Player Matchup

Jormungandr
Jormungandr
Chuttski
Jormungandr
Level 20
God Stats
5W - 8L
1,418 SR
Queue Stats
23W - 36L
1,345 Elo+
Party 1
Mercury
Mercury
DarthCyker
Mercury
Level 125
God Stats
1W - 0L
1,241 SR
Queue Stats
375W - 384L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
Divine_dez
Gilgamesh
Level 120
God Stats
26W - 15L
1,652 SR
Queue Stats
314W - 283L
1,554 Elo+
Solo
Poseidon
Poseidon
iDotExei
Poseidon
Level 17
God Stats
1W - 2L
1,327 SR
Queue Stats
12W - 14L
1,387 Elo+
Party 1
Danzaburou
Danzaburou
x SkitteryInk x
Danzaburou
Level 79
God Stats
8W - 5L
1,645 SR
Queue Stats
307W - 305L
1,422 Elo+
Party 1
Team Averages
Level 72
1,457 SR
1,450 Elo+

VS

Team Averages
Level 185
1,430 SR
1,490 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 316
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Menoparadox
Bacchus
Level 158
God Stats
1W - 1L
1,234 SR
Queue Stats
70W - 63L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
efredxcostarica
Cthulhu
Level 156
God Stats
23W - 19L
1,579 SR
Queue Stats
77W - 66L
1,521 Elo+
Party 2
Ao Kuang
Ao Kuang
luibra62
Ao Kuang
Level 138
God Stats
1W - 4L
1,337 SR
Queue Stats
19W - 21L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chuttski
Jormungandr
11
2 / 0 / 6
7,089
644
3,864
8,100
5,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
DarthCyker
Mercury
12
5 / 2 / 2
6,702
609
3,225
7,578
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Divine_dez
Gilgamesh
13
2 / 0 / 1
7,809
710
3,493
8,074
5,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
iDotExei
Poseidon
12
1 / 3 / 2
6,333
576
3,973
5,161
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
x SkitteryInk x
Danzaburou
11
4 / 1 / 3
6,778
616
5,101
6,779
2,298
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
3 / 1 / 1
6,758
614
4,023
5,821
1,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
 
Rama
9
0 / 3 / 0
5,135
467
2,853
6,826
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Menoparadox
Bacchus
8
1 / 6 / 1
4,883
444
2,489
9,613
8,356
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 2 / 0
5,997
545
4,067
6,153
4,014
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ao Kuang
luibra62
Ao Kuang
11
2 / 3 / 0
5,945
540
3,338
9,413
3,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
6
6
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
1
1
3.5
L
Rama
 
Rama
0
3
0
0
W
Jormungandr
Chuttski
Jormungandr
2
0
6
5
W
Mercury
DarthCyker
Mercury
5
2
2
3
W
Gilgamesh
Divine_dez
Gilgamesh
2
0
1
2.5
L
Bacchus
Menoparadox
Bacchus
1
6
1
0.25
L
0
2
0
0
W
Poseidon
iDotExei
Poseidon
1
3
2
0.67
L
Ao Kuang
luibra62
Ao Kuang
2
3
0
0.67
W
Danzaburou
x SkitteryInk x
Danzaburou
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,656
Damage
16,770
35,692
Taken
37,826
16,892
Mitigated
19,359
11,220
Healing
5,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,023
1,217
0
1,522
5,821
1,470
546
2,440
2,873
0
44,679
L
Rama
 
Rama
2,853
2,559
0
982
6,826
2,151
0
1,269
5,557
0
33,145
W
Jormungandr
Chuttski
Jormungandr
3,864
853
0
2,623
8,100
5,728
242
2,464
5,636
24,602
86
W
Mercury
DarthCyker
Mercury
3,225
1,795
0
1,911
7,578
2,137
0
1,727
5,851
0
46,930
W
Gilgamesh
Divine_dez
Gilgamesh
3,493
701
0
3,056
8,074
5,393
0
3,411
4,007
0
48,768
L
Bacchus
Menoparadox
Bacchus
2,489
200
0
396
9,613
8,356
0
2,751
6,786
16,600
349
L
4,067
141
0
1,740
6,153
4,014
0
0
5,508
35,143
0
W
Poseidon
iDotExei
Poseidon
3,973
417
0
640
5,161
1,336
0
345
4,816
32,791
1,293
L
Ao Kuang
luibra62
Ao Kuang
3,338
742
0
797
9,413
3,368
261
673
8,620
44,240
0
W
Danzaburou
x SkitteryInk x
Danzaburou
5,101
2,746
0
2,990
6,779
2,298
126
2,033
4,746
0
45,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,711
Gold Earned
28,718
364
Minions Killed
296
0
Camps Cleared
0
1,150,432
Distance Traveled
1,061,489
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,758
614
82
7
0
214,361
2
L
Rama
5,135
467
54
5
0
183,987
4
W
Jormungandr
7,089
644
32
3
0
205,169
0
W
Mercury
6,702
609
78
7
0
284,331
0
W
Gilgamesh
7,809
710
104
9
0
211,156
0
L
Bacchus
4,883
444
18
2
0
202,134
0
L
Cthulhu
5,997
545
73
7
0
217,508
0
W
Poseidon
6,333
576
72
7
0
243,133
0
L
Ao Kuang
5,945
540
69
6
0
243,499
7
W
Danzaburou
6,778
616
78
7
0
206,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role