Player Matchup

Chaac
Chaac
 
Chaac
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Gifted W1ngm4n
Cthulhu
Level 113
God Stats
0W - 4L
1,165 SR
Queue Stats
50W - 60L
1,406 Elo+
Party 2
Serqet
Serqet
Gifted Z3ro
Serqet
Level 155
God Stats
19W - 13L
1,594 SR
Queue Stats
264W - 293L
1,474 Elo+
Party 2
Cernunnos
Cernunnos
callbugs
Cernunnos
Level 107
God Stats
2W - 4L
1,465 SR
Queue Stats
193W - 212L
1,482 Elo+
Party 2
Team Averages
Level 127
1,445 SR
1,473 Elo+

VS

Team Averages
Level 102
1,616 SR
1,484 Elo+
Ah Puch
Ah Puch
Drag0n Ender
Ah Puch
Level 117
God Stats
18W - 10L
1,625 SR
Queue Stats
211W - 237L
1,475 Elo+
Party 1
Thanatos
Thanatos
Mant52
Thanatos
Level 129
God Stats
3W - 0L
1,713 SR
Queue Stats
6W - 6L
1,461 Elo+
Solo
Bacchus
Bacchus
Overkulery
Bacchus
Level 98
God Stats
7W - 5L
1,592 SR
Queue Stats
334W - 418L
1,420 Elo+
Party 1
Nike
Nike
iEY RoSSe37
Nike
Level 121
God Stats
12W - 9L
1,524 SR
Queue Stats
409W - 482L
1,492 Elo+
Party 1
Anhur
Anhur
idkchris
Anhur
Level 45
God Stats
1W - 0L
1,626 SR
Queue Stats
11W - 10L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
6 / 0 / 0
8,681
620
7,263
11,449
9,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ra
 
Ra
13
2 / 4 / 1
8,044
575
5,741
9,074
3,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 4
6,609
472
6,993
13,078
9,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Serqet
14
2 / 2 / 2
7,403
529
5,390
11,794
5,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
callbugs
Cernunnos
14
2 / 1 / 1
8,071
577
6,141
5,927
1,627
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Drag0n Ender
Ah Puch
15
4 / 2 / 1
8,589
614
12,578
9,057
2,726
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Mant52
Thanatos
16
3 / 1 / 2
8,742
624
4,088
10,938
4,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
Overkulery
Bacchus
12
1 / 0 / 4
7,459
533
4,174
9,889
9,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 7 / 2
7,256
518
4,561
12,139
6,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
idkchris
Anhur
15
2 / 2 / 1
8,320
594
4,811
9,138
3,247
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
12
Kills
11
11
Deaths
12
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
6
0
0
6
L
Ra
 
Ra
2
4
1
0.63
W
Ah Puch
Drag0n Ender
Ah Puch
4
2
1
2.25
L
0
4
4
0.5
L
Serqet
2
2
2
1.5
W
Thanatos
Mant52
Thanatos
3
1
2
4
W
Bacchus
Overkulery
Bacchus
1
0
4
3
L
Cernunnos
callbugs
Cernunnos
2
1
1
2.5
W
1
7
2
0.29
W
Anhur
idkchris
Anhur
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,528
Damage
30,212
51,322
Taken
51,161
29,812
Mitigated
26,369
15,569
Healing
23,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,263
2,412
0
4,720
11,449
9,918
631
0
11,449
0
60,198
L
Ra
 
Ra
5,741
192
665
3,149
9,074
3,700
0
5,154
3,920
62,838
1,581
W
Ah Puch
Drag0n Ender
Ah Puch
12,578
726
0
4,398
9,057
2,726
348
4,131
4,082
80,520
358
L
6,993
1,010
145
1,947
13,078
9,406
0
7,289
5,789
23,409
902
L
Serqet
5,390
1,262
0
2,492
11,794
5,161
0
3,900
7,894
0
52,391
W
Thanatos
Mant52
Thanatos
4,088
718
0
10,112
10,938
4,684
0
1,428
9,420
0
83,042
W
Bacchus
Overkulery
Bacchus
4,174
815
0
3,550
9,889
9,333
0
4,283
5,336
14,958
0
L
Cernunnos
callbugs
Cernunnos
6,141
3,082
0
2,451
5,927
1,627
679
557
5,370
0
58,723
W
4,561
1,080
0
1,406
12,139
6,379
0
695
11,343
258
45,075
W
Anhur
idkchris
Anhur
4,811
2,742
0
3,905
9,138
3,247
835
1,225
7,913
0
71,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,808
Gold Earned
40,366
470
Minions Killed
497
0
Camps Cleared
0
1,444,693
Distance Traveled
1,449,670
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,681
620
99
7
0
214,419
0
L
Ra
8,044
575
138
10
0
315,078
7
W
Ah Puch
8,589
614
143
10
0
297,618
5
L
Cthulhu
6,609
472
30
2
0
271,566
0
L
Serqet
7,403
529
87
6
0
368,350
0
W
Thanatos
8,742
624
133
10
0
342,523
0
W
Bacchus
7,459
533
24
2
0
288,172
0
L
Cernunnos
8,071
577
116
8
0
275,280
2
W
Nike
7,256
518
81
6
0
269,148
4
W
Anhur
8,320
594
116
8
0
252,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role