Player Matchup

Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Diesel5167
Danzaburou
Level 36
God Stats
29W - 37L
1,442 SR
Queue Stats
29W - 37L
1,382 Elo+
Solo
Kukulkan
Kukulkan
Pollo90907123
Kukulkan
Level 23
God Stats
22W - 23L
1,435 SR
Queue Stats
27W - 36L
1,370 Elo+
Party 1
Fenrir
Fenrir
hinataknight32
Fenrir
Level 143
God Stats
1W - 1L
1,145 SR
Queue Stats
111W - 134L
1,416 Elo+
Party 2
Ix Chel
Ix Chel
karinjc8
Ix Chel
Level 69
God Stats
2W - 2L
1,366 SR
Queue Stats
52W - 69L
1,355 Elo+
Party 1
Team Averages
Level 79
1,377 SR
1,404 Elo+

VS

Team Averages
Level 93
1,507 SR
1,418 Elo+
Olorun
Olorun
BuddhaTron
Olorun
Level 77
God Stats
2W - 3L
1,465 SR
Queue Stats
31W - 38L
1,413 Elo+
Solo
Ra
Ra
Chzismold
Ra
Level 109
God Stats
21W - 20L
1,510 SR
Queue Stats
164W - 170L
1,367 Elo+
Solo
Da Ji
Da Ji
LadyMaravilha
Da Ji
Level 144
God Stats
2W - 1L
1,834 SR
Queue Stats
30W - 39L
1,386 Elo+
Solo
Anubis
Anubis
LilBeetle
Anubis
Level 69
God Stats
1W - 2L
1,172 SR
Queue Stats
22W - 20L
1,541 Elo+
Solo
Hades
Hades
ParkouringYeti
Hades
Level 64
God Stats
5W - 5L
1,553 SR
Queue Stats
190W - 206L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 2 / 6
8,366
1,394
6,244
5,226
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Diesel5167
Danzaburou
13
0 / 0 / 5
6,988
1,165
2,444
3,417
779
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Pollo90907123
Kukulkan
13
4 / 1 / 6
7,860
1,310
4,254
3,655
1,008
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 2 / 3
8,069
1,345
5,057
6,974
1,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
karinjc8
Ix Chel
13
3 / 2 / 6
7,775
1,296
4,044
5,930
1,289
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

322

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BuddhaTron
Olorun
13
1 / 2 / 4
7,768
1,295
3,767
4,768
1,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

13
0 / 4 / 6
7,601
1,267
3,501
4,502
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 0 / 0
5,922
987
0
0
0
Anubis
LilBeetle
Anubis
12
4 / 4 / 2
8,146
1,358
7,340
5,533
2,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 5 / 3
7,477
1,246
7,277
8,996
4,736
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
15
Kills
7
7
Deaths
15
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
2
6
3
L
Olorun
BuddhaTron
Olorun
1
2
4
1.5
L
0
4
6
0.75
W
Danzaburou
Diesel5167
Danzaburou
0
0
5
2.5
L
0
0
0
0
L
Anubis
LilBeetle
Anubis
4
4
2
1.25
L
2
5
3
0.7
W
Kukulkan
Pollo90907123
Kukulkan
4
1
6
7
W
5
2
3
3.25
W
Ix Chel
karinjc8
Ix Chel
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,043
Damage
21,885
25,202
Taken
23,799
5,072
Mitigated
10,220
1,656
Healing
2,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,244
387
0
0
5,226
984
0
4,551
675
26,187
0
L
Olorun
BuddhaTron
Olorun
3,767
2,132
230
736
4,768
1,603
0
2,620
2,148
20,014
0
L
3,501
159
320
252
4,502
1,349
0
2,166
2,336
22,935
761
W
Danzaburou
Diesel5167
Danzaburou
2,444
997
0
587
3,417
779
0
2,689
728
0
10,161
L
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
LilBeetle
Anubis
7,340
357
0
0
5,533
2,532
0
4,138
1,395
23,028
0
L
7,277
406
135
603
8,996
4,736
0
5,618
3,378
10,519
0
W
Kukulkan
Pollo90907123
Kukulkan
4,254
407
0
126
3,655
1,008
0
3,040
570
13,749
0
W
5,057
1,745
0
235
6,974
1,012
0
6,010
964
0
10,028
W
Ix Chel
karinjc8
Ix Chel
4,044
469
210
498
5,930
1,289
0
5,281
602
10,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,058
Gold Earned
36,914
121
Minions Killed
135
3
Camps Cleared
7
540,688
Distance Traveled
440,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,366
1,394
60
10
0
114,660
0
L
Olorun
7,768
1,295
47
8
4
116,765
0
L
Ra
7,601
1,267
57
10
0
106,363
0
W
Danzaburou
6,988
1,165
20
3
2
73,714
0
L
Da Ji
5,922
987
0
0
0
0
0
L
Anubis
8,146
1,358
24
4
2
97,340
0
L
Hades
7,477
1,246
7
1
1
119,605
0
W
Kukulkan
7,860
1,310
13
2
0
117,815
0
W
Fenrir
8,069
1,345
16
3
1
126,639
0
W
Ix Chel
7,775
1,296
12
2
0
107,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role