Player Matchup

Anubis
Anubis
CHUNKERSAINT
Anubis
Level 43
God Stats
0W - 5L
1,221 SR
Queue Stats
1W - 5L
1,155 Elo+
Party 2
Bakasura
Bakasura
Cpt_v0kA
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,155 Elo+
Party 2
Terra
Terra
Giatagani
Terra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,500 Elo+
Party 2
Hercules
Hercules
Norenity
Hercules
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Thor
Thor
SerJosh97
Thor
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 7L
1,155 Elo+
Party 2
Team Averages
Level 18
1,444 SR
1,293 Elo+

VS

Team Averages
Level 79
1,527 SR
1,424 Elo+
Loki
Loki
Blah9949
Loki
Level 40
God Stats
2W - 0L
1,728 SR
Queue Stats
29W - 40L
1,367 Elo+
Party 1
Xbalanque
Xbalanque
Cesar092002
Xbalanque
Level 119
God Stats
2W - 2L
1,737 SR
Queue Stats
458W - 425L
1,505 Elo+
Solo
Amaterasu
Amaterasu
CryptoDegenApe
Amaterasu
Level 99
God Stats
112W - 101L
1,470 SR
Queue Stats
408W - 409L
1,392 Elo+
Solo
Ra
Ra
SethYaDig4259
Ra
Level 93
God Stats
3W - 7L
1,232 SR
Queue Stats
43W - 39L
1,483 Elo+
Solo
Nu Wa
Nu Wa
blessed-revenge4
Nu Wa
Level 42
God Stats
10W - 7L
1,466 SR
Queue Stats
35W - 49L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
8 / 11 / 0
8,630
575
12,774
14,892
6,386
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bakasura
Cpt_v0kA
Bakasura
9
0 / 9 / 2
6,306
420
2,205
11,477
3,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Terra
Giatagani
Terra
8
0 / 8 / 2
6,100
407
622
16,152
12,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Norenity
Hercules
10
1 / 6 / 3
6,839
456
1,511
12,038
9,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
9
0 / 7 / 0
6,143
410
1,162
9,639
2,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
13 / 2 / 6
8,890
593
8,191
10,242
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Cesar092002
Xbalanque
14
7 / 3 / 14
9,365
624
9,988
9,611
2,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
CryptoDegenApe
Amaterasu
16
9 / 1 / 4
10,004
667
10,185
18,224
7,400
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 3 / 6
8,483
566
5,071
6,746
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 1 / 18
8,280
552
10,531
6,074
734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
85
9
Kills
37
41
Deaths
10
7
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Loki
13
2
6
8
L
Anubis
8
11
0
0.73
W
Xbalanque
Cesar092002
Xbalanque
7
3
14
4.67
L
Bakasura
Cpt_v0kA
Bakasura
0
9
2
0.11
W
Amaterasu
CryptoDegenApe
Amaterasu
9
1
4
11
L
Terra
Giatagani
Terra
0
8
2
0.13
L
Hercules
Norenity
Hercules
1
6
3
0.42
L
Thor
0
7
0
0
W
4
3
6
2.33
W
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,274
Damage
43,966
64,198
Taken
50,897
34,756
Mitigated
13,815
7,320
Healing
21,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
8,191
2,178
0
3,352
10,242
2,049
453
4,371
5,803
0
50,490
L
Anubis
12,774
394
0
1,926
14,892
6,386
0
5,189
9,456
54,062
0
W
Xbalanque
Cesar092002
Xbalanque
9,988
4,364
0
2,632
9,611
2,497
3,324
2,898
6,608
0
61,015
L
Bakasura
Cpt_v0kA
Bakasura
2,205
1,369
0
432
11,477
3,539
0
2,183
9,182
0
20,909
W
Amaterasu
CryptoDegenApe
Amaterasu
10,185
6,978
0
11,481
18,224
7,400
2,076
497
17,417
0
67,604
L
Terra
Giatagani
Terra
622
220
1,812
1,376
16,152
12,050
0
4,432
11,390
6,390
0
L
Hercules
Norenity
Hercules
1,511
419
0
1,774
12,038
9,880
0
3,321
8,423
0
9,450
L
Thor
1,162
524
0
0
9,639
2,901
0
1,070
8,473
0
36,312
W
5,071
336
427
2,138
6,746
1,135
479
4,214
2,532
48,491
1,009
W
10,531
2,167
392
1,551
6,074
734
1,844
3,538
2,438
31,297
375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,018
Gold Earned
45,022
184
Minions Killed
407
0
Camps Cleared
0
1,305,759
Distance Traveled
1,507,255
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,890
593
81
5
0
340,482
0
L
Anubis
8,630
575
73
5
0
249,670
0
W
Xbalanque
9,365
624
85
6
0
288,349
0
L
Bakasura
6,306
420
37
2
0
225,576
0
W
Amaterasu
10,004
667
107
7
0
302,775
0
L
Terra
6,100
407
5
0
0
278,833
0
L
Hercules
6,839
456
17
1
0
310,490
0
L
Thor
6,143
410
52
3
0
241,190
0
W
Ra
8,483
566
74
5
0
277,389
0
W
Nu Wa
8,280
552
60
4
0
298,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role