Player Matchup

Chaac
Chaac
Platinum V
 
Chaac
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Atlas
Atlas
Gold V
DarknessVic
Atlas
Gold V
Level 127
God Stats
1W - 1L
1,756 SR
Queue Stats
18W - 25L
1,360 MMR
Party 2
Artemis
Artemis
Gold V
Nitebeast
Artemis
Gold V
Level 127
God Stats
11W - 16L
1,510 SR
Queue Stats
50W - 54L
1,296 MMR
Solo
Thor
Thor
Silver I
NutridoAgus
Thor
Silver I
Level 75
God Stats
0W - 1L
1,343 SR
Queue Stats
7W - 13L
1,357 MMR
Solo
Scylla
Scylla
Bronze III
mambanegra_86
Scylla
Bronze III
Level 146
God Stats
0W - 1L
1,754 SR
Queue Stats
4W - 8L
1,431 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,572 SR
1,389 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,542 SR
1,428 MMR
Discordia
Discordia
Gold III
Alvxes
Discordia
Gold III
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,553 MMR
Solo
Ymir
Ymir
Gold V
An3x Red DrAgon
Ymir
Gold V
Level 101
God Stats
22W - 11L
1,689 SR
Queue Stats
115W - 118L
1,320 MMR
Solo
Hercules
Hercules
Gold I
ImKrxze-
Hercules
Gold I
Level 163
God Stats
7W - 7L
1,469 SR
Queue Stats
466W - 474L
1,675 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
VítamínD
Sylvanus
Gold IV
Level 147
God Stats
52W - 66L
1,470 SR
Queue Stats
189W - 201L
1,284 MMR
Solo
Skadi
Skadi
Gold V
YNS_Ozone
Skadi
Gold V
Level 69
God Stats
19W - 15L
1,581 SR
Queue Stats
113W - 121L
1,309 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 1 / 1
4,983
498
4,250
6,347
5,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

8
2 / 1 / 0
5,086
509
4,589
9,981
5,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Nitebeast
Artemis
9
0 / 4 / 2
5,011
501
2,161
7,196
2,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 0
4,484
448
2,723
6,707
1,932
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
0 / 5 / 0
4,861
486
2,195
6,850
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThothCthulhuKuzenboBacchusFreya

VS

Bans
LancelotAresKaliAgniSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alvxes
Discordia
10
5 / 0 / 3
6,111
611
7,223
4,526
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 4
5,575
558
3,258
7,779
3,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ImKrxze-
Hercules
12
0 / 0 / 1
6,568
657
3,780
6,962
3,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
VítamínD
Sylvanus
10
1 / 1 / 7
5,748
575
4,585
7,263
4,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
YNS_Ozone
Skadi
12
5 / 1 / 2
6,648
665
4,612
4,365
1,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
14
14
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
1
0.5
W
Discordia
Alvxes
Discordia
5
0
3
6.5
W
3
1
4
5
L
2
1
0
2
W
Hercules
ImKrxze-
Hercules
0
0
1
0.5
L
Artemis
Nitebeast
Artemis
0
4
2
0.25
L
1
3
0
0.33
W
Sylvanus
VítamínD
Sylvanus
1
1
7
4.5
W
Skadi
YNS_Ozone
Skadi
5
1
2
6
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,918
Damage
23,458
37,081
Taken
30,895
17,133
Mitigated
13,685
10,341
Healing
13,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,250
401
0
3,005
6,347
5,114
0
347
6,000
0
27,696
W
Discordia
Alvxes
Discordia
7,223
526
0
527
4,526
1,384
31
2,064
2,462
26,933
1,264
W
3,258
833
0
3,440
7,779
3,123
0
985
6,794
32,502
0
L
4,589
1,897
0
2,728
9,981
5,985
0
4,209
5,772
20,917
0
W
Hercules
ImKrxze-
Hercules
3,780
1,292
0
2,489
6,962
3,779
0
0
6,962
0
45,453
L
Artemis
Nitebeast
Artemis
2,161
656
0
1,470
7,196
2,006
0
891
6,305
0
31,344
L
2,723
487
0
1,208
6,707
1,932
0
3,512
3,195
0
14,655
W
Sylvanus
VítamínD
Sylvanus
4,585
1,852
2,252
3,493
7,263
4,141
196
2,492
4,771
17,766
4,920
W
Skadi
YNS_Ozone
Skadi
4,612
1,171
0
1,299
4,365
1,258
1,910
1,243
3,122
0
45,602
L
2,195
333
0
1,930
6,850
2,096
0
5,796
1,054
27,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,425
Gold Earned
30,650
200
Minions Killed
324
0
Camps Cleared
0
1,000,086
Distance Traveled
958,064
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,983
498
42
4
0
231,258
0
W
Discordia
6,111
611
52
5
0
202,328
0
W
Ymir
5,575
558
52
5
0
200,996
0
L
Atlas
5,086
509
20
2
0
199,429
2
W
Hercules
6,568
657
103
10
0
190,416
1
L
Artemis
5,011
501
55
6
0
173,875
0
L
Thor
4,484
448
22
2
0
200,071
0
W
Sylvanus
5,748
575
35
4
0
176,070
4
W
Skadi
6,648
665
82
8
0
188,254
2
L
Scylla
4,861
486
61
6
0
195,453
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role