Player Matchup

Sobek
Sobek
 
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
 
Cupid
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Jon of the Dead
Nu Wa
Level 153
God Stats
84W - 67L
1,561 SR
Queue Stats
194W - 175L
1,557 Elo+
Party 1
Sun Wukong
Sun Wukong
Koreeeem
Sun Wukong
Level 131
God Stats
9W - 2L
1,720 SR
Queue Stats
127W - 100L
1,585 Elo+
Solo
Bastet
Bastet
urboytommy
Bastet
Level 148
God Stats
2W - 3L
1,547 SR
Queue Stats
23W - 27L
1,541 Elo+
Party 2
Team Averages
Level 142
1,566 SR
1,536 Elo+

VS

Team Averages
Level 138
1,513 SR
1,473 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
coogie711
Gilgamesh
Level 140
God Stats
0W - 1L
1,728 SR
Queue Stats
1W - 6L
1,348 Elo+
Party 3
Artio
Artio
flexin_harder
Artio
Level 145
God Stats
0W - 1L
1,706 SR
Queue Stats
33W - 38L
1,445 Elo+
Party 3
Yu Huang
Yu Huang
raiblandfire
Yu Huang
Level 142
God Stats
8W - 14L
1,453 SR
Queue Stats
170W - 189L
1,536 Elo+
Solo
Ravana
Ravana
xWavyqp
Ravana
Level 106
God Stats
0W - 6L
1,176 SR
Queue Stats
355W - 448L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 3 / 8
5,894
1,179
4,223
7,594
6,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cupid
 
Cupid
10
1 / 0 / 8
5,651
1,130
3,174
3,996
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 2 / 2
6,204
1,241
5,944
3,541
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Koreeeem
Sun Wukong
11
3 / 0 / 7
5,981
1,196
3,326
5,011
4,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bastet
urboytommy
Bastet
12
2 / 2 / 6
6,664
1,333
5,130
5,655
1,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 1 / 1
6,162
1,232
5,779
5,924
1,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gilgamesh
coogie711
Gilgamesh
10
1 / 4 / 2
5,503
1,101
6,344
7,488
5,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 2
5,317
1,063
2,467
5,995
4,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
raiblandfire
Yu Huang
7
0 / 1 / 0
4,722
944
0
980
230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
xWavyqp
Ravana
11
3 / 4 / 0
6,060
1,212
5,951
6,050
2,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
12
Kills
6
7
Deaths
12
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
3
8
1.67
W
Cupid
 
Cupid
1
0
8
5
L
Danzaburou
 
Danzaburou
2
1
1
2.5
W
5
2
2
3
W
Sun Wukong
Koreeeem
Sun Wukong
3
0
7
6.5
L
Gilgamesh
coogie711
Gilgamesh
1
4
2
0.5
L
0
2
2
0.5
L
Yu Huang
raiblandfire
Yu Huang
0
1
0
0
W
Bastet
urboytommy
Bastet
2
2
6
2.5
L
Ravana
xWavyqp
Ravana
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,797
Damage
20,541
25,797
Taken
26,437
14,472
Mitigated
14,247
6,894
Healing
4,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,223
636
0
1,735
7,594
6,161
268
459
6,744
7,545
0
W
Cupid
 
Cupid
3,174
1,750
605
1,880
3,996
1,320
87
355
3,529
0
10,636
L
Danzaburou
 
Danzaburou
5,779
1,129
0
1,283
5,924
1,886
0
2,208
3,455
0
22,583
W
5,944
1,753
0
380
3,541
1,012
602
463
3,044
12,246
331
W
Sun Wukong
Koreeeem
Sun Wukong
3,326
787
0
1,324
5,011
4,100
85
246
4,629
0
10,040
L
Gilgamesh
coogie711
Gilgamesh
6,344
1,415
0
349
7,488
5,635
0
3,223
3,916
0
12,871
L
2,467
229
416
1,634
5,995
4,234
0
1,752
3,995
7,740
0
L
Yu Huang
raiblandfire
Yu Huang
0
0
0
0
980
230
0
496
376
134
0
W
Bastet
urboytommy
Bastet
5,130
1,382
0
970
5,655
1,879
681
552
4,895
0
19,750
L
Ravana
xWavyqp
Ravana
5,951
1,587
0
1,068
6,050
2,262
0
1,515
4,253
0
17,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,394
Gold Earned
27,764
100
Minions Killed
113
0
Camps Cleared
0
623,442
Distance Traveled
470,095
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,894
1,179
15
3
0
128,704
3
W
Cupid
5,651
1,130
16
3
0
108,645
0
L
Danzaburou
6,162
1,232
54
11
0
126,936
0
W
Nu Wa
6,204
1,241
11
2
0
119,258
4
W
Sun Wukong
5,981
1,196
12
2
0
127,278
0
L
Gilgamesh
5,503
1,101
12
2
0
114,556
0
L
Artio
5,317
1,063
15
3
0
107,612
0
L
Yu Huang
4,722
944
0
0
0
10,868
0
W
Bastet
6,664
1,333
46
9
0
139,557
0
L
Ravana
6,060
1,212
32
6
0
110,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role