Player Matchup

Anubis
Anubis
Silver III
Buszuu
Anubis
Silver III
Level 140
God Stats
40W - 51L
1,448 SR
Queue Stats
173W - 230L
1,019 MMR
Party 1
Cerberus
Cerberus
Silver I
T0xicitY
Cerberus
Silver I
Level 155
God Stats
4W - 3L
1,680 SR
Queue Stats
559W - 575L
1,301 MMR
Solo
Lancelot
Lancelot
Gold III
Tuskawkeee
Lancelot
Gold III
Level 76
God Stats
2W - 4L
1,416 SR
Queue Stats
131W - 162L
1,544 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,515 SR
1,288 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,602 SR
1,460 MMR
Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Skadi
Skadi
Silver I
AHSCORPII
Skadi
Silver I
Level 102
God Stats
487W - 332L
1,536 SR
Queue Stats
718W - 763L
1,279 MMR
Solo
Geb
Geb
Gold III
YoLitSenpai
Geb
Gold III
Level 179
God Stats
2W - 0L
1,770 SR
Queue Stats
259W - 292L
1,601 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Buszuu
Anubis
14
0 / 3 / 0
7,501
750
1,674
4,949
2,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
T0xicitY
Cerberus
10
0 / 4 / 0
6,682
668
2,535
9,195
6,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Tuskawkeee
Lancelot
12
0 / 5 / 0
6,906
691
3,727
8,151
2,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
Ne ZhaCthulhuThothKuzenboAchilles

VS

Bans
MulanDanzaburouVulcanMedusaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
6 / 0 / 6
9,862
986
6,546
3,100
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
AHSCORPII
Skadi
15
2 / 0 / 8
8,801
880
5,451
4,588
1,213
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 0 / 8
9,120
912
6,932
6,377
5,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
12
12
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
0
6
9
W
Skadi
AHSCORPII
Skadi
2
0
8
6
L
Anubis
Buszuu
Anubis
0
3
0
0
L
Cerberus
T0xicitY
Cerberus
0
4
0
0
L
Lancelot
Tuskawkeee
Lancelot
0
5
0
0
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,936
Damage
18,929
22,295
Taken
14,065
10,735
Mitigated
7,733
2,726
Healing
4,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,546
260
0
1,451
3,100
911
1,367
861
2,188
33,564
0
W
Skadi
AHSCORPII
Skadi
5,451
2,327
0
1,648
4,588
1,213
2,213
2,170
2,418
0
41,883
L
Anubis
Buszuu
Anubis
1,674
37
0
523
4,949
2,108
0
2,962
1,950
25,806
0
L
Cerberus
T0xicitY
Cerberus
2,535
137
0
1,748
9,195
6,136
0
5,605
3,575
14,407
677
L
Lancelot
Tuskawkeee
Lancelot
3,727
420
0
455
8,151
2,491
0
4,534
3,609
0
17,942
W
6,932
1,129
0
1,357
6,377
5,609
344
899
5,478
20,899
1,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,089
Gold Earned
27,783
125
Minions Killed
155
0
Camps Cleared
0
462,204
Distance Traveled
593,809
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,862
986
67
7
0
190,875
0
W
Skadi
8,801
880
60
6
0
194,904
0
L
Anubis
7,501
750
61
6
0
158,012
3
L
Cerberus
6,682
668
37
4
0
120,470
0
L
Lancelot
6,906
691
27
3
0
183,722
0
W
Geb
9,120
912
28
3
0
208,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role