Player Matchup

Merlin
Merlin
CleverPun96
Merlin
Level 124
God Stats
4W - 8L
1,552 SR
Queue Stats
116W - 122L
1,498 Elo+
Solo
Guan Yu
Guan Yu
Keven0810
Guan Yu
Level 134
God Stats
40W - 36L
1,628 SR
Queue Stats
137W - 140L
1,593 Elo+
Solo
Hachiman
Hachiman
StrengthOfADragn
Hachiman
Level 149
God Stats
3W - 4L
1,555 SR
Queue Stats
100W - 104L
1,499 Elo+
Solo
Hun Batz
Hun Batz
eZCeta
Hun Batz
Level 83
God Stats
3W - 1L
1,609 SR
Queue Stats
202W - 205L
1,578 Elo+
Solo
Sylvanus
Sylvanus
iI D4RK II 8
Sylvanus
Level 146
God Stats
36W - 27L
1,639 SR
Queue Stats
141W - 111L
1,559 Elo+
Solo
Team Averages
Level 127
1,597 SR
1,545 Elo+

VS

Team Averages
Level 144
1,553 SR
1,539 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
BOZOdaRIddLEr88
Ra
Level 156
God Stats
1W - 2L
1,217 SR
Queue Stats
154W - 151L
1,525 Elo+
Solo
Chernobog
Chernobog
EvictSingleMoms
Chernobog
Level 159
God Stats
28W - 20L
1,626 SR
Queue Stats
517W - 472L
1,586 Elo+
Party 1
Fafnir
Fafnir
TyrWrecks
Fafnir
Level 146
God Stats
25W - 16L
1,658 SR
Queue Stats
315W - 296L
1,566 Elo+
Party 1
Loki
Loki
birdu
Loki
Level 104
God Stats
4W - 0L
1,762 SR
Queue Stats
112W - 109L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 3 / 0
6,994
500
2,880
7,980
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Keven0810
Guan Yu
12
0 / 3 / 0
7,013
501
6,818
15,973
12,543
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

14
1 / 2 / 1
7,101
507
5,223
8,375
2,768
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
eZCeta
Hun Batz
14
3 / 2 / 2
7,483
535
7,075
9,678
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
iI D4RK II 8
Sylvanus
12
1 / 2 / 0
6,570
469
3,745
9,338
6,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
4 / 0 / 1
8,413
601
5,541
5,239
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 0 / 3
8,183
585
7,413
13,235
6,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
EvictSingleMoms
Chernobog
15
3 / 2 / 1
8,626
616
6,551
8,220
2,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
TyrWrecks
Fafnir
12
0 / 0 / 5
7,424
530
3,366
8,801
8,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
birdu
Loki
13
4 / 3 / 2
7,505
536
7,297
8,927
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
12
12
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
4
0
1
4.5
W
1
0
3
2.5
L
Merlin
0
3
0
0
W
Chernobog
EvictSingleMoms
Chernobog
3
2
1
1.75
L
Guan Yu
Keven0810
Guan Yu
0
3
0
0
L
1
2
1
0.75
W
Fafnir
TyrWrecks
Fafnir
0
0
5
2.5
W
Loki
birdu
Loki
4
3
2
1.67
L
Hun Batz
eZCeta
Hun Batz
3
2
2
2
L
Sylvanus
iI D4RK II 8
Sylvanus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,741
Damage
30,168
51,344
Taken
44,422
27,456
Mitigated
21,605
20,054
Healing
18,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
5,541
205
0
879
5,239
1,438
0
2,826
2,413
64,497
0
W
7,413
1,251
32
8,733
13,235
6,788
15
885
12,350
61,482
2,247
L
Merlin
2,880
157
0
1,758
7,980
2,184
0
4,203
3,421
58,370
0
W
Chernobog
EvictSingleMoms
Chernobog
6,551
3,254
0
2,604
8,220
2,668
313
682
7,538
0
75,140
L
Guan Yu
Keven0810
Guan Yu
6,818
631
324
7,087
15,973
12,543
0
4,344
10,578
0
57,358
L
5,223
3,649
0
2,870
8,375
2,768
0
1,082
7,293
0
57,500
W
Fafnir
TyrWrecks
Fafnir
3,366
276
0
2,680
8,801
8,234
0
1,632
7,169
15,682
0
W
Loki
birdu
Loki
7,297
2,756
0
3,594
8,927
2,477
0
516
8,411
0
55,792
L
Hun Batz
eZCeta
Hun Batz
7,075
2,083
0
3,602
9,678
3,297
0
2,341
6,987
0
62,570
L
Sylvanus
iI D4RK II 8
Sylvanus
3,745
588
1,464
2,949
9,338
6,664
0
1,752
7,470
24,759
10,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,161
Gold Earned
40,151
492
Minions Killed
503
0
Camps Cleared
0
1,390,746
Distance Traveled
1,432,381
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,413
601
140
10
0
290,165
0
W
Ra
8,183
585
118
8
0
257,057
0
L
Merlin
6,994
500
116
8
0
255,367
2
W
Chernobog
8,626
616
150
11
0
275,576
1
L
Guan Yu
7,013
501
91
7
0
268,015
1
L
Hachiman
7,101
507
112
8
0
277,794
2
W
Fafnir
7,424
530
13
1
0
311,251
6
W
Loki
7,505
536
82
6
0
298,332
2
L
Hun Batz
7,483
535
106
8
0
316,981
0
L
Sylvanus
6,570
469
67
5
0
272,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role