Player Matchup

Anubis
Anubis
 
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Blazedkayak
Erlang Shen
Level 119
God Stats
3W - 3L
1,500 SR
Queue Stats
65W - 70L
1,357 Elo+
Party 1
Hel
Hel
Jawntae
Hel
Level 112
God Stats
6W - 6L
1,319 SR
Queue Stats
94W - 101L
1,376 Elo+
Party 1
Achilles
Achilles
MataBurros664
Achilles
Level 123
God Stats
5W - 4L
1,498 SR
Queue Stats
496W - 496L
1,494 Elo+
Solo
Martichoras
Martichoras
TboneKash975
Martichoras
Level 89
God Stats
5W - 8L
1,200 SR
Queue Stats
127W - 124L
1,406 Elo+
Solo
Team Averages
Level 106
1,403 SR
1,427 Elo+

VS

Team Averages
Level 71
1,357 SR
1,442 Elo+
Skadi
Skadi
PostreCadiz
Skadi
Level 40
God Stats
3W - 5L
1,301 SR
Queue Stats
131W - 160L
1,346 Elo+
Solo
Ymir
Ymir
SlipperyTree69
Ymir
Level 82
God Stats
291W - 247L
1,612 SR
Queue Stats
388W - 364L
1,584 Elo+
Solo
Vamana
Vamana
Tamalitosupremo
Vamana
Level 72
God Stats
0W - 3L
1,185 SR
Queue Stats
145W - 130L
1,437 Elo+
Solo
Baba Yaga
Baba Yaga
damn1im1good
Baba Yaga
Level 58
God Stats
2W - 2L
1,221 SR
Queue Stats
227W - 235L
1,452 Elo+
Solo
Mercury
Mercury
vue_123
Mercury
Level 105
God Stats
5W - 4L
1,465 SR
Queue Stats
793W - 773L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 1 / 3
7,019
501
9,382
4,661
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
Blazedkayak
Erlang Shen
16
10 / 3 / 5
8,968
641
9,557
12,856
6,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
15
6 / 2 / 3
8,618
616
7,456
9,295
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
MataBurros664
Achilles
13
1 / 1 / 1
6,835
488
7,090
14,101
13,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Martichoras
TboneKash975
Martichoras
13
2 / 3 / 4
7,196
514
7,024
8,358
3,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,514
537
4,228
8,205
2,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 3 / 1
7,390
528
4,473
12,429
7,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
1 / 3 / 0
7,898
564
10,123
14,824
14,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
damn1im1good
Baba Yaga
12
3 / 4 / 0
7,031
502
5,809
7,928
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
vue_123
Mercury
13
0 / 8 / 5
6,931
495
6,637
15,273
4,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
22
Kills
10
10
Deaths
22
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
3
4.5
W
Erlang Shen
Blazedkayak
Erlang Shen
10
3
5
4.17
W
Hel
6
2
3
3.75
W
Achilles
MataBurros664
Achilles
1
1
1
1.5
L
2
4
1
0.63
L
4
3
1
1.5
L
1
3
0
0.33
W
Martichoras
TboneKash975
Martichoras
2
3
4
1.33
L
Baba Yaga
damn1im1good
Baba Yaga
3
4
0
0.75
L
Mercury
vue_123
Mercury
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,509
Damage
31,270
49,271
Taken
58,659
29,210
Mitigated
32,135
21,537
Healing
13,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,382
317
0
1,234
4,661
2,089
0
1,432
3,184
41,681
740
W
Erlang Shen
Blazedkayak
Erlang Shen
9,557
5,447
0
5,883
12,856
6,791
0
2,474
10,354
0
57,179
W
Hel
7,456
387
819
6,193
9,295
3,064
0
5,563
3,732
53,692
2,512
W
Achilles
MataBurros664
Achilles
7,090
2,657
0
5,261
14,101
13,363
0
0
13,104
1,879
42,441
L
4,228
1,987
0
304
8,205
2,167
0
2,254
5,753
0
52,494
L
4,473
1,004
0
2,084
12,429
7,901
69
3,581
8,344
27,390
1,691
L
10,123
4,823
0
4,121
14,824
14,372
0
3,212
11,420
0
62,839
W
Martichoras
TboneKash975
Martichoras
7,024
3,053
0
2,147
8,358
3,903
0
813
7,545
0
48,001
L
Baba Yaga
damn1im1good
Baba Yaga
5,809
783
0
1,434
7,928
2,789
240
3,921
4,007
43,450
0
L
Mercury
vue_123
Mercury
6,637
4,243
0
5,808
15,273
4,906
0
2,946
12,285
0
50,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,636
Gold Earned
36,764
432
Minions Killed
403
0
Camps Cleared
0
1,438,432
Distance Traveled
1,362,482
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,019
501
79
6
0
268,528
10
W
Erlang Shen
8,968
641
88
6
0
334,690
0
W
Hel
8,618
616
111
8
0
301,864
0
W
Achilles
6,835
488
68
5
0
282,798
0
L
Skadi
7,514
537
116
8
0
267,849
2
L
Ymir
7,390
528
34
2
0
275,699
4
L
Vamana
7,898
564
115
8
0
251,355
0
W
Martichoras
7,196
514
86
6
0
250,552
0
L
Baba Yaga
7,031
502
60
4
0
266,088
6
L
Mercury
6,931
495
78
6
0
301,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role