Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
BeenBoostin
Discordia
Level 116
God Stats
13W - 6L
1,566 SR
Queue Stats
189W - 196L
1,496 Elo+
Solo
Ne Zha
Ne Zha
t0Stiro
Ne Zha
Level 133
God Stats
47W - 66L
1,421 SR
Queue Stats
364W - 363L
1,463 Elo+
Solo
Team Averages
Level 112
1,498 SR
1,492 Elo+

VS

Team Averages
Level 94
1,657 SR
1,491 Elo+
Eset
Eset
Ant22105
Eset
Level 148
God Stats
32W - 12L
1,690 SR
Queue Stats
537W - 536L
1,516 Elo+
Solo
Apollo
Apollo
Markito2434
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,391 Elo+
Party 2
Atlas
Atlas
chris2cloudy
Atlas
Level 105
God Stats
133W - 24L
1,911 SR
Queue Stats
226W - 57L
1,739 Elo+
Solo
Neith
Neith
jero_boca
Neith
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,308 Elo+
Party 2
Agni
Agni
papismurf831
Agni
Level 146
God Stats
4W - 3L
1,682 SR
Queue Stats
388W - 408L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 4 / 0
6,173
1,235
3,892
7,306
4,113
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rama
 
Rama
11
1 / 1 / 1
6,128
1,226
3,091
4,131
1,047
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Amaterasu
 
Amaterasu
11
0 / 1 / 2
5,957
1,191
3,553
9,200
4,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
BeenBoostin
Discordia
10
0 / 0 / 0
5,174
1,035
0
226
74
Ne Zha
t0Stiro
Ne Zha
11
0 / 0 / 2
6,123
1,225
3,176
4,342
2,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

354

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
11
0 / 2 / 5
5,771
1,154
5,472
3,517
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
11
2 / 0 / 2
6,491
1,298
2,437
2,289
713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
1 / 0 / 4
6,983
1,397
4,741
5,246
4,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
jero_boca
Neith
11
1 / 1 / 2
6,207
1,241
4,205
3,374
1,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 3
6,338
1,268
4,429
1,384
428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
6
6
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
4
0
0.5
L
Rama
 
Rama
1
1
1
1.5
L
Amaterasu
 
Amaterasu
0
1
2
1
W
Eset
0
2
5
1.25
L
Discordia
BeenBoostin
Discordia
0
0
0
0
W
Apollo
2
0
2
3
W
1
0
4
3
W
Neith
jero_boca
Neith
1
1
2
2
W
2
0
3
3.5
L
Ne Zha
t0Stiro
Ne Zha
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,712
Damage
21,284
25,205
Taken
15,810
12,188
Mitigated
7,512
4,127
Healing
1,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,892
582
0
481
7,306
4,113
0
4,127
3,046
7,755
0
L
Rama
 
Rama
3,091
1,964
0
160
4,131
1,047
0
2,400
1,511
0
18,181
L
Amaterasu
 
Amaterasu
3,553
868
0
1,704
9,200
4,735
0
4,818
4,252
763
8,556
W
Eset
5,472
323
222
0
3,517
923
0
658
2,859
9,348
0
L
Discordia
BeenBoostin
Discordia
0
0
0
0
226
74
0
226
0
0
0
W
Apollo
2,437
1,710
0
486
2,289
713
0
1,213
1,076
0
9,612
W
4,741
1,526
0
436
5,246
4,436
0
946
4,300
16,066
2,149
W
Neith
jero_boca
Neith
4,205
1,048
0
330
3,374
1,012
0
801
2,573
0
16,250
W
4,429
368
0
0
1,384
428
0
635
749
7,788
312
L
Ne Zha
t0Stiro
Ne Zha
3,176
792
0
1,782
4,342
2,219
0
1,422
2,830
0
18,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,555
Gold Earned
31,790
94
Minions Killed
105
5
Camps Cleared
4
429,778
Distance Traveled
540,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,173
1,235
6
1
1
103,193
0
L
Rama
6,128
1,226
42
8
2
95,930
0
L
Amaterasu
5,957
1,191
12
2
2
108,793
0
W
Eset
5,771
1,154
10
2
0
102,225
0
L
Discordia
5,174
1,035
0
0
0
0
0
W
Apollo
6,491
1,298
18
4
2
104,255
0
W
Atlas
6,983
1,397
25
5
0
117,280
0
W
Neith
6,207
1,241
41
8
2
102,956
0
W
Agni
6,338
1,268
11
2
0
114,108
0
L
Ne Zha
6,123
1,225
34
7
0
121,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role