Player Matchup

Neith
Neith
 
Neith
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
HoИey
Da Ji
Level 159
God Stats
1W - 0L
1,716 SR
Queue Stats
12W - 5L
1,686 Elo+
Party 1
Tiamat
Tiamat
PubBLACKDOG
Tiamat
Level 165
God Stats
17W - 15L
1,423 SR
Queue Stats
314W - 305L
1,446 Elo+
Solo
Janus
Janus
Risk0x
Janus
Level 147
God Stats
1W - 0L
1,763 SR
Queue Stats
5W - 0L
1,740 Elo+
Party 1
Jormungandr
Jormungandr
kira18
Jormungandr
Level 124
God Stats
1W - 0L
1,721 SR
Queue Stats
5W - 0L
1,740 Elo+
Party 1
Team Averages
Level 147
1,625 SR
1,622 Elo+

VS

Team Averages
Level 134
1,494 SR
1,457 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
AlonBaskess
Xing Tian
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 29L
1,349 Elo+
Solo
Freya
Freya
Endermem3911
Freya
Level 106
God Stats
9W - 18L
1,439 SR
Queue Stats
298W - 328L
1,503 Elo+
Solo
Cabrakan
Cabrakan
GuaraCamp
Cabrakan
Level 172
God Stats
7W - 7L
1,533 SR
Queue Stats
526W - 506L
1,416 Elo+
Solo
Pele
Pele
Uolhoqtudove
Pele
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 0 / 2
7,986
570
5,144
3,187
1,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Da Ji
HoИey
Da Ji
13
9 / 5 / 3
8,459
604
10,850
13,349
5,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
13
2 / 2 / 2
8,404
600
8,084
9,130
6,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Janus
Risk0x
Janus
15
3 / 4 / 4
8,673
620
6,808
6,626
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
kira18
Jormungandr
12
2 / 0 / 4
7,662
547
1,988
6,389
4,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
4 / 5 / 1
7,791
557
6,140
9,579
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
AlonBaskess
Xing Tian
12
1 / 5 / 1
7,049
504
4,702
12,252
5,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 4 / 1
5,461
390
2,734
6,070
1,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
GuaraCamp
Cabrakan
8
0 / 4 / 0
5,255
375
2,825
8,625
5,395
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
6 / 2 / 1
8,232
588
6,256
12,718
4,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
19
Kills
11
11
Deaths
20
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
2
4
L
Baron Samedi
 
Baron Samedi
4
5
1
0.9
L
Xing Tian
AlonBaskess
Xing Tian
1
5
1
0.3
L
0
4
1
0.13
L
Cabrakan
GuaraCamp
Cabrakan
0
4
0
0
W
Da Ji
HoИey
Da Ji
9
5
3
2.1
W
Tiamat
2
2
2
1.5
W
Janus
Risk0x
Janus
3
4
4
1.25
L
6
2
1
3.25
W
Jormungandr
kira18
Jormungandr
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,874
Damage
22,657
38,681
Taken
49,244
18,890
Mitigated
20,961
7,777
Healing
8,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,144
424
0
1,145
3,187
1,052
2,491
1,484
1,703
0
52,380
L
Baron Samedi
 
Baron Samedi
6,140
338
133
1,818
9,579
3,380
0
3,705
5,551
44,037
366
L
Xing Tian
AlonBaskess
Xing Tian
4,702
520
0
486
12,252
5,797
0
5,640
5,846
32,312
1,863
L
2,734
1,209
0
2,257
6,070
1,520
0
966
5,064
21,033
4,332
L
Cabrakan
GuaraCamp
Cabrakan
2,825
776
0
1,658
8,625
5,395
0
2,573
5,936
17,027
0
W
Da Ji
HoИey
Da Ji
10,850
2,732
0
1,335
13,349
5,369
11
4,709
8,592
0
41,318
W
Tiamat
8,084
1,137
0
3,311
9,130
6,167
0
3,902
4,599
50,807
1,509
W
Janus
Risk0x
Janus
6,808
375
0
588
6,626
2,117
210
2,639
3,987
65,240
55
L
6,256
1,169
0
1,961
12,718
4,869
0
2,209
10,323
0
68,568
W
Jormungandr
kira18
Jormungandr
1,988
757
0
1,398
6,389
4,185
398
2,439
3,882
23,997
702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,184
Gold Earned
33,788
431
Minions Killed
355
0
Camps Cleared
0
1,419,777
Distance Traveled
1,181,213
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,986
570
109
8
0
276,778
0
L
Baron Samedi
7,791
557
101
7
0
256,948
0
L
Xing Tian
7,049
504
77
6
0
286,931
2
L
Freya
5,461
390
43
3
0
148,574
0
L
Cabrakan
5,255
375
23
2
0
175,944
2
W
Da Ji
8,459
604
59
4
0
303,748
3
W
Tiamat
8,404
600
100
7
0
267,444
2
W
Janus
8,673
620
119
9
0
284,926
1
L
Pele
8,232
588
111
8
0
312,816
0
W
Jormungandr
7,662
547
44
3
0
286,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role