Player Matchup

Ganesha
Ganesha
CrustyMess69
Ganesha
Level 158
God Stats
2W - 0L
1,362 SR
Queue Stats
105W - 94L
1,530 Elo+
Party 1
Arachne
Arachne
GandalfStormcrow
Arachne
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
437W - 409L
1,516 Elo+
Party 1
Maui
Maui
Hiarmax23
Maui
Level 155
God Stats
12W - 9L
1,454 SR
Queue Stats
136W - 116L
1,532 Elo+
Party 1
Hel
Hel
JustSomeTree
Hel
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,446 Elo+
Solo
Apollo
Apollo
Scat Tease
Apollo
Level 127
God Stats
3W - 0L
1,823 SR
Queue Stats
46W - 42L
1,523 Elo+
Solo
Team Averages
Level 133
1,528 SR
1,509 Elo+

VS

Team Averages
Level 115
1,546 SR
1,483 Elo+
Ymir
Ymir
DarkDonteTTV
Ymir
Level 89
God Stats
10W - 7L
1,431 SR
Queue Stats
136W - 130L
1,505 Elo+
Party 2
Arachne
Arachne
MetaVolke
Arachne
Level 204
God Stats
1W - 1L
1,613 SR
Queue Stats
229W - 216L
1,516 Elo+
Solo
Nu Wa
Nu Wa
Number1Boi
Nu Wa
Level 64
God Stats
84W - 50L
1,596 SR
Queue Stats
241W - 251L
1,424 Elo+
Solo
Charybdis
Charybdis
PoundedChipmunk
Charybdis
Level 68
God Stats
48W - 40L
1,528 SR
Queue Stats
494W - 498L
1,473 Elo+
Party 2
Da Ji
Da Ji
j_escott-beast
Da Ji
Level 149
God Stats
11W - 7L
1,560 SR
Queue Stats
813W - 791L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CrustyMess69
Ganesha
6
0 / 0 / 1
3,729
746
687
1,969
612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 1 / 0
3,438
688
1,455
4,734
1,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Maui
6
1 / 0 / 0
3,542
708
1,476
2,299
857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
3,458
692
1,412
1,641
293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Apollo
Scat Tease
Apollo
7
0 / 0 / 0
3,863
773
2,012
2,023
659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
2,884
577
1,616
3,682
1,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
MetaVolke
Arachne
7
0 / 0 / 0
3,711
742
821
3,384
674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Nu Wa
5
0 / 0 / 0
3,347
669
892
1,855
433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
PoundedChipmunk
Charybdis
1
0 / 0 / 0
2,543
509
0
600
88
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

7
2 / 1 / 0
3,896
779
2,813
4,229
1,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
2
2
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ganesha
CrustyMess69
Ganesha
0
0
1
0.5
L
0
1
0
0
W
1
1
0
1
W
Maui
1
0
0
1
W
0
1
0
0
L
Arachne
MetaVolke
Arachne
0
0
0
0
L
Nu Wa
0
0
0
0
L
Charybdis
PoundedChipmunk
Charybdis
0
0
0
0
W
Apollo
Scat Tease
Apollo
0
0
0
0
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,042
Damage
6,142
12,666
Taken
13,750
3,863
Mitigated
4,181
5,043
Healing
5,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
CrustyMess69
Ganesha
687
92
886
834
1,969
612
0
721
1,208
8,034
0
L
1,616
0
0
835
3,682
1,929
0
1,968
1,714
7,089
0
W
1,455
1,016
0
822
4,734
1,442
0
154
4,520
0
14,870
W
Maui
1,476
660
0
637
2,299
857
0
986
1,313
16,838
6,123
W
1,412
0
135
735
1,641
293
76
322
1,224
17,327
754
L
Arachne
MetaVolke
Arachne
821
628
0
2,355
3,384
674
0
0
2,988
0
14,839
L
Nu Wa
892
166
0
500
1,855
433
0
1,310
545
13,474
0
L
Charybdis
PoundedChipmunk
Charybdis
0
0
0
106
600
88
0
0
600
0
2,115
W
Apollo
Scat Tease
Apollo
2,012
788
0
994
2,023
659
0
90
1,893
0
21,324
L
2,813
787
0
1,850
4,229
1,057
0
102
4,127
0
17,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,030
Gold Earned
16,381
176
Minions Killed
104
0
Camps Cleared
0
556,663
Distance Traveled
442,511
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
3,729
746
2
0
0
120,448
2
L
Ymir
2,884
577
8
2
0
117,762
0
W
Arachne
3,438
688
30
6
0
125,569
0
W
Maui
3,542
708
56
11
0
119,485
0
W
Hel
3,458
692
30
6
0
107,158
0
L
Arachne
3,711
742
34
7
0
110,536
0
L
Nu Wa
3,347
669
22
4
0
98,071
0
L
Charybdis
2,543
509
3
1
0
20,591
0
W
Apollo
3,863
773
58
12
0
84,003
0
L
Da Ji
3,896
779
37
7
0
95,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role