats
226W - 221L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
3
0 / 0 / 0
3,072
439
0
1,461
357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Axe2Lit
Neith
8
0 / 1 / 2
4,425
632
3,981
4,304
1,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
AxelVortex
Thanatos
9
6 / 2 / 1
4,906
701
3,634
5,512
1,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 0 / 2
5,559
794
3,076
2,535
596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
worldpan_nda_
King Arthur
8
1 / 1 / 0
4,325
618
2,294
5,371
3,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chuttski
Neith
6
0 / 1 / 2
3,850
550
2,524
3,762
1,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 3 / 0
3,541
506
965
2,958
752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
6
1 / 2 / 0
4,139
591
1,355
6,420
2,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 3 / 2
3,968
567
1,769
5,821
1,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
9
1 / 1 / 0
4,920
703
2,712
4,611
1,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
10
Kills
3
4
Deaths
10
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
0
0
0
0
W
Neith
Axe2Lit
Neith
0
1
2
1
W
Thanatos
AxelVortex
Thanatos
6
2
1
3.25
L
Neith
Chuttski
Neith
0
1
2
1
L
0
3
0
0
W
3
0
2
4
L
Ares
1
2
0
0.5
W
King Arthur
worldpan_nda_
King Arthur
1
1
0
1
L
1
3
2
0.67
L
Mulan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,985
Damage
9,325
19,183
Taken
23,572
6,952
Mitigated
8,089
7,117
Healing
5,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
0
0
0
570
1,461
357
0
0
1,461
0
7,473
W
Neith
Axe2Lit
Neith
3,981
1,342
0
1,358
4,304
1,186
0
974
3,330
0
26,278
W
Thanatos
AxelVortex
Thanatos
3,634
1,053
0
3,779
5,512
1,787
0
382
5,130
0
24,515
L
Neith
Chuttski
Neith
2,524
1,065
0
1,266
3,762
1,030
0
0
3,762
0
19,617
L
965
224
0
650
2,958
752
0
1,306
1,512
10,129
0
W
3,076
375
0
910
2,535
596
0
940
1,595
29,553
0
L
Ares
1,355
96
0
1,826
6,420
2,969
0
547
5,825
10,018
2,101
W
King Arthur
worldpan_nda_
King Arthur
2,294
367
0
500
5,371
3,026
0
0
5,371
1,275
19,983
L
1,769
410
0
631
5,821
1,801
0
951
4,786
0
23,869
L
Mulan
2,712
658
0
841
4,611
1,537
0
239
4,372
0
29,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,287
Gold Earned
20,418
216
Minions Killed
170
0
Camps Cleared
0
607,717
Distance Traveled
627,755
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
3,072
439
13
2
0
30,608
0
W
Neith
4,425
632
56
8
0
140,186
0
W
Thanatos
4,906
701
37
5
0
160,217
0
L
Neith
3,850
550
32
5
0
121,573
0
L
Nox
3,541
506
17
2
0
95,043
2
W
Scylla
5,559
794
71
10
0
132,453
0
L
Ares
4,139
591
19
3
0
136,300
2
W
King Arthur
4,325
618
39
6
0
144,253
0
L
Fenrir
3,968
567
45
6
0
150,226
0
L
Mulan
4,920
703
57
8
0
124,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role