Player Matchup

Xing Tian
Xing Tian
Gold I
CC The Bryan
Xing Tian
Gold I
Level 171
God Stats
1W - 0L
1,551 SR
Queue Stats
97W - 94L
1,495 MMR
Solo
Danzaburou
Danzaburou
Gold II
Chefazz-9
Danzaburou
Gold II
Level 149
God Stats
10W - 6L
1,639 SR
Queue Stats
148W - 146L
1,530 MMR
Solo
Janus
Janus
Platinum V
Daine0510
Janus
Platinum V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
313W - 302L
1,538 MMR
Solo
Poseidon
Poseidon
Gold III
JohnWick05051
Poseidon
Gold III
Level 139
God Stats
11W - 12L
1,462 SR
Queue Stats
176W - 184L
1,497 MMR
Solo
Neith
Neith
Gold II
Mistershadow122
Neith
Gold II
Level 158
God Stats
30W - 12L
1,782 SR
Queue Stats
520W - 540L
1,481 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 155
1,587 SR
1,508 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,622 SR
1,506 MMR
Ratatoskr
Ratatoskr
Platinum III
Daavviidd999
Ratatoskr
Platinum III
Level 90
God Stats
10W - 11L
1,590 SR
Queue Stats
115W - 111L
1,531 MMR
Solo
Artemis
Artemis
Gold III
P360 Cudii
Artemis
Gold III
Level 176
God Stats
85W - 61L
1,618 SR
Queue Stats
298W - 309L
1,466 MMR
Solo
Anubis
Anubis
Gold III
TerminatorHeli
Anubis
Gold III
Level 118
God Stats
11W - 7L
1,710 SR
Queue Stats
68W - 63L
1,535 MMR
Solo
Arachne
Arachne
Bronze III
minepool
Arachne
Bronze III
Level 111
God Stats
0W - 2L
1,691 SR
Queue Stats
2W - 4L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
xFartemis
Sylvanus
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CC The Bryan
Xing Tian
8
2 / 1 / 1
4,910
614
2,940
5,321
3,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Chefazz-9
Danzaburou
9
1 / 1 / 2
4,891
611
2,796
4,332
1,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Daine0510
Janus
10
1 / 1 / 2
5,583
698
2,514
2,980
495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
JohnWick05051
Poseidon
10
2 / 0 / 2
5,295
662
3,202
3,722
668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 1
5,638
705
1,972
2,510
612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
SusanoSobekSun WukongCthulhu

VS

Bans
ThorSurtrBakasuraNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Daavviidd999
Ratatoskr
5
0 / 2 / 0
3,987
498
530
3,569
1,033
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Artemis
P360 Cudii
Artemis
8
0 / 1 / 2
4,498
562
4,110
5,030
1,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 1 / 0
5,158
645
2,695
4,748
1,895
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
minepool
Arachne
8
3 / 1 / 0
4,728
591
1,975
4,976
1,420
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
xFartemis
Sylvanus
7
0 / 2 / 0
4,494
562
1,752
5,733
2,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
7
Kills
3
3
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
CC The Bryan
Xing Tian
2
1
1
2.5
W
Danzaburou
Chefazz-9
Danzaburou
1
1
2
2
L
Ratatoskr
Daavviidd999
Ratatoskr
0
2
0
0
W
Janus
Daine0510
Janus
1
1
2
2
W
Poseidon
JohnWick05051
Poseidon
2
0
2
3
W
1
0
1
1.5
L
Artemis
P360 Cudii
Artemis
0
1
2
1
L
0
1
0
0
L
Arachne
minepool
Arachne
3
1
0
3
L
Sylvanus
xFartemis
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,424
Damage
11,062
18,865
Taken
24,056
6,109
Mitigated
7,967
7,419
Healing
8,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
CC The Bryan
Xing Tian
2,940
602
0
1,191
5,321
3,067
0
779
4,542
10,054
2,549
W
Danzaburou
Chefazz-9
Danzaburou
2,796
1,523
0
1,721
4,332
1,267
0
973
3,359
0
33,506
L
Ratatoskr
Daavviidd999
Ratatoskr
530
67
0
805
3,569
1,033
0
576
2,993
0
13,628
W
Janus
Daine0510
Janus
2,514
329
0
1,444
2,980
495
0
1,445
1,535
30,338
1,003
W
Poseidon
JohnWick05051
Poseidon
3,202
716
0
2,070
3,722
668
0
961
2,761
30,494
836
W
1,972
308
0
993
2,510
612
0
0
2,510
0
36,329
L
Artemis
P360 Cudii
Artemis
4,110
1,123
0
658
5,030
1,303
0
1,728
3,302
0
30,171
L
2,695
54
0
1,810
4,748
1,895
0
2,012
2,604
36,286
1,179
L
Arachne
minepool
Arachne
1,975
1,349
0
2,148
4,976
1,420
0
1,592
3,298
0
20,817
L
Sylvanus
xFartemis
Sylvanus
1,752
190
1,520
1,647
5,733
2,316
0
1,785
3,908
13,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,317
Gold Earned
22,865
303
Minions Killed
232
0
Camps Cleared
0
903,141
Distance Traveled
770,248
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
4,910
614
22
3
0
193,749
6
W
Danzaburou
4,891
611
66
8
0
161,017
2
L
Ratatoskr
3,987
498
29
4
0
67,967
0
W
Janus
5,583
698
80
10
0
196,522
3
W
Poseidon
5,295
662
63
8
0
197,295
0
W
Neith
5,638
705
72
9
0
154,558
2
L
Artemis
4,498
562
47
6
0
165,348
0
L
Anubis
5,158
645
81
10
0
168,364
1
L
Arachne
4,728
591
43
5
0
203,634
0
L
Sylvanus
4,494
562
32
4
0
164,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role