Player Matchup

Artio
Artio
DukeGibson33
Artio
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 49L
1,518 Elo+
Party 2
Kumbhakarna
Kumbhakarna
FirexDeadly
Kumbhakarna
Level 137
God Stats
0W - 2L
1,332 SR
Queue Stats
23W - 15L
1,533 Elo+
Party 2
Freya
Freya
JurasicWalrus
Freya
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 43L
1,533 Elo+
Party 2
Heimdallr
Heimdallr
Lunаria
Heimdallr
Level 158
God Stats
1W - 1L
1,796 SR
Queue Stats
67W - 40L
1,576 Elo+
Party 2
Set
Set
SwnkyBlobfish
Set
Level 117
God Stats
2W - 5L
1,484 SR
Queue Stats
62W - 57L
1,499 Elo+
Party 2
Team Averages
Level 127
1,522 SR
1,532 Elo+

VS

Team Averages
Level 120
1,539 SR
1,499 Elo+
Danzaburou
Danzaburou
BaldWolf8038
Danzaburou
Level 82
God Stats
3W - 1L
1,657 SR
Queue Stats
164W - 147L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
Chaotic driftor
Sun Wukong
Level 117
God Stats
1W - 1L
1,497 SR
Queue Stats
118W - 90L
1,538 Elo+
Party 1
Cupid
Cupid
ColoSuS Agony
Cupid
Level 119
God Stats
2W - 0L
1,721 SR
Queue Stats
76W - 65L
1,517 Elo+
Party 1
Nu Wa
Nu Wa
Eu Alpha v2
Nu Wa
Level 164
God Stats
1W - 1L
1,318 SR
Queue Stats
30W - 16L
1,556 Elo+
Solo
Lancelot
Lancelot
OmegaCmerti
Lancelot
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
205W - 223L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 4
10,223
786
7,321
19,511
19,929
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
FirexDeadly
Kumbhakarna
16
6 / 4 / 7
10,356
797
7,670
22,490
25,742
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

15
4 / 7 / 4
9,064
697
7,373
13,875
6,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Heimdallr
Lunаria
Heimdallr
16
2 / 3 / 9
9,079
698
10,582
12,559
6,668
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
1 / 5 / 10
8,896
684
10,192
13,188
8,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BaldWolf8038
Danzaburou
19
10 / 3 / 12
12,395
953
20,201
12,741
5,330
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Chaotic driftor
Sun Wukong
17
8 / 4 / 12
10,849
835
11,790
17,906
25,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

17
3 / 2 / 17
10,620
817
14,542
9,680
3,438
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
0 / 1 / 15
10,691
822
21,956
4,929
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
OmegaCmerti
Lancelot
17
3 / 6 / 17
10,436
803
9,415
15,003
11,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
97
15
Kills
24
24
Deaths
16
34
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BaldWolf8038
Danzaburou
10
3
12
5.33
W
Sun Wukong
Chaotic driftor
Sun Wukong
8
4
12
3.5
W
3
2
17
5.75
L
2
5
4
0.8
W
0
1
15
7.5
L
Kumbhakarna
FirexDeadly
Kumbhakarna
6
4
7
2.38
L
4
7
4
0.86
L
Heimdallr
Lunаria
Heimdallr
2
3
9
2.17
W
Lancelot
OmegaCmerti
Lancelot
3
6
17
1.92
L
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,138
Damage
77,904
81,623
Taken
60,259
67,649
Mitigated
47,225
22,899
Healing
21,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BaldWolf8038
Danzaburou
20,201
6,437
626
3,314
12,741
5,330
470
5,476
7,265
0
43,259
W
Sun Wukong
Chaotic driftor
Sun Wukong
11,790
1,549
462
5,072
17,906
25,028
0
5,007
12,899
514
17,392
W
14,542
7,314
3,069
5,373
9,680
3,438
2,857
3,246
6,434
0
27,089
L
7,321
411
2,666
2,704
19,511
19,929
168
7,876
10,580
17,718
1,308
W
21,956
6,965
1,517
1,039
4,929
1,942
2,915
2,079
2,850
43,075
0
L
Kumbhakarna
FirexDeadly
Kumbhakarna
7,670
247
3,486
6,192
22,490
25,742
0
4,995
16,943
18,601
0
L
7,373
2,544
315
1,305
13,875
6,509
0
3,739
9,514
18,416
0
L
Heimdallr
Lunаria
Heimdallr
10,582
5,550
202
2,918
12,559
6,668
0
2,777
9,297
0
30,501
W
Lancelot
OmegaCmerti
Lancelot
9,415
1,050
548
850
15,003
11,487
160
5,932
9,071
4,213
14,549
L
10,192
2,841
733
2,378
13,188
8,801
0
2,922
9,855
0
34,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,618
Gold Earned
54,991
159
Minions Killed
167
0
Camps Cleared
0
1,094,103
Distance Traveled
1,359,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,395
953
40
3
0
295,436
0
W
Sun Wukong
10,849
835
18
1
0
268,691
0
W
Cupid
10,620
817
40
3
0
248,282
0
L
Artio
10,223
786
20
2
0
213,404
0
W
Nu Wa
10,691
822
47
4
0
246,373
0
L
Kumbhakarna
10,356
797
8
1
0
210,083
0
L
Freya
9,064
697
23
2
0
178,848
0
L
Heimdallr
9,079
698
53
4
0
227,424
0
W
Lancelot
10,436
803
22
2
0
301,150
0
L
Set
8,896
684
55
4
0
264,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role