Player Matchup

Ra
Ra
Ellwiin
Ra
Level 117
God Stats
1W - 2L
1,522 SR
Queue Stats
11W - 12L
1,421 Elo+
Party 2
Ishtar
Ishtar
dendisnear
Ishtar
Level 128
God Stats
8W - 5L
1,679 SR
Queue Stats
265W - 262L
1,623 Elo+
Solo
Hercules
Hercules
meedis
Hercules
Level 61
God Stats
2W - 1L
1,713 SR
Queue Stats
4W - 4L
1,391 Elo+
Party 2
Team Averages
Level 102
1,638 SR
1,478 Elo+

VS

Team Averages
Level 86
1,463 SR
1,364 Elo+
Aphrodite
Aphrodite
Pleshka
Aphrodite
Level 106
God Stats
80W - 63L
1,556 SR
Queue Stats
438W - 433L
1,438 Elo+
Party 1
Achilles
Achilles
Villyman
Achilles
Level 108
God Stats
13W - 16L
1,432 SR
Queue Stats
319W - 332L
1,445 Elo+
Party 1
Hercules
Hercules
superpromax
Hercules
Level 44
God Stats
1W - 2L
1,401 SR
Queue Stats
2W - 6L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 1
10,702
764
10,902
9,810
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
dendisnear
Ishtar
16
0 / 6 / 4
10,316
737
8,057
11,662
5,098
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
meedis
Hercules
17
3 / 5 / 1
11,324
809
11,966
19,196
20,047
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Pleshka
Aphrodite
18
4 / 3 / 11
11,702
836
12,430
13,778
7,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Villyman
Achilles
18
7 / 1 / 8
11,999
857
13,951
18,378
21,991
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hercules
superpromax
Hercules
19
5 / 1 / 11
12,123
866
8,760
17,977
20,621
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
16
16
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Aphrodite
Pleshka
Aphrodite
4
3
11
3.17
W
Achilles
Villyman
Achilles
7
1
8
11
L
Ishtar
dendisnear
Ishtar
0
6
4
0.33
L
Hercules
meedis
Hercules
3
5
1
0.7
W
Hercules
superpromax
Hercules
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,925
Damage
35,141
40,668
Taken
50,133
29,568
Mitigated
50,124
10,173
Healing
22,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,902
738
1,943
2,606
9,810
4,423
650
3,462
6,336
45,521
0
W
Aphrodite
Pleshka
Aphrodite
12,430
1,159
8,309
7,825
13,778
7,512
1,588
1,649
12,073
40,210
0
W
Achilles
Villyman
Achilles
13,951
3,824
0
1,880
18,378
21,991
1,318
4,709
13,339
0
30,869
L
Ishtar
dendisnear
Ishtar
8,057
4,476
281
1,490
11,662
5,098
348
2,258
9,398
0
29,142
L
Hercules
meedis
Hercules
11,966
3,621
0
3,853
19,196
20,047
174
7,096
12,078
0
23,177
W
Hercules
superpromax
Hercules
8,760
1,586
0
4,735
17,977
20,621
543
4,213
13,753
2,143
38,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,342
Gold Earned
35,824
144
Minions Killed
143
0
Camps Cleared
0
709,725
Distance Traveled
782,075
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,702
764
76
5
0
231,412
3
W
Aphrodite
11,702
836
55
4
0
238,822
0
W
Achilles
11,999
857
25
2
0
247,018
0
L
Ishtar
10,316
737
48
3
0
225,320
1
L
Hercules
11,324
809
20
1
0
252,993
0
W
Hercules
12,123
866
63
5
0
296,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role