Player Matchup

Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
AL-_-FA8EEH
Martichoras
Level 145
God Stats
7W - 6L
1,727 SR
Queue Stats
422W - 430L
1,490 Elo+
Solo
Loki
Loki
Ein_Keks1
Loki
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 127L
1,474 Elo+
Solo
Scylla
Scylla
IKakûn
Scylla
Level 158
God Stats
5W - 4L
1,653 SR
Queue Stats
110W - 80L
1,580 Elo+
Solo
Charon
Charon
ReCane
Charon
Level 207
God Stats
2W - 1L
1,737 SR
Queue Stats
117W - 99L
1,481 Elo+
Solo
Team Averages
Level 149
1,623 SR
1,505 Elo+

VS

Team Averages
Level 124
1,540 SR
1,556 Elo+
Chaac
Chaac
BikePorro
Chaac
Level 109
God Stats
4W - 1L
1,714 SR
Queue Stats
128W - 113L
1,611 Elo+
Party 1
Ymir
Ymir
Fenixirows
Ymir
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 30L
1,698 Elo+
Party 1
Artemis
Artemis
Josemega
Artemis
Level 105
God Stats
2W - 0L
1,519 SR
Queue Stats
56W - 57L
1,506 Elo+
Solo
Ratatoskr
Ratatoskr
PropheticMonk254
Ratatoskr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 116L
1,563 Elo+
Solo
Raijin
Raijin
Sa1Kou
Raijin
Level 154
God Stats
5W - 3L
1,465 SR
Queue Stats
68W - 65L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
3 / 4 / 0
7,943
567
10,474
15,148
13,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
AL-_-FA8EEH
Martichoras
11
0 / 6 / 0
6,329
452
5,847
10,147
3,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
10
0 / 5 / 1
5,824
416
2,551
11,221
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Scylla
IKakûn
Scylla
14
5 / 1 / 1
8,329
595
9,777
7,197
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
ReCane
Charon
11
0 / 3 / 1
6,586
470
3,915
10,502
8,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BikePorro
Chaac
13
4 / 3 / 2
8,219
587
8,198
12,872
10,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
3 / 1 / 4
7,562
540
9,299
11,690
4,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Josemega
Artemis
14
2 / 0 / 3
7,870
562
6,712
7,473
2,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
14
6 / 1 / 6
7,843
560
7,294
10,205
3,784
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
Sa1Kou
Raijin
14
4 / 3 / 2
8,075
577
5,998
7,672
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
8
Kills
19
19
Deaths
8
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
4
0
0.75
L
Martichoras
AL-_-FA8EEH
Martichoras
0
6
0
0
W
Chaac
BikePorro
Chaac
4
3
2
1.67
L
Loki
0
5
1
0.1
W
3
1
4
5
L
Scylla
IKakûn
Scylla
5
1
1
5.5
W
Artemis
Josemega
Artemis
2
0
3
3.5
W
Ratatoskr
6
1
6
9
L
Charon
ReCane
Charon
0
3
1
0.17
W
Raijin
Sa1Kou
Raijin
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,564
Damage
37,501
54,215
Taken
49,912
30,298
Mitigated
24,202
13,718
Healing
12,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,474
3,298
0
4,170
15,148
13,160
0
1,042
13,570
1,070
57,049
L
Martichoras
AL-_-FA8EEH
Martichoras
5,847
2,372
0
2,178
10,147
3,349
0
1,531
8,616
0
47,595
W
Chaac
BikePorro
Chaac
8,198
2,204
0
3,734
12,872
10,966
0
1,173
11,651
0
56,155
L
Loki
2,551
269
0
3,868
11,221
3,033
0
3,509
7,457
0
39,082
W
9,299
2,495
0
4,163
11,690
4,746
330
6,485
4,949
30,712
951
L
Scylla
IKakûn
Scylla
9,777
1,254
0
688
7,197
2,245
0
4,200
2,737
56,238
0
W
Artemis
Josemega
Artemis
6,712
2,933
0
2,725
7,473
2,777
336
532
6,941
0
60,797
W
Ratatoskr
7,294
1,882
0
312
10,205
3,784
0
1,819
8,242
0
51,720
L
Charon
ReCane
Charon
3,915
1,220
0
2,814
10,502
8,511
0
4,195
6,159
25,162
1,484
W
Raijin
Sa1Kou
Raijin
5,998
403
0
1,085
7,672
1,929
0
3,640
3,746
58,018
19

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,011
Gold Earned
39,569
402
Minions Killed
438
0
Camps Cleared
0
1,307,883
Distance Traveled
1,414,297
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,943
567
102
7
0
261,889
0
L
Martichoras
6,329
452
80
6
0
232,758
0
W
Chaac
8,219
587
108
8
0
274,554
7
L
Loki
5,824
416
62
4
0
283,967
0
W
Ymir
7,562
540
34
2
0
268,390
0
L
Scylla
8,329
595
128
9
0
284,820
4
W
Artemis
7,870
562
98
7
0
256,596
0
W
Ratatoskr
7,843
560
82
6
0
341,938
0
L
Charon
6,586
470
30
2
0
244,449
4
W
Raijin
8,075
577
116
8
0
272,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role