Player Matchup

Cerberus
Cerberus
Gold V
ItsTobiAThin
Cerberus
Gold V
Level 157
God Stats
6W - 0L
1,591 SR
Queue Stats
26W - 8L
1,715 MMR
Party 1
Vulcan
Vulcan
Gold V
Slarpo
Vulcan
Gold V
Level 151
God Stats
1W - 0L
1,651 SR
Queue Stats
26W - 8L
1,715 MMR
Party 1
Danzaburou
Danzaburou
Gold V
ToeToucher69
Danzaburou
Gold V
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 8L
1,715 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 152
1,581 SR
1,715 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 108
1,595 SR
1,649 MMR
Scylla
Scylla
Platinum III
BadKidRandom
Scylla
Platinum III
Level 102
God Stats
8W - 9L
1,595 SR
Queue Stats
57W - 43L
1,762 MMR
Party 2
Horus
Horus
Platinum II
Suhpremacy
Horus
Platinum II
Level 108
God Stats
10W - 12L
1,617 SR
Queue Stats
69W - 49L
1,596 MMR
Party 2
Arachne
Arachne
Gold V
aksiuhdfbg
Arachne
Gold V
Level 115
God Stats
4W - 2L
1,574 SR
Queue Stats
7W - 8L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ItsTobiAThin
Cerberus
15
1 / 0 / 6
9,039
753
9,235
14,003
11,775
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
Slarpo
Vulcan
17
2 / 0 / 6
9,664
805
11,699
3,974
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ToeToucher69
Danzaburou
18
5 / 0 / 3
11,752
979
9,597
7,113
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ThothAchillesAthenaKuzenboAh Muzen Cab

VS

Bans
Ne ZhaFafnirAgniCharonPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
0 / 1 / 0
9,287
774
8,641
6,144
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Horus
12
0 / 4 / 0
7,534
628
3,375
17,041
13,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
aksiuhdfbg
Arachne
13
0 / 3 / 0
7,873
656
3,799
10,363
4,279
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
1
0
0
W
Cerberus
ItsTobiAThin
Cerberus
1
0
6
4
W
Vulcan
Slarpo
Vulcan
2
0
6
5
L
Horus
0
4
0
0
W
Danzaburou
ToeToucher69
Danzaburou
5
0
3
6.5
L
Arachne
aksiuhdfbg
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,531
Damage
15,815
25,090
Taken
33,548
16,178
Mitigated
20,308
10,107
Healing
8,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
8,641
611
0
1,006
6,144
2,192
0
4,088
1,968
53,986
563
W
Cerberus
ItsTobiAThin
Cerberus
9,235
210
0
4,156
14,003
11,775
81
4,012
9,048
26,070
402
W
Vulcan
Slarpo
Vulcan
11,699
0
380
1,400
3,974
1,502
330
1,292
2,428
40,526
0
L
Horus
3,375
1,002
1,653
5,704
17,041
13,837
0
9,118
7,291
0
7,251
W
Danzaburou
ToeToucher69
Danzaburou
9,597
5,004
0
4,171
7,113
2,901
1,380
2,384
4,388
0
69,482
L
Arachne
aksiuhdfbg
Arachne
3,799
3,278
0
310
10,363
4,279
0
6,706
3,330
0
12,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,455
Gold Earned
24,694
269
Minions Killed
149
0
Camps Cleared
0
743,395
Distance Traveled
702,835
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,287
774
120
10
0
230,665
0
W
Cerberus
9,039
753
66
6
0
243,298
2
W
Vulcan
9,664
805
70
6
0
266,396
0
L
Horus
7,534
628
7
1
0
229,286
1
W
Danzaburou
11,752
979
133
11
0
233,701
0
L
Arachne
7,873
656
22
2
0
242,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role