Player Matchup

Khepri
Khepri
Exterbal_Mathias
Khepri
Level 66
God Stats
3W - 1L
1,327 SR
Queue Stats
54W - 53L
1,445 Elo+
Solo
Amaterasu
Amaterasu
MrApollyon9098
Amaterasu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,375 Elo+
Party 1
Skadi
Skadi
PsykerKing
Skadi
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,375 Elo+
Party 1
Freya
Freya
Spotos73
Freya
Level 65
God Stats
2W - 1L
1,359 SR
Queue Stats
68W - 59L
1,463 Elo+
Solo
Anubis
Anubis
jeremyquepaso13
Anubis
Level 78
God Stats
61W - 59L
1,483 SR
Queue Stats
102W - 114L
1,380 Elo+
Solo
Team Averages
Level 54
1,434 SR
1,408 Elo+

VS

Team Averages
Level 59
1,565 SR
1,431 Elo+
Yemoja
Yemoja
MilDeCoperi
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Fenrir
Fenrir
alexar97
Fenrir
Level 67
God Stats
43W - 39L
1,501 SR
Queue Stats
148W - 165L
1,444 Elo+
Solo
Kukulkan
Kukulkan
emcogula03
Kukulkan
Level 86
God Stats
1W - 1L
1,717 SR
Queue Stats
13W - 23L
1,314 Elo+
Party 2
Cerberus
Cerberus
gonmo03
Cerberus
Level 33
God Stats
2W - 3L
1,506 SR
Queue Stats
25W - 23L
1,450 Elo+
Party 2
Sol
Sol
monsterzilla410
Sol
Level 105
God Stats
21W - 12L
1,604 SR
Queue Stats
578W - 603L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 8
6,435
536
3,284
4,905
3,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
MrApollyon9098
Amaterasu
10
1 / 2 / 0
6,255
521
921
7,674
3,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Skadi
10
7 / 2 / 1
6,864
572
8,970
4,658
1,242
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Freya
Spotos73
Freya
12
4 / 1 / 0
7,034
586
3,975
6,923
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
1 / 0 / 2
6,853
571
2,121
6,183
2,661
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 5 / 3
5,681
473
1,910
6,831
2,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
alexar97
Fenrir
11
1 / 1 / 1
6,077
506
943
5,570
2,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Kukulkan
emcogula03
Kukulkan
11
2 / 4 / 1
6,585
549
4,149
5,169
1,599
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cerberus
gonmo03
Cerberus
10
1 / 2 / 0
5,284
440
3,058
10,680
4,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 0
6,862
572
5,410
3,923
799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
6
6
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
8
4
L
Yemoja
0
5
3
0.3
W
Amaterasu
MrApollyon9098
Amaterasu
1
2
0
0.5
W
Skadi
7
2
1
3.75
W
Freya
Spotos73
Freya
4
1
0
4
L
Fenrir
alexar97
Fenrir
1
1
1
1.5
L
Kukulkan
emcogula03
Kukulkan
2
4
1
0.63
L
Cerberus
gonmo03
Cerberus
1
2
0
0.5
W
1
0
2
2
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,271
Damage
15,470
30,343
Taken
32,173
12,056
Mitigated
11,923
10,384
Healing
8,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,284
498
1,282
1,475
4,905
3,071
190
3,061
1,746
16,229
0
L
Yemoja
1,910
1,006
2,550
770
6,831
2,894
0
2,242
4,589
11,453
0
W
Amaterasu
MrApollyon9098
Amaterasu
921
282
0
2,377
7,674
3,089
168
4,475
3,199
0
25,635
W
Skadi
8,970
3,721
0
39
4,658
1,242
325
3,112
1,437
0
34,866
W
Freya
Spotos73
Freya
3,975
975
0
1,972
6,923
1,993
788
2,106
4,817
38,234
1,732
L
Fenrir
alexar97
Fenrir
943
111
0
336
5,570
2,442
98
328
5,242
0
39,082
L
Kukulkan
emcogula03
Kukulkan
4,149
45
0
702
5,169
1,599
273
3,385
1,450
34,967
0
L
Cerberus
gonmo03
Cerberus
3,058
345
115
2,470
10,680
4,189
0
1,855
8,825
26,544
0
W
2,121
52
90
3,149
6,183
2,661
0
1,384
4,766
63,661
0
L
5,410
1,698
0
1,524
3,923
799
1,197
1,159
2,716
41,167
693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,441
Gold Earned
30,489
309
Minions Killed
270
0
Camps Cleared
0
1,036,656
Distance Traveled
1,079,444
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,435
536
15
1
0
215,987
3
L
Yemoja
5,681
473
19
2
0
209,933
0
W
Amaterasu
6,255
521
42
4
0
208,180
0
W
Skadi
6,864
572
66
6
0
183,313
0
W
Freya
7,034
586
75
6
0
202,238
0
L
Fenrir
6,077
506
64
5
0
237,685
1
L
Kukulkan
6,585
549
64
5
0
237,380
0
L
Cerberus
5,284
440
49
4
0
222,788
0
W
Anubis
6,853
571
111
9
0
226,938
0
L
Sol
6,862
572
74
6
0
171,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role