Player Matchup

Da Ji
Da Ji
CancelThat8124
Da Ji
Level 126
God Stats
16W - 10L
1,613 SR
Queue Stats
899W - 892L
1,417 Elo+
Solo
Nu Wa
Nu Wa
KarumaKashi
Nu Wa
Level 141
God Stats
18W - 17L
1,491 SR
Queue Stats
91W - 111L
1,413 Elo+
Solo
Hou Yi
Hou Yi
Kinglouixiii
Hou Yi
Level 149
God Stats
18W - 25L
1,469 SR
Queue Stats
537W - 570L
1,503 Elo+
Party 2
Maui
Maui
MBSN
Maui
Level 112
God Stats
7W - 16L
1,285 SR
Queue Stats
397W - 446L
1,425 Elo+
Party 2
Xbalanque
Xbalanque
WorkoutWilly
Xbalanque
Level 66
God Stats
21W - 25L
1,523 SR
Queue Stats
133W - 150L
1,514 Elo+
Solo
Team Averages
Level 119
1,476 SR
1,454 Elo+

VS

Team Averages
Level 98
1,431 SR
1,491 Elo+
Cupid
Cupid
ApplejuiceGam3r
Cupid
Level 142
God Stats
0W - 1L
1,053 SR
Queue Stats
110W - 137L
1,516 Elo+
Party 1
Jormungandr
Jormungandr
Courtneyk0
Jormungandr
Level 119
God Stats
1W - 2L
1,605 SR
Queue Stats
44W - 36L
1,539 Elo+
Party 1
Terra
Terra
HBIC-ME96
Terra
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 76L
1,446 Elo+
Solo
Kukulkan
Kukulkan
JQ9N-
Kukulkan
Level 66
God Stats
1W - 8L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Loki
Loki
NOT21X20MATT
Loki
Level 88
God Stats
105W - 121L
1,495 SR
Queue Stats
465W - 485L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 10
10,044
1,004
15,235
11,468
6,423
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

17
2 / 4 / 12
10,764
1,076
11,485
5,854
2,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
17
5 / 0 / 12
11,795
1,180
13,007
6,054
2,516
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
MBSN
Maui
17
3 / 0 / 14
11,709
1,171
5,820
8,364
12,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
WorkoutWilly
Xbalanque
16
9 / 1 / 5
12,008
1,201
14,025
6,787
2,830
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

234

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 4
11,228
1,123
9,426
11,113
4,242
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
Courtneyk0
Jormungandr
16
2 / 1 / 9
10,869
1,087
9,701
14,265
15,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Terra
HBIC-ME96
Terra
15
0 / 9 / 3
8,856
886
847
12,531
5,245
Kukulkan
JQ9N-
Kukulkan
16
1 / 3 / 4
10,401
1,040
7,227
8,934
3,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
3 / 6 / 5
10,425
1,043
7,576
16,024
6,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
36
21
Kills
11
11
Deaths
21
53
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
2
4
3.5
W
2
6
10
1.17
L
Jormungandr
Courtneyk0
Jormungandr
2
1
9
6.5
L
Terra
HBIC-ME96
Terra
0
9
3
0.17
L
Kukulkan
JQ9N-
Kukulkan
1
3
4
1
W
2
4
12
2
W
Hou Yi
5
0
12
11
W
Maui
MBSN
Maui
3
0
14
10
L
3
6
5
0.92
W
Xbalanque
WorkoutWilly
Xbalanque
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,572
Damage
34,777
38,527
Taken
62,867
25,857
Mitigated
33,907
4,025
Healing
3,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,426
5,266
442
1,131
11,113
4,242
0
3,339
7,774
0
26,219
W
15,235
2,790
0
0
11,468
6,423
0
5,432
5,705
0
18,940
L
Jormungandr
Courtneyk0
Jormungandr
9,701
1,361
0
1,122
14,265
15,075
0
2,397
11,868
35,363
0
L
Terra
HBIC-ME96
Terra
847
455
48
237
12,531
5,245
0
4,114
8,417
2,063
0
L
Kukulkan
JQ9N-
Kukulkan
7,227
115
0
131
8,934
3,196
0
3,116
5,818
43,614
0
W
11,485
3,138
0
0
5,854
2,061
0
1,742
3,895
40,918
0
W
Hou Yi
13,007
6,810
0
1,559
6,054
2,516
0
2,795
3,108
0
41,933
W
Maui
MBSN
Maui
5,820
1,052
0
1,924
8,364
12,027
0
4,352
3,792
10,778
667
L
7,576
1,334
0
245
16,024
6,149
0
3,942
12,082
0
22,661
W
Xbalanque
WorkoutWilly
Xbalanque
14,025
7,416
0
542
6,787
2,830
0
2,425
4,252
0
32,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,320
Gold Earned
51,779
199
Minions Killed
211
9
Camps Cleared
7
956,225
Distance Traveled
944,247
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,228
1,123
42
4
3
200,618
0
W
Da Ji
10,044
1,004
3
0
0
174,128
0
L
Jormungandr
10,869
1,087
50
5
1
213,691
0
L
Terra
8,856
886
0
0
0
109,643
0
L
Kukulkan
10,401
1,040
95
10
0
183,025
0
W
Nu Wa
10,764
1,076
64
6
0
164,221
0
W
Hou Yi
11,795
1,180
72
7
6
202,333
0
W
Maui
11,709
1,171
9
1
0
222,227
0
L
Loki
10,425
1,043
24
2
3
237,270
2
W
Xbalanque
12,008
1,201
51
5
3
193,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role