Player Matchup

Agni
Agni
LanceWingman
Agni
Level 99
God Stats
2W - 2L
1,422 SR
Queue Stats
396W - 376L
1,465 Elo+
Solo
Chang'e
Chang'e
PantherLily3714
Chang'e
Level 157
God Stats
24W - 12L
1,654 SR
Queue Stats
378W - 356L
1,478 Elo+
Party 1
Horus
Horus
Sinocolo
Horus
Level 120
God Stats
4W - 2L
1,578 SR
Queue Stats
272W - 262L
1,489 Elo+
Party 1
Fenrir
Fenrir
Skopybomb
Fenrir
Level 86
God Stats
3W - 0L
1,721 SR
Queue Stats
96W - 95L
1,473 Elo+
Solo
Medusa
Medusa
SoggyNanners
Medusa
Level 126
God Stats
36W - 34L
1,556 SR
Queue Stats
304W - 380L
1,495 Elo+
Party 1
Team Averages
Level 118
1,586 SR
1,480 Elo+

VS

Team Averages
Level 143
1,491 SR
1,513 Elo+
Loki
Loki
Bronze5medel
Loki
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,482 Elo+
Solo
Nu Wa
Nu Wa
DAWIGGLER79
Nu Wa
Level 213
God Stats
76W - 46L
1,659 SR
Queue Stats
362W - 334L
1,567 Elo+
Party 2
Xbalanque
Xbalanque
Lunarblazeken
Xbalanque
Level 119
God Stats
13W - 10L
1,590 SR
Queue Stats
256W - 252L
1,543 Elo+
Solo
Tyr
Tyr
Rick c1420
Tyr
Level 127
God Stats
19W - 17L
1,448 SR
Queue Stats
89W - 76L
1,489 Elo+
Party 2
Geb
Geb
ZealousCross
Geb
Level 155
God Stats
1W - 2L
1,257 SR
Queue Stats
238W - 219L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
5,835
486
3,153
6,827
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 2 / 2
6,621
552
4,626
7,179
3,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Horus
Sinocolo
Horus
11
2 / 1 / 7
7,380
615
4,876
11,385
8,391
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Fenrir
Skopybomb
Fenrir
13
9 / 3 / 2
7,568
631
5,699
11,242
4,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
13
4 / 1 / 4
7,457
621
7,548
6,168
2,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,142
429
4,135
10,700
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 1 / 2
7,177
598
7,363
3,537
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Lunarblazeken
Xbalanque
10
2 / 2 / 2
6,228
519
7,712
7,299
1,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 2 / 0
7,263
605
5,523
10,121
4,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

6
1 / 6 / 1
4,960
413
1,618
7,840
4,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
16
Kills
12
12
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
4
1
2
5
W
0
5
1
0.1
L
Xbalanque
Lunarblazeken
Xbalanque
2
2
2
1.5
W
1
2
2
1
L
4
2
0
2
W
Horus
Sinocolo
Horus
2
1
7
5.5
W
Fenrir
Skopybomb
Fenrir
9
3
2
3.33
W
Medusa
4
1
4
6
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,902
Damage
26,351
42,801
Taken
39,497
20,481
Mitigated
14,263
15,188
Healing
11,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,135
965
0
3,919
10,700
2,274
0
2,240
8,401
0
25,814
L
7,363
1,697
0
495
3,537
822
0
1,218
2,319
51,732
2,105
W
3,153
0
47
340
6,827
1,726
438
2,750
4,077
40,918
821
L
Xbalanque
Lunarblazeken
Xbalanque
7,712
4,612
0
2,645
7,299
1,970
0
0
7,299
0
41,324
W
4,626
671
440
4,349
7,179
3,771
0
1,092
6,087
33,584
1,430
L
5,523
258
0
3,657
10,121
4,777
0
3,371
6,166
0
49,946
W
Horus
Sinocolo
Horus
4,876
2,319
755
4,395
11,385
8,391
252
2,319
9,066
0
17,216
W
Fenrir
Skopybomb
Fenrir
5,699
1,336
0
3,107
11,242
4,360
0
2,085
9,157
0
43,368
W
Medusa
7,548
2,942
0
1,755
6,168
2,233
640
703
5,465
0
67,158
L
1,618
329
0
1,170
7,840
4,420
0
0
7,840
9,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,861
Gold Earned
30,770
372
Minions Killed
286
0
Camps Cleared
0
1,165,438
Distance Traveled
1,102,087
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,142
429
34
3
0
260,235
0
L
Nu Wa
7,177
598
90
8
0
232,745
2
W
Agni
5,835
486
76
6
0
213,645
0
L
Xbalanque
6,228
519
76
6
0
207,913
0
W
Chang'e
6,621
552
79
7
0
200,264
4
L
Tyr
7,263
605
78
7
0
242,993
2
W
Horus
7,380
615
27
2
0
255,219
0
W
Fenrir
7,568
631
74
6
0
266,419
2
W
Medusa
7,457
621
116
10
0
229,891
2
L
Geb
4,960
413
8
1
0
158,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role