Player Matchup

Rama
Rama
Korbuth
Rama
Level 128
God Stats
12W - 10L
1,585 SR
Queue Stats
378W - 327L
1,552 Elo+
Solo
Hera
Hera
LordFarquaad3
Hera
Level 146
God Stats
0W - 2L
1,477 SR
Queue Stats
35W - 21L
1,547 Elo+
Party 1
Kuzenbo
Kuzenbo
MONTY1192
Kuzenbo
Level 109
God Stats
4W - 4L
1,569 SR
Queue Stats
27W - 20L
1,508 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SidestepKing72
Tsukuyomi
Level 133
God Stats
6W - 1L
1,953 SR
Queue Stats
37W - 23L
1,537 Elo+
Party 1
Mulan
Mulan
fichteriastate
Mulan
Level 100
God Stats
28W - 18L
1,515 SR
Queue Stats
47W - 32L
1,529 Elo+
Party 1
Team Averages
Level 123
1,620 SR
1,534 Elo+

VS

Team Averages
Level 117
1,670 SR
1,483 Elo+
Geb
Geb
Lamonte_Games
Geb
Level 85
God Stats
19W - 10L
1,662 SR
Queue Stats
252W - 237L
1,427 Elo+
Solo
Vulcan
Vulcan
MadMandrillMan
Vulcan
Level 128
God Stats
123W - 114L
1,533 SR
Queue Stats
154W - 155L
1,459 Elo+
Solo
Izanami
Izanami
MaidBellonaSimp
Izanami
Level 125
God Stats
2W - 0L
1,833 SR
Queue Stats
60W - 45L
1,538 Elo+
Solo
Eset
Eset
SoS_BloodThirZty
Eset
Level 83
God Stats
5W - 2L
1,537 SR
Queue Stats
280W - 261L
1,475 Elo+
Solo
Bastet
Bastet
Vondukee
Bastet
Level 163
God Stats
12W - 2L
1,783 SR
Queue Stats
154W - 161L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Korbuth
Rama
10
0 / 1 / 0
5,353
535
2,396
4,792
1,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
1 / 3 / 0
5,721
572
2,145
4,419
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
MONTY1192
Kuzenbo
9
0 / 1 / 0
4,887
489
1,427
7,673
6,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
SidestepKing72
Tsukuyomi
10
1 / 2 / 0
5,217
522
1,799
6,857
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 4 / 0
4,959
496
1,785
8,735
3,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
6,308
631
3,160
5,763
3,431
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 1 / 0
7,169
717
5,982
4,794
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
1 / 0 / 2
6,281
628
5,391
3,396
1,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 3
6,222
622
2,926
2,371
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Vondukee
Bastet
11
3 / 1 / 1
5,862
586
2,746
6,041
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
2
Kills
11
11
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
Korbuth
Rama
0
1
0
0
W
3
0
2
4
L
1
3
0
0.33
L
Kuzenbo
MONTY1192
Kuzenbo
0
1
0
0
W
3
1
0
3
W
1
0
2
2
L
Tsukuyomi
SidestepKing72
Tsukuyomi
1
2
0
0.5
W
1
0
3
2.5
W
Bastet
Vondukee
Bastet
3
1
1
3.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,552
Damage
20,205
32,476
Taken
22,365
13,880
Mitigated
8,542
8,470
Healing
10,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Korbuth
Rama
2,396
1,741
0
1,751
4,792
1,345
0
909
3,883
0
41,952
W
3,160
319
0
2,182
5,763
3,431
361
1,476
4,287
14,581
649
L
2,145
334
0
600
4,419
1,159
0
2,107
2,312
38,589
0
L
Kuzenbo
MONTY1192
Kuzenbo
1,427
851
0
2,096
7,673
6,043
6
999
6,674
14,307
0
W
5,982
274
0
1,760
4,794
1,665
111
0
4,794
43,356
759
W
5,391
3,326
0
2,541
3,396
1,087
810
312
3,084
0
54,514
L
Tsukuyomi
SidestepKing72
Tsukuyomi
1,799
417
0
2,222
6,857
2,043
0
2,479
4,357
0
34,020
W
2,926
247
166
720
2,371
659
599
1,433
938
36,612
555
W
Bastet
Vondukee
Bastet
2,746
655
0
3,298
6,041
1,700
503
351
5,690
0
35,093
L
1,785
0
0
1,801
8,735
3,290
0
5,145
3,205
0
25,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,137
Gold Earned
31,842
318
Minions Killed
337
0
Camps Cleared
0
1,018,578
Distance Traveled
1,023,711
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,353
535
80
8
0
174,842
0
W
Geb
6,308
631
21
2
0
208,255
2
L
Hera
5,721
572
84
8
0
202,307
1
L
Kuzenbo
4,887
489
26
3
0
217,011
0
W
Vulcan
7,169
717
74
7
0
193,374
0
W
Izanami
6,281
628
112
11
0
184,255
3
L
Tsukuyomi
5,217
522
69
7
0
228,321
2
W
Eset
6,222
622
65
7
0
211,306
0
W
Bastet
5,862
586
65
7
0
226,521
4
L
Mulan
4,959
496
59
6
0
196,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role