Player Matchup

Jing Wei
Jing Wei
Aeglad
Jing Wei
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,675 Elo+
Party 2
Thor
Thor
SoClaN
Thor
Level 103
God Stats
24W - 16L
1,604 SR
Queue Stats
226W - 212L
1,562 Elo+
Solo
Cthulhu
Cthulhu
Srduquee
Cthulhu
Level 102
God Stats
3W - 2L
1,743 SR
Queue Stats
34W - 23L
1,607 Elo+
Party 2
Hera
Hera
abdalmooo
Hera
Level 35
God Stats
3W - 7L
1,291 SR
Queue Stats
12W - 28L
1,249 Elo+
Solo
Jormungandr
Jormungandr
orzank5
Jormungandr
Level 140
God Stats
29W - 19L
1,627 SR
Queue Stats
92W - 89L
1,512 Elo+
Solo
Team Averages
Level 82
1,553 SR
1,521 Elo+

VS

Team Averages
Level 140
1,482 SR
1,502 Elo+
Chaac
Chaac
 
Chaac
Level 271
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
AL-_-FA8EEH
Martichoras
Level 145
God Stats
5W - 5L
1,493 SR
Queue Stats
324W - 329L
1,482 Elo+
Solo
Poseidon
Poseidon
BudgetPanda96
Poseidon
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 40L
1,537 Elo+
Party 1
Neith
Neith
DaCrash96LFC
Neith
Level 162
God Stats
5W - 10L
1,569 SR
Queue Stats
288W - 288L
1,517 Elo+
Solo
Kuzenbo
Kuzenbo
Kenay282
Kuzenbo
Level 99
God Stats
1W - 2L
1,350 SR
Queue Stats
11W - 13L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aeglad
Jing Wei
16
7 / 0 / 4
10,106
674
16,684
10,436
3,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thor
SoClaN
Thor
17
5 / 1 / 2
9,529
635
6,277
8,623
3,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Srduquee
Cthulhu
12
2 / 1 / 7
8,438
563
4,681
15,148
11,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
6
0 / 4 / 0
5,533
369
1,202
3,888
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
orzank5
Jormungandr
15
2 / 3 / 5
9,020
601
10,573
12,845
10,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 5 / 1
8,836
589
9,188
17,969
15,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Martichoras
AL-_-FA8EEH
Martichoras
13
0 / 4 / 0
7,100
473
4,439
8,490
3,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
BudgetPanda96
Poseidon
14
2 / 3 / 1
7,843
523
5,135
10,741
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
5 / 2 / 1
9,624
642
9,703
9,215
3,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Kenay282
Kuzenbo
12
0 / 2 / 0
7,239
483
3,864
10,708
10,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
16
Kills
9
9
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
5
1
0.5
L
Martichoras
AL-_-FA8EEH
Martichoras
0
4
0
0
W
Jing Wei
Aeglad
Jing Wei
7
0
4
9
L
Poseidon
BudgetPanda96
Poseidon
2
3
1
0.83
L
5
2
1
2.75
L
Kuzenbo
Kenay282
Kuzenbo
0
2
0
0
W
Thor
SoClaN
Thor
5
1
2
6
W
Cthulhu
Srduquee
Cthulhu
2
1
7
5.5
W
Hera
0
4
0
0
W
Jormungandr
orzank5
Jormungandr
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,417
Damage
32,329
50,940
Taken
57,123
29,565
Mitigated
35,612
15,585
Healing
16,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,188
784
0
5,410
17,969
15,246
0
7,612
10,357
0
66,259
L
Martichoras
AL-_-FA8EEH
Martichoras
4,439
1,311
0
1,690
8,490
3,038
476
798
7,692
0
53,785
W
Jing Wei
Aeglad
Jing Wei
16,684
12,881
0
1,492
10,436
3,561
2,421
3,000
7,436
0
85,129
L
Poseidon
BudgetPanda96
Poseidon
5,135
634
0
4,454
10,741
3,130
0
1,769
8,972
64,124
0
L
9,703
1,817
0
2,993
9,215
3,882
28
3,398
5,817
0
80,078
L
Kuzenbo
Kenay282
Kuzenbo
3,864
1,347
0
1,875
10,708
10,316
240
1,783
8,925
22,663
0
W
Thor
SoClaN
Thor
6,277
923
0
4,669
8,623
3,177
0
550
8,073
0
81,227
W
Cthulhu
Srduquee
Cthulhu
4,681
320
3,260
4,946
15,148
11,388
0
3,220
11,928
20,109
505
W
Hera
1,202
238
0
240
3,888
767
0
721
3,167
13,585
0
W
Jormungandr
orzank5
Jormungandr
10,573
3,080
0
978
12,845
10,672
0
1,508
11,337
58,660
1,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,626
Gold Earned
40,642
439
Minions Killed
518
0
Camps Cleared
0
1,400,920
Distance Traveled
1,532,839
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,836
589
130
9
0
298,470
0
L
Martichoras
7,100
473
103
7
0
260,833
0
W
Jing Wei
10,106
674
134
9
0
331,972
4
L
Poseidon
7,843
523
113
8
0
334,399
0
L
Neith
9,624
642
147
10
0
321,908
0
L
Kuzenbo
7,239
483
25
2
0
317,229
8
W
Thor
9,529
635
146
10
0
344,904
3
W
Cthulhu
8,438
563
23
2
0
320,008
0
W
Hera
5,533
369
26
2
0
121,658
2
W
Jormungandr
9,020
601
110
7
0
282,378
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role