Player Matchup

Bastet
Bastet
Gold I
JonsIay
Bastet
Gold I
Level 189
God Stats
10W - 8L
1,642 SR
Queue Stats
601W - 620L
1,683 MMR
Solo
Chronos
Chronos
Gold I
SaraTalex
Chronos
Gold I
Level 156
God Stats
19W - 13L
1,627 SR
Queue Stats
319W - 319L
1,633 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
iAdjudicator
Gilgamesh
Platinum I
Level 190
God Stats
10W - 8L
1,663 SR
Queue Stats
308W - 305L
1,631 MMR
Solo
Hercules
Hercules
Platinum V
lDevicel
Hercules
Platinum V
Level 152
God Stats
6W - 5L
1,707 SR
Queue Stats
149W - 144L
1,630 MMR
Solo
Janus
Janus
Gold II
soupwithmen
Janus
Gold II
Level 119
God Stats
4W - 5L
1,395 SR
Queue Stats
74W - 69L
1,640 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 161
1,607 SR
1,643 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,513 SR
1,614 MMR
Bacchus
Bacchus
Platinum V
 
Bacchus
Platinum V
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Gold I
Fishin4Ninjas7
Heimdallr
Gold I
Level 65
God Stats
1W - 3L
1,469 SR
Queue Stats
79W - 67L
1,733 MMR
Solo
Scylla
Scylla
Gold IV
LEONBP
Scylla
Gold IV
Level 136
God Stats
7W - 9L
1,512 SR
Queue Stats
142W - 152L
1,481 MMR
Party 1
Horus
Horus
Gold I
RoB eL TrrOr
Horus
Gold I
Level 153
God Stats
10W - 10L
1,567 SR
Queue Stats
190W - 188L
1,753 MMR
Party 1
Loki
Loki
Gold II
fredi800
Loki
Gold II
Level 146
God Stats
1W - 2L
1,515 SR
Queue Stats
139W - 134L
1,603 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JonsIay
Bastet
11
1 / 1 / 2
5,635
564
3,062
7,225
2,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
SaraTalex
Chronos
11
3 / 0 / 2
6,352
635
6,111
7,325
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
iAdjudicator
Gilgamesh
10
2 / 2 / 1
6,345
635
7,952
11,235
6,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
lDevicel
Hercules
10
6 / 3 / 0
5,928
593
4,055
8,049
5,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 1 / 2
5,797
580
3,883
2,905
740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SusanoAo KuangRaijinJormungandr

VS

Bans
AwilixAnhurCthulhuKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 3 / 3
5,000
500
4,312
7,336
4,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Fishin4Ninjas7
Heimdallr
9
1 / 2 / 1
5,136
514
5,859
6,457
1,787
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
LEONBP
Scylla
12
0 / 2 / 1
5,947
595
2,404
4,015
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 0
5,384
538
6,088
11,544
8,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
11
4 / 4 / 2
5,904
590
4,535
7,261
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
13
Kills
7
7
Deaths
13
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
3
0.5
L
Heimdallr
Fishin4Ninjas7
Heimdallr
1
2
1
0.75
W
Bastet
JonsIay
Bastet
1
1
2
2
L
Scylla
LEONBP
Scylla
0
2
1
0.25
L
2
2
0
1
W
Chronos
SaraTalex
Chronos
3
0
2
4
L
Loki
4
4
2
1.25
W
Gilgamesh
iAdjudicator
Gilgamesh
2
2
1
1.25
W
Hercules
lDevicel
Hercules
6
3
0
2
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,063
Damage
23,198
36,739
Taken
36,613
16,953
Mitigated
17,943
12,803
Healing
12,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,312
751
1,020
2,064
7,336
4,552
0
3,370
3,660
10,832
1,338
L
Heimdallr
Fishin4Ninjas7
Heimdallr
5,859
2,888
0
1,626
6,457
1,787
0
2,923
3,334
0
30,863
W
Bastet
JonsIay
Bastet
3,062
1,046
0
4,094
7,225
2,188
0
1,062
6,124
0
38,626
L
Scylla
LEONBP
Scylla
2,404
180
0
798
4,015
994
0
1,331
2,478
45,684
0
L
6,088
2,090
80
4,996
11,544
8,430
0
0
10,790
0
28,666
W
Chronos
SaraTalex
Chronos
6,111
2,448
0
3,028
7,325
2,499
0
629
6,696
36,796
2,359
L
Loki
4,535
943
0
1,964
7,261
2,180
0
1,404
5,662
0
31,442
W
Gilgamesh
iAdjudicator
Gilgamesh
7,952
2,783
0
3,454
11,235
6,317
0
0
10,497
0
41,899
W
Hercules
lDevicel
Hercules
4,055
1,163
0
2,227
8,049
5,209
0
3,272
4,663
0
15,601
W
3,883
103
0
0
2,905
740
0
1,381
1,404
38,179
314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,057
Gold Earned
27,371
323
Minions Killed
272
0
Camps Cleared
0
1,115,081
Distance Traveled
1,012,954
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,000
500
13
1
0
221,798
2
L
Heimdallr
5,136
514
61
6
0
177,819
0
W
Bastet
5,635
564
72
7
0
261,227
0
L
Scylla
5,947
595
97
10
0
198,613
4
L
Horus
5,384
538
45
5
0
199,880
0
W
Chronos
6,352
635
76
8
0
232,753
4
L
Loki
5,904
590
56
6
0
214,844
0
W
Gilgamesh
6,345
635
68
7
0
193,505
1
W
Hercules
5,928
593
25
3
0
202,026
0
W
Janus
5,797
580
82
8
0
225,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role