Player Matchup

Kukulkan
Kukulkan
Anuviz926
Kukulkan
Level 121
God Stats
10W - 12L
1,461 SR
Queue Stats
55W - 61L
1,539 Elo+
Party 1
Surtr
Surtr
GroundMyth
Surtr
Level 117
God Stats
197W - 208L
1,489 SR
Queue Stats
838W - 860L
1,451 Elo+
Solo
Cernunnos
Cernunnos
KingMastt
Cernunnos
Level 99
God Stats
2W - 3L
1,174 SR
Queue Stats
28W - 37L
1,505 Elo+
Party 1
Sol
Sol
Santiagoriosss
Sol
Level 104
God Stats
4W - 2L
1,594 SR
Queue Stats
75W - 97L
1,443 Elo+
Party 1
Achilles
Achilles
souldogor
Achilles
Level 103
God Stats
6W - 4L
1,732 SR
Queue Stats
45W - 62L
1,480 Elo+
Party 1
Team Averages
Level 109
1,490 SR
1,484 Elo+

VS

Team Averages
Level 102
1,483 SR
1,491 Elo+
Martichoras
Martichoras
 
Martichoras
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AnotherApostate
Hercules
Level 88
God Stats
6W - 8L
1,541 SR
Queue Stats
499W - 494L
1,438 Elo+
Solo
Ao Kuang
Ao Kuang
BenDejos
Ao Kuang
Level 129
God Stats
32W - 35L
1,472 SR
Queue Stats
129W - 108L
1,529 Elo+
Solo
Ymir
Ymir
DxGamer789
Ymir
Level 65
God Stats
9W - 11L
1,379 SR
Queue Stats
733W - 800L
1,487 Elo+
Solo
Hades
Hades
SirNutALot25
Hades
Level 125
God Stats
9W - 11L
1,521 SR
Queue Stats
29W - 32L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Anuviz926
Kukulkan
14
3 / 0 / 8
8,562
1,223
13,326
2,601
751
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
13
0 / 2 / 9
7,975
1,139
6,465
8,477
8,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Cernunnos
KingMastt
Cernunnos
13
3 / 1 / 8
8,083
1,155
9,780
6,926
2,164
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 4 / 7
7,977
1,140
6,807
7,828
2,161
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
souldogor
Achilles
14
5 / 1 / 5
8,691
1,242
4,938
7,413
7,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

332

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
13
2 / 2 / 3
8,124
1,161
5,111
7,843
2,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
13
4 / 4 / 3
8,205
1,172
11,026
12,394
5,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ao Kuang
BenDejos
Ao Kuang
13
2 / 4 / 3
7,858
1,123
6,545
9,541
3,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 1 / 4
7,689
1,098
3,199
8,780
7,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 2 / 3
7,386
1,055
3,287
7,028
2,665
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
13
Kills
8
8
Deaths
13
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
2
2
3
1.75
L
Hercules
4
4
3
1.38
W
Kukulkan
Anuviz926
Kukulkan
3
0
8
7
L
Ao Kuang
BenDejos
Ao Kuang
2
4
3
0.88
L
0
1
4
2
W
Surtr
0
2
9
2.25
W
Cernunnos
KingMastt
Cernunnos
3
1
8
7
W
2
4
7
1.38
L
0
2
3
0.75
W
Achilles
souldogor
Achilles
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,316
Damage
29,168
33,245
Taken
45,586
20,678
Mitigated
22,830
4,547
Healing
6,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
5,111
1,561
0
522
7,843
2,671
0
4,767
2,877
0
19,244
L
Hercules
11,026
3,140
0
2,580
12,394
5,848
0
3,638
8,411
0
18,920
W
Kukulkan
Anuviz926
Kukulkan
13,326
456
0
0
2,601
751
0
2,072
529
32,014
0
L
Ao Kuang
BenDejos
Ao Kuang
6,545
1,990
0
912
9,541
3,735
0
4,181
5,209
17,634
1,724
L
3,199
340
0
2,552
8,780
7,911
0
3,671
4,826
14,622
1,122
W
Surtr
6,465
2,006
0
1,477
8,477
8,223
0
2,030
6,447
600
14,007
W
Cernunnos
KingMastt
Cernunnos
9,780
4,758
0
1,520
6,926
2,164
0
2,869
4,057
0
17,078
W
6,807
1,378
0
656
7,828
2,161
0
1,664
6,164
17,443
0
L
3,287
168
35
383
7,028
2,665
0
3,805
3,125
17,268
0
W
Achilles
souldogor
Achilles
4,938
1,000
0
894
7,413
7,379
0
3,655
3,758
0
9,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,288
Gold Earned
39,262
125
Minions Killed
140
3
Camps Cleared
7
741,154
Distance Traveled
641,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,124
1,161
30
4
1
125,078
0
L
Hercules
8,205
1,172
18
3
1
136,878
0
W
Kukulkan
8,562
1,223
49
7
0
157,940
0
L
Ao Kuang
7,858
1,123
24
3
5
147,649
0
L
Ymir
7,689
1,098
33
5
0
122,280
0
W
Surtr
7,975
1,139
24
3
0
142,084
0
W
Cernunnos
8,083
1,155
15
2
1
136,734
0
W
Sol
7,977
1,140
21
3
0
141,949
0
L
Hades
7,386
1,055
35
5
0
109,742
0
W
Achilles
8,691
1,242
16
2
2
162,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role