Player Matchup

Rama
Rama
 
Rama
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Camelia47-_
Ne Zha
Level 153
God Stats
6W - 9L
1,439 SR
Queue Stats
174W - 179L
1,562 Elo+
Party 1
Tyr
Tyr
Shibisu_
Tyr
Level 157
God Stats
7W - 6L
1,642 SR
Queue Stats
284W - 288L
1,538 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WIzKush
Morgan Le Fay
Level 165
God Stats
30W - 16L
1,767 SR
Queue Stats
104W - 78L
1,682 Elo+
Solo
Team Averages
Level 151
1,570 SR
1,556 Elo+

VS

Team Averages
Level 151
1,626 SR
1,542 Elo+
Ne Zha
Ne Zha
DeIIows
Ne Zha
Level 158
God Stats
7W - 5L
1,539 SR
Queue Stats
262W - 190L
1,638 Elo+
Party 3
Kukulkan
Kukulkan
Sa1Kou
Kukulkan
Level 154
God Stats
2W - 1L
1,556 SR
Queue Stats
52W - 57L
1,406 Elo+
Party 2
He Bo
He Bo
Shananigants
He Bo
Level 160
God Stats
2W - 1L
1,633 SR
Queue Stats
150W - 138L
1,543 Elo+
Party 2
Scylla
Scylla
TheTTax
Scylla
Level 159
God Stats
18W - 11L
1,639 SR
Queue Stats
203W - 187L
1,433 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lRainz
Tsukuyomi
Level 125
God Stats
3W - 0L
1,763 SR
Queue Stats
301W - 235L
1,689 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 3 / 0
5,620
562
2,006
8,666
2,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
 
Kuzenbo
9
0 / 3 / 2
5,320
532
2,414
7,426
6,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
11
3 / 1 / 0
6,011
601
3,580
7,761
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 2 / 1
6,142
614
3,945
11,887
6,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
WIzKush
Morgan Le Fay
11
1 / 5 / 1
5,916
592
4,564
8,128
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DeIIows
Ne Zha
11
1 / 0 / 5
5,787
579
3,667
5,579
1,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Kukulkan
Sa1Kou
Kukulkan
13
1 / 1 / 5
7,025
703
4,777
4,463
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 0
6,469
647
6,612
5,836
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
TheTTax
Scylla
12
6 / 1 / 5
6,438
644
7,550
5,959
1,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
lRainz
Tsukuyomi
12
2 / 1 / 0
7,003
700
8,119
10,179
4,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
14
14
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
0
0.33
L
Kuzenbo
 
Kuzenbo
0
3
2
0.33
L
Ne Zha
3
1
0
3
W
Ne Zha
DeIIows
Ne Zha
1
0
5
3.5
W
Kukulkan
Sa1Kou
Kukulkan
1
1
5
3.5
W
4
2
0
2
L
0
2
1
0.25
W
Scylla
TheTTax
Scylla
6
1
5
8.5
L
Morgan Le Fay
WIzKush
Morgan Le Fay
1
5
1
0.3
W
Tsukuyomi
lRainz
Tsukuyomi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,509
Damage
30,725
43,868
Taken
32,016
20,119
Mitigated
10,434
14,180
Healing
11,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,006
1,585
0
2,563
8,666
2,249
0
4,824
3,384
0
40,498
L
Kuzenbo
 
Kuzenbo
2,414
1,019
0
819
7,426
6,103
7
4,437
2,721
12,200
1,194
L
Ne Zha
3,580
680
0
4,244
7,761
2,446
0
2,237
5,472
0
39,073
W
Ne Zha
DeIIows
Ne Zha
3,667
375
0
1,735
5,579
1,838
0
1,168
4,359
0
37,852
W
Kukulkan
Sa1Kou
Kukulkan
4,777
473
0
1,000
4,463
1,342
0
2,338
1,921
45,052
0
W
6,612
197
0
2,065
5,836
1,396
452
579
5,257
39,030
0
L
3,945
538
0
4,941
11,887
6,936
0
1,109
10,778
1,083
40,078
W
Scylla
TheTTax
Scylla
7,550
416
0
2,677
5,959
1,535
0
2,348
3,517
39,839
1,239
L
Morgan Le Fay
WIzKush
Morgan Le Fay
4,564
164
0
1,613
8,128
2,385
0
5,420
2,708
38,037
548
W
Tsukuyomi
lRainz
Tsukuyomi
8,119
1,508
0
3,609
10,179
4,323
0
697
9,482
0
51,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,009
Gold Earned
32,722
337
Minions Killed
406
0
Camps Cleared
0
1,113,898
Distance Traveled
1,148,189
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,620
562
81
8
0
201,988
0
L
Kuzenbo
5,320
532
21
2
0
230,802
5
L
Ne Zha
6,011
601
64
6
0
245,176
0
W
Ne Zha
5,787
579
57
6
0
241,565
0
W
Kukulkan
7,025
703
102
10
0
210,927
0
W
He Bo
6,469
647
82
8
0
226,722
0
L
Tyr
6,142
614
85
9
0
232,106
3
W
Scylla
6,438
644
62
6
0
251,247
0
L
Morgan Le Fay
5,916
592
86
9
0
203,826
4
W
Tsukuyomi
7,003
700
103
10
0
217,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role