Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
FlashPhang
Ullr
Level 149
God Stats
1W - 2L
1,510 SR
Queue Stats
161W - 170L
1,498 Elo+
Solo
Ishtar
Ishtar
LordShadoeeeee
Ishtar
Level 105
God Stats
21W - 18L
1,469 SR
Queue Stats
57W - 54L
1,497 Elo+
Party 2
Chiron
Chiron
Tiburoncin619
Chiron
Level 126
God Stats
43W - 55L
1,392 SR
Queue Stats
342W - 332L
1,367 Elo+
Solo
Team Averages
Level 137
1,474 SR
1,472 Elo+

VS

Team Averages
Level 121
1,582 SR
1,508 Elo+
Charybdis
Charybdis
 
Charybdis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Jaderson7
Hades
Level 70
God Stats
6W - 2L
1,633 SR
Queue Stats
57W - 56L
1,448 Elo+
Party 1
Anubis
Anubis
MarksHyuuga
Anubis
Level 124
God Stats
2W - 1L
1,514 SR
Queue Stats
22W - 31L
1,392 Elo+
Party 1
Cerberus
Cerberus
Relentl3ssChaos
Cerberus
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 66L
1,578 Elo+
Party 3
Hun Batz
Hun Batz
theunknownpilot
Hun Batz
Level 114
God Stats
6W - 1L
1,761 SR
Queue Stats
92W - 32L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
0 / 8 / 0
5,435
1,087
4,265
9,784
3,701
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sylvanus
 
Sylvanus
9
0 / 4 / 0
5,243
1,049
2,169
5,848
3,482
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 6 / 0
5,631
1,126
2,118
8,013
2,125
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 1 / 0
5,121
1,024
0
795
199
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 1 / 0
5,614
1,123
2,968
5,737
1,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Team 1 Tickets

260

VS

Team 2 Tickets

425

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
6 / 0 / 12
6,979
1,396
4,072
2,840
1,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hades
Jaderson7
Hades
11
3 / 0 / 10
6,349
1,270
2,767
2,931
1,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
12
7 / 0 / 9
7,469
1,494
6,276
2,156
1,069
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
12
2 / 0 / 16
7,003
1,401
7,036
4,395
3,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
12
2 / 0 / 14
6,894
1,379
5,925
2,943
1,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
81
0
Kills
20
20
Deaths
0
0
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
8
0
0
L
Sylvanus
 
Sylvanus
0
4
0
0
W
Charybdis
 
Charybdis
6
0
12
12
L
0
6
0
0
W
Hades
Jaderson7
Hades
3
0
10
8
L
0
1
0
0
W
Anubis
7
0
9
11.5
W
Cerberus
2
0
16
10
L
0
1
0
0
W
Hun Batz
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,520
Damage
26,076
30,177
Taken
15,265
10,701
Mitigated
8,926
1,691
Healing
3,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,265
1,221
0
0
9,784
3,701
0
4,761
5,023
0
10,406
L
Sylvanus
 
Sylvanus
2,169
218
152
335
5,848
3,482
0
3,314
2,534
5,406
0
W
Charybdis
 
Charybdis
4,072
1,298
0
474
2,840
1,139
0
490
2,350
0
8,787
L
2,118
867
0
367
8,013
2,125
0
4,227
3,786
0
11,440
W
Hades
Jaderson7
Hades
2,767
200
314
477
2,931
1,624
0
320
2,611
12,092
0
L
0
0
0
0
795
199
0
0
795
0
232
W
Anubis
6,276
125
0
523
2,156
1,069
0
493
1,663
14,913
1,647
W
Cerberus
7,036
113
0
1,479
4,395
3,784
0
313
4,082
10,013
210
L
2,968
1,134
169
668
5,737
1,194
0
3,273
2,464
0
15,484
W
Hun Batz
5,925
1,020
0
392
2,943
1,310
0
553
2,390
0
15,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,044
Gold Earned
34,694
70
Minions Killed
95
3
Camps Cleared
3
326,305
Distance Traveled
503,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,435
1,087
10
2
0
94,654
0
L
Sylvanus
5,243
1,049
11
2
0
52,630
0
W
Charybdis
6,979
1,396
13
3
2
91,121
0
L
Ullr
5,631
1,126
17
3
0
66,742
0
W
Hades
6,349
1,270
19
4
0
96,610
0
L
Ishtar
5,121
1,024
1
0
1
10,366
0
W
Anubis
7,469
1,494
33
7
0
104,117
0
W
Cerberus
7,003
1,401
13
3
0
102,326
0
L
Chiron
5,614
1,123
31
6
2
101,913
0
W
Hun Batz
6,894
1,379
17
3
1
109,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role